cyanight (Allies+6) vs simon33 (Axis) BM3

  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 bomber moved from West India to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 bomber moved from West India to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in India
            Battle in 99 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 bomber and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
                Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from 99 Sea Zone to Syria
            1 bomber moved from Caucasus to Russia
            1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            15 fighters moved from Hawaiian Islands to Queensland
            4 fighters moved from 26 Sea Zone to Queensland
            11 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from South Australia to Queensland
    
        Place Units - Americans
            1 armour, 3 bombers and 1 infantry placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by Americans to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Finland to Novgorod
            1 infantry moved from Finland to Vyborg
            2 fighters moved from Russia to Vyborg
            4 fighters moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Vyborg
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                British attack with 1 bomber, 4 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Novgorod
                British win, taking Novgorod from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            4 fighters moved from Novgorod to Karelia
            2 fighters moved from Vyborg to Karelia
            1 bomber moved from Novgorod to Russia
            2 mech_infantrys moved from Egypt to Syria
            1 mech_infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            3 aaGuns, 6 armour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from West India to India
            1 fighter moved from Persia to India
            1 fighter moved from Persia to India
            1 fighter moved from Persia to India
            4 mech_infantrys moved from Eastern Persia to India
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            2 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    British : 1.00
    Americans : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Holland Belgium
            1 bomber and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Tambov
            1 fighter moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 artillery moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery
                Casualties for Americans: 1 mech_infantry
            Battle in Tambov
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 aaGun and 4 infantry moved from Western Germany to Germany
            1 fighter moved from Smolensk to Ukraine
            1 fighter moved from Tambov to Ukraine
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.83
    British : -1.33
    Russians : -1.33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
                  ANZAC take 39 Sea Zone from Japanese
            1 marine moved from 39 Sea Zone to Ceylon
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Ceylon
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 submarines moved from 57 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to South Australia
            3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
                  ANZAC take 39 Sea Zone from Japanese
            1 marine moved from 39 Sea Zone to Ceylon
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Ceylon
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 submarines moved from 57 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to South Australia
            3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            10 artilleries and 6 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 artillery, 2 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
            3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 5/9 hits, 4.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Novgorod
                Germans attack with 11 artilleries, 2 infantry and 9 mech_infantrys
                British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 11 artilleries, 2 infantry and 9 mech_infantrys in Novgorod, round 2 : 5/22 hits, 7.33 expected hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 11 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Novgorod
            2 bombers moved from Bryansk to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            3 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
            2 armour moved from Bryansk to Novgorod
            2 mech_infantrys moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            7 armour and 12 mech_infantrys moved from Bryansk to Caucasus
            2 aaGuns, 12 artilleries and 20 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Ukraine to Caucasus
            4 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
            3 artilleries placed in Ukraine
            1 infantry placed in France
            2 armour and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 1.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            19 infantry moved from Russia to Tambov
            20 artilleries moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Archangel
            2 artilleries moved from Russia to Tambov
            6 infantry moved from Russia to Tambov
            1 armour moved from Urals to Archangel
            1 infantry moved from Amur to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 armour, 22 artilleries and 25 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Rostov from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Italians to Russians
            EDIT: Turning off Edit Mode
            2 fighters moved from Samara to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Vologda to Russia
            1 aaGun moved from Russia to Tambov
            2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland
            2 mech_infantrys moved from Finland to Norway
            3 mech_infantrys moved from Finland to Norway
            2 armour moved from Finland to Norway
            1 armour moved from Russia to Rostov
            1 armour moved from Russia to Western Ukraine
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.67
    Russians : 1.17
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            19 infantry moved from Russia to Tambov
            20 artilleries moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Archangel
            2 artilleries moved from Russia to Tambov
            6 infantry moved from Russia to Tambov
            1 armour moved from Urals to Archangel
            1 infantry moved from Amur to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 armour, 22 artilleries and 25 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Rostov from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Italians to Russians
            EDIT: Turning off Edit Mode
            2 fighters moved from Samara to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Vologda to Russia
            1 aaGun moved from Russia to Tambov
            2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland
            2 mech_infantrys moved from Finland to Norway
            3 mech_infantrys moved from Finland to Norway
            2 armour moved from Finland to Norway
            1 armour moved from Russia to Rostov
            1 armour moved from Russia to Western Ukraine
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
            EDIT: Removing units owned by Russians from Rostov: 1 armour
            EDIT: Adding units owned by Russians to Russia: 2 armour
            EDIT: Changing ownership of Rostov from Russians to Italians
            EDIT: Changing ownership of Western Ukraine from Russians to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 33 to 29
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.67
    Russians : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to Borneo
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            2 battleships and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            3 fighters moved from Celebes to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Java
            2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to Borneo
            2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Kansu
            1 armour moved from Kansu to Tsinghai
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4.17 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 marine
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Java, round 2 : 4/8 hits, 3.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 8 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 4/12 hits, 6.67 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from Borneo to French Indo China
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Jehol to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            4 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to French Indo China
            1 mech_infantry moved from Kiangsu to Jehol
            1 fighter moved from Kiangsu to French Indo China
            8 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            5 fighters moved from Java to 42 Sea Zone
            3 fighters moved from 37 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Kansu to Yenisey
            1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            Japanese undo move 1.
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -1.17
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            19 fighters moved from Queensland to 42 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from Syria to 113 Sea Zone
            1 bomber moved from Russia to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble orders and OOL for 113

  • '19 '17 '16

    Hmm, scramble to SZ113.

    OOL: DD, CV.

    If the CV is hit, land planes on Germany.


  • The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.

  • '19 '17 '16

    @cyanight said in cyanight (Allies+6) vs simon33 (Axis) BM3:

    The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.

    You should have anticipated that! Haven’t you rolled a bunch of dice with those extra units attacking? What do you propose?


  • I concede Good Game. :)

  • '19 '17 '16

    Really? Wasn’t expecting that.

    I’m open to editing in the battle and restarting at the second round.

    I guess that round didn’t go as you wanted.


  • I had plannned to do something special on that attack and retreat when I lost up to 8 left which would be the carriers. Unfortunately I miss clicked

  • '14 Customizer

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            19 fighters moved from Queensland to 42 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from Syria to 113 Sea Zone
            1 bomber moved from Russia to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    3 bombers owned by the Americans lost in 113 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
                Casualties for Americans: 3 bombers
            Battle in Denmark
            Battle in 42 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits
                    1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
                    5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters
                Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines
                Casualties for ANZAC: 5 fighters
                Casualties for British: 3 fighters
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
                1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.33
    Japanese : 4.50
    

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            19 fighters moved from Queensland to 42 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from Syria to 113 Sea Zone
            1 bomber moved from Russia to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    3 bombers owned by the Americans lost in 113 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36
                Casualties for Americans: 3 bombers
            Battle in Denmark
            Battle in 42 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits
                    1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits
                    5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters
                Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines
                Casualties for ANZAC: 5 fighters
                Casualties for British: 3 fighters
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
                1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 battleship and 4 carriers
            EDIT: Adding units owned by Americans to 41 Sea Zone: 2 cruisers
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 5 fighters
            EDIT: Adding units owned by British to 41 Sea Zone: 3 fighters
            EDIT: Adding units owned by Americans to Sumatra: 6 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 submarines
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.33
    Japanese : 4.50
    

    Savegame


  • I selected my casualties from round 1. I got 10 hits on you 7 which are air. I edited the file to be at the beginning of the combat round.

  • '19 '17 '16

    @cyanight said in cyanight (Allies+6) vs simon33 (Axis) BM3:

    I selected my casualties from round 1. I got 10 hits on you 7 which are air. I edited the file to be at the beginning of the combat round.

    Not sure what you’re saying. Do you want to continue? If you don’t lose the CVs, you’ll only have 6 fighters, 2 cruisers, 1BB. I’ll only have lost 5 small ships.

    You rolled pretty badly in round 1.

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