actually going to change up the land battles slightly, will send 2 inf to Tunisia instead of 1 inf 1 art, and will send the inf and art from gib to alg by way of z95 as well, updated file coming soon
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 battleship moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
I was one over, you were one under. Need ftr landing for remaining german and ital ftr. Assume Rome but other toptions are North Italy, Sard, and Sicily
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 battleship moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 2 destroyers, 1 fighter, 4 submarines and 1 transport
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 4 submarines owned by the Italians lost in 95 Sea Zone
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 94 Sea Zone
Italians win, taking Tunisia from Italians with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 carrier
Casualties for Italians: 1 destroyer and 4 submarines
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 airfield, 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 bomber moved from Caroline Islands to Marshall Islands
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 submarines moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry and 3 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 marines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry and 3 marines moved from 31 Sea Zone to Wake Island
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
Place Units - Americans
3 fighters and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 1.83
AA fire in Caroline Islands : : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
6 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Anhwe
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Morocco to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 battleship moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 2 destroyers, 1 fighter, 4 submarines and 1 transport
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 4 submarines owned by the Italians lost in 95 Sea Zone
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 94 Sea Zone
Italians win, taking Tunisia from Italians with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 carrier
Casualties for Italians: 1 destroyer and 4 submarines
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 airfield, 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 bomber moved from Caroline Islands to Marshall Islands
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 submarines moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry and 3 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 marines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry and 3 marines moved from 31 Sea Zone to Wake Island
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
Place Units - Americans
3 fighters and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
6 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Anhwe
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Morocco to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 destroyers and 3 fighters
Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 transport owned by the Germans lost in 95 Sea Zone
British win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Algeria
3 fighters moved from 95 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Tobruk to Algeria
2 artilleries, 2 infantry and 1 marine moved from Egypt to 81 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 94 Sea Zone to Algeria
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to West India
Place Units - British
1 carrier placed in 106 Sea Zone
3 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1.00
British : 1.00
Americans : 1.83
AA fire in Caroline Islands : : -0.50
Chinese : -0.67
Japanese : 0.33
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from French Indo China to Russia
2 infantry moved from India to Sinkiang
2 fighters moved from French Indo China to Sinkiang
1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone
1 infantry moved from Soviet Far East Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from Japan Sea Zone to Manchuria
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid costs 0 PUs
Battle in Manchuria
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 battleships in Manchuria, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sinkiang
2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 transport moved from Indian Ocean Sea Zone to East Compass Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines Sea Zone to Philippines
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from Sinkiang to India
2 fighters moved from Manchuria to Japan Sea Zone
Place Units - Japanese
1 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -1,00
Russians regular : 0,67
Russians AA : 0,83
Round: 14
Research Technology - Japanese
Japanese spend 20 on tech rolls
Japanese roll 4,4,5,1 and gets 0 hits
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from India to Persia
1 armour moved from French Indo China to Persia
3 fighters moved from India to Russia
11 armour, 1 bomber, 2 fighters and 48 infantry moved from Novosibirsk to Russia
3 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from French Indo China to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Manchuria to Evenki National Okrug
Combat - Japanese
Battle in Russia
Japanese attack with 11 armour, 1 bomber, 5 fighters and 48 infantry
British defend with 4 fighters and 3 infantry; Americans defend with 1 bomber, 11 fighters and 8 infantry; Russians defend with 1 aaGun, 1 factory, 2 fighters and 24 infantry
Russians roll AA dice in Russia : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Russia
Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 48 infantry in Russia, round 2 : 19/62 hits, 15.17 expected hits
Russians roll dice for 1 bomber, 17 fighters and 35 infantry in Russia, round 2 : 22/53 hits, 23.17 expected hits
22 infantry owned by the Japanese lost in Russia
7 infantry owned by the Russians, 8 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the British lost in Russia
Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 26 infantry in Russia, round 3 : 12/40 hits, 11.50 expected hits
Russians roll dice for 17 fighters and 17 infantry in Russia, round 3 : 14/34 hits, 17.00 expected hits
14 infantry owned by the Japanese lost in Russia
12 infantry owned by the Russians lost in Russia
Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 12 infantry in Russia, round 4 : 12/26 hits, 9.17 expected hits
Russians roll dice for 17 fighters and 5 infantry in Russia, round 4 : 12/22 hits, 13.00 expected hits
12 infantry owned by the Japanese lost in Russia
5 infantry owned by the Russians, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Russia
Japanese roll dice for 11 armour, 1 bomber and 2 fighters in Russia, round 5 : 5/14 hits, 7.17 expected hits
Russians roll dice for 10 fighters in Russia, round 5 : 7/10 hits, 6.67 expected hits
7 armour owned by the Japanese lost in Russia
5 fighters owned by the Americans lost in Russia
Japanese roll dice for 4 armour, 1 bomber and 2 fighters in Russia, round 6 : 2/7 hits, 3.67 expected hits
Russians roll dice for 5 fighters in Russia, round 6 : 3/5 hits, 3.33 expected hits
3 armour owned by the Japanese lost in Russia
2 fighters owned by the Americans lost in Russia
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Russia, round 7 : 2/4 hits, 2.17 expected hits
Russians roll dice for 3 fighters in Russia, round 7 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in Russia
1 fighter owned by the Russians and 1 fighter owned by the Americans lost in Russia
Japanese roll dice for 1 armour in Russia, round 8 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Russia, round 8 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Russia
Russians win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Japanese: 11 armour, 1 bomber, 5 fighters and 48 infantry
Casualties for Americans: 1 bomber, 11 fighters and 8 infantry
Casualties for British: 4 fighters and 3 infantry
Casualties for Russians: 1 fighter and 24 infantry
Battle in Persia
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Americans lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour and 4 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Novosibirsk
4 infantry moved from French Indo China to Sinkiang
2 armour and 4 infantry moved from Japan to Japan Sea Zone
2 armour, 4 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 transports moved from French Indo China Sea Zone to Japan Sea Zone
2 armour and 4 infantry moved from Japan to Japan Sea Zone
2 armour and 4 infantry moved from Japan Sea Zone to Manchuria
2 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
4 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : -2.83
British regular : 0.67
Russians AA : 2.00