18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 4 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from 104 Sea Zone to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            1 bomber moved from Eastern United States to Southern France
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 carriers, 2 destroyers, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from 104 Sea Zone to Spain
            1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from Normandy Bordeaux to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 bomber moved from Southern France to Spain
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 transports moved from 104 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 93 Sea Zone
            2 fighters placed in Spain
            6 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 54 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 1,17
    AA fire in Southern France : : -0,17
    Japanese : 0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 4 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from 104 Sea Zone to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            1 bomber moved from Eastern United States to Southern France
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 carriers, 2 destroyers, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from 104 Sea Zone to Spain
            1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from Normandy Bordeaux to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 bomber moved from Southern France to Spain
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 transports moved from 104 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 93 Sea Zone
            2 fighters placed in Spain
            6 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 54 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 29 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 infantry moved from India to Burma
            1 aaGun moved from Burma to India
            1 armour moved from Greece to Iraq
            1 artillery moved from Saudi Arabia to Iraq
            1 armour, 3 fighters and 5 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to Spain
            1 aaGun and 1 mech_infantry moved from 104 Sea Zone to Spain
            4 infantry moved from 104 Sea Zone to Spain
            1 fighter moved from 104 Sea Zone to Spain
            1 fighter moved from 104 Sea Zone to Spain
    
        Place Units - British
            3 fighters placed in Iraq
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,17
    Americans : 1,17
    AA fire in Southern France : : -0,17
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 4 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from 104 Sea Zone to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            1 bomber moved from Eastern United States to Southern France
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 2 bombers, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 carriers, 2 destroyers, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from 104 Sea Zone to Spain
            1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 bomber and 3 fighters moved from Normandy Bordeaux to Spain
            1 bomber moved from Normandy Bordeaux to Spain
            1 bomber moved from Southern France to Spain
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 transports moved from 104 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 93 Sea Zone
            2 fighters placed in Spain
            6 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 54 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 29 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 infantry moved from India to Burma
            1 aaGun moved from Burma to India
            1 armour moved from Greece to Iraq
            1 artillery moved from Saudi Arabia to Iraq
            1 armour, 3 fighters and 5 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to Spain
            1 aaGun and 1 mech_infantry moved from 104 Sea Zone to Spain
            4 infantry moved from 104 Sea Zone to Spain
            1 fighter moved from 104 Sea Zone to Spain
            1 fighter moved from 104 Sea Zone to Spain
    
        Place Units - British
            3 fighters placed in Iraq
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 artillery and 2 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,17
    Americans : 1,17
    AA fire in Southern France : : -0,17
    Japanese : -0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Belarus to Tambov
            1 mech_infantry moved from Yugoslavia to Greece
                  Italians take Greece from British
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 mech_infantry moved from Rostov to Turkey
                  Italians take Turkey from British
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Yugoslavia
            4 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            3 infantry moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Western Germany
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,1,5
            Italians collect 13 PUs (5 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,67
    Russians : -0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Belarus to Tambov
            1 mech_infantry moved from Yugoslavia to Greece
                  Italians take Greece from British
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 mech_infantry moved from Rostov to Turkey
                  Italians take Turkey from British
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Yugoslavia
            4 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            3 infantry moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Western Germany
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,1,5
            Italians collect 13 PUs (5 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Yugoslavia: 1 bomber
            EDIT: Adding units owned by Italians to Rostov: 1 bomber
            EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,67
    Russians : -0,33
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Belarus to Tambov
            1 mech_infantry moved from Yugoslavia to Greece
                  Italians take Greece from British
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 mech_infantry moved from Rostov to Turkey
                  Italians take Turkey from British
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Yugoslavia
            4 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            3 infantry moved from Northern Italy to Western Germany
            2 aaGuns moved from Northern Italy to Southern Italy
            1 aaGun moved from France to Western Germany
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,1,5
            Italians collect 13 PUs (5 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Yugoslavia: 1 bomber
            EDIT: Adding units owned by Italians to Rostov: 1 bomber
            EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,67
    Russians : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from India to Iraq
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from India to Iraq
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    two anzac fighters on usa carrier, sz 54

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 artilleries and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from Russians
            1 mech_infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            3 artilleries moved from France to Normandy Bordeaux
            11 artilleries and 21 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Volgograd
            3 infantry moved from Belarus to Smolensk
            1 bomber moved from Novgorod to Smolensk
            3 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from French Indo China to 44 Sea Zone
    
        Combat - Germans
            Battle in 44 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Smolensk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 3 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 14 artilleries and 21 infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 14 artilleries and 21 infantry in Normandy Bordeaux, round 2 : 12/35 hits, 10,50 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 14 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 44 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            9 armour and 34 mech_infantrys moved from Caucasus to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Western Germany to Germany
            4 infantry moved from Germany to Western Germany
            8 mech_infantrys moved from Western Germany to France
            1 infantry moved from Western Germany to France
            2 infantry moved from Sweden to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Germany
            1 bomber moved from Smolensk to Rostov
    
        Place Units - Germans
            3 artilleries placed in France
            10 artilleries placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 55 PUs (8 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 79 to 82
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : 0,33
    Russians : -0,33
    

    Savegame


  • @JuanSpain Edits because had to repeat and dice were different


  • @JuanSpain said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    @JuanSpain Edits because had to repeat and dice were different

    Please explain a little more why your edits are okey. It looks a little dicey. If you had to redo something, why should i have the worse result? I am sure everything is ok, just some more info


  • @JuanSpain I think you need to explain a little more why your edits are ok. You give me a worse result

  • '15 '14

    Sounds line Juan adjusted the situation to the result after the first and thus binding dice.
    He redid the turn and the second (non-Real) dice run was different so he adjusted to the first dice run.


  • @JDOW said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    Sounds line Juan adjusted the situation to the result after the first and thus binding dice.
    He redid the turn and the second (non-Real) dice run was different so he adjusted to the first dice run.

    Why didnt he post the result of the original result?


  • @oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    @JDOW said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    Sounds line Juan adjusted the situation to the result after the first and thus binding dice.
    He redid the turn and the second (non-Real) dice run was different so he adjusted to the first dice run.

    Why didnt he post the result of the original result?

    And edit that accordingly? I think i would have done that. There is also no note about a re-do og the turn


  • @oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    @oysteilo said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    @JDOW said in 18 League TITLE PLAYOFF QUARTER FINAL Oysteilo (Allies + 6) vs JuanSpain G40 BM3:

    Sounds line Juan adjusted the situation to the result after the first and thus binding dice.
    He redid the turn and the second (non-Real) dice run was different so he adjusted to the first dice run.

    Why didnt he post the result of the original result?

    And edit that accordingly? I think i would have done that. There is also no note about a re-do og the turn

    And why did he have to adjust the result? No note about that either. Juan is a fair player, so no issues about that, but i feel i have the right to ask what this is about


  • @oysteilo computer failed and had to redo, that is all. You have all the dice in the dice server email. The map posted corresponds of course to the first dice launched. In the end the difference the second time was little when redoing: One defense more in one combat and one less in other (affecting infs in both sides), and 3 IPC in convoy damage.


  • @JuanSpain ok. I dont get to this today or tomorrow anyway so i will look at my dice emails. I would have appreciated an original post though


  • @oysteilo me too, was no possible Sir, had to repeat everything. Would have been easier for me too.

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