That could be the game I think. Will have a look at it when I come back but I am pretty sure you have me here.
cyanight (Allies+6) vs simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Buryatia Japanese take Sakha from Russians Japanese take Buryatia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Kansu 2 bombers moved from Japan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 79 Sea Zone Combat - Japanese Battle in Amur Battle in Korea Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys Chinese defend with 1 fighter and 15 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys in Kansu, round 2 : 5/18 hits, 5.33 expected hits Chinese roll dice for 1 fighter and 15 infantry in Kansu, round 2 : 8/16 hits, 5.67 expected hits 8 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/10 hits, 4.00 expected hits Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 2/11 hits, 4.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu 2 mech_infantrys owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shensi Chinese win, taking Amur from Russians, taking Korea from Russians with 1 fighter and 9 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 9 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in 79 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 78 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 78 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to India 1 marine moved from Ceylon to 39 Sea Zone 1 carrier, 1 cruiser, 1 marine and 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Shensi 2 bombers moved from Kansu to Shensi 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 4 artilleries, 2 fighters and 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
British : -0.33 French : -0.33 Chinese : 0.33 Japanese : -4.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Buryatia Japanese take Sakha from Russians Japanese take Buryatia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Shensi to Kansu 2 bombers moved from Japan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone 2 fighters and 1 tactical_bomber moved from India to 79 Sea Zone Combat - Japanese Battle in Amur Battle in Korea Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys Chinese defend with 1 fighter and 15 infantry Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys in Kansu, round 2 : 5/18 hits, 5.33 expected hits Chinese roll dice for 1 fighter and 15 infantry in Kansu, round 2 : 8/16 hits, 5.67 expected hits 8 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys in Kansu, round 3 : 1/10 hits, 4.00 expected hits Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 2/11 hits, 4.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu 2 mech_infantrys owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shensi Chinese win, taking Amur from Russians, taking Korea from Russians with 1 fighter and 9 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 9 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in 79 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 78 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 78 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to India 1 marine moved from Ceylon to 39 Sea Zone 1 carrier, 1 cruiser, 1 marine and 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Shensi 2 bombers moved from Kansu to Shensi 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 4 artilleries, 2 fighters and 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 artilleries EDIT: Adding units owned by Japanese to India: 3 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 French : -0.33 Chinese : 0.33 Japanese : -4.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 5 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 battleship moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 54 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Queensland to South Australia 4 fighters moved from Queensland to Hawaiian Islands 4 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to Western United States 6 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 1 marine and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 5 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 battleship moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 54 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Queensland to South Australia 4 fighters moved from Queensland to Hawaiian Islands 4 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to Western United States 6 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 1 marine and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 49 PUs; British buy 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Iraq to Eastern Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Karelia to Finland 6 fighters moved from Karelia to Russia 1 bomber moved from Karelia to Russia 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 3 fighters moved from West India to 41 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 3 fighters placed in Persia 1 infantry and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 5 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 battleship moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 54 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Queensland to South Australia 4 fighters moved from Queensland to Hawaiian Islands 4 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to Western United States 6 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 1 marine and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 49 PUs; British buy 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Iraq to Eastern Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Karelia to Finland 6 fighters moved from Karelia to Russia 1 bomber moved from Karelia to Russia 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 3 fighters moved from West India to 41 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 3 fighters placed in Persia 1 infantry and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 infantry EDIT: Adding units owned by British to Finland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 5 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 battleship moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 54 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Queensland to South Australia 4 fighters moved from Queensland to Hawaiian Islands 4 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to Western United States 6 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 1 marine and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 49 PUs; British buy 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Iraq to Eastern Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Karelia to Finland 6 fighters moved from Karelia to Russia 1 bomber moved from Karelia to Russia 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 3 fighters moved from West India to 41 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 3 fighters placed in Persia 1 infantry and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 infantry EDIT: Adding units owned by British to Finland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
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Please use latest file. I repositioned my fighters.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Western Germany 1 aaGun and 4 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : -0.17 Russians : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Western Germany 1 aaGun and 4 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Libya: 1 artillery, 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.83 British : -0.17 Russians : -0.67
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A few NCM edits.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 cruiser and 3 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 carrier, 1 cruiser and 3 transports Non Combat Move - ANZAC 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 4 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 cruiser and 3 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 carrier, 1 cruiser and 3 transports Non Combat Move - ANZAC 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 4 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.67
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 cruiser and 3 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 carrier, 1 cruiser and 3 transports Non Combat Move - ANZAC 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 4 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.67
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Please use latest file. Moved ANZAC Fighters from Queensland to US CV
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 2 bombers and 1 tactical_bomber moved from Novgorod to Tambov 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Ukraine Combat - Germans Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 10 artilleries moved from Novgorod to Belarus 8 mech_infantrys moved from Poland to Belarus 3 mech_infantrys moved from Germany to Baltic States 1 aaGun, 1 artillery and 2 infantry moved from Poland to Baltic States 1 aaGun moved from Bryansk to Smolensk 1 tactical_bomber moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in France 1 fighter and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 1.67
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Oh no! SZ36.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 6 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Tambov 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 armour, 9 infantry and 5 mech_infantrys moved from Finland to Karelia 2 fighters moved from Russia to Tambov 3 fighters moved from Russia to Volgograd 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 11 infantry moved from Manchuria to Amur Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Karelia Russians attack with 2 armour, 9 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 9 infantry and 5 mech_infantrys in Karelia, round 2 : 5/16 hits, 3.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 11 infantry Japanese defend with 2 infantry Russians roll dice for 11 infantry in Amur, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Tambov Russians attack with 4 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 4 fighters moved from Tambov to Russia 2 aaGuns moved from Finland to Karelia 2 aaGuns moved from Manchuria to Amur Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Urals: 1 armour EDIT: Turning off Edit Mode 1 armour, 6 artilleries, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 2.83 Japanese : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from India to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from Japan to Jehol 1 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys moved from Shensi to Kansu 1 armour and 1 mech_infantry moved from Hopei to Kansu 1 armour and 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 3 armour, 3 artilleries, 2 bombers, 1 infantry and 6 mech_infantrys Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 infantry and 6 mech_infantrys in Kansu, round 2 : 4/15 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 4/12 hits, 4.33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 bombers and 3 mech_infantrys in Kansu, round 3 : 6/11 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 4/8 hits, 3.00 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 1 artillery, 2 bombers and 1 mech_infantry in Kansu, round 4 : 3/7 hits, 3.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 artilleries, 1 infantry and 5 mech_infantrys Casualties for Chinese: 1 fighter and 11 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to French Indo China 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers moved from India to Burma 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from Jehol to Kiangsu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Caroline Islands to Celebes 1 fighter moved from Caroline Islands to 33 Sea Zone 2 carriers moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 armour and 1 mech_infantry moved from India to Burma Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 4 submarines placed in 6 Sea Zone 1 bomber and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 Japanese : -1.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Americans Battle in India Battle in 99 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Syria 1 bomber moved from Caucasus to Russia 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Western United States to United Kingdom 4 fighters moved from Hawaiian Islands to 26 Sea Zone 15 fighters moved from Hawaiian Islands to Queensland 4 fighters moved from 26 Sea Zone to Queensland 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from South Australia to Queensland Place Units - Americans 1 armour, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Americans : 0.00