I think that any question when we are trying to improve our skills is a good question…especially if we are really trying to learn. The Hessian and ShadowHAwk are right. The key to the Pacific are the two power fleets of Japan and the U.S. The U.S. must go after the Japanese fleets. Carriers loaded with planes are very important as well as the subs and detroyers. As a side mission and with the permission of your Soviet ally, land troops in Siberia and help take back Soviet territories from the Japanese if they have begun to starve out the Soviet Far East. It takes resources from the Japanese and can alter the attention of the Japanese player a turn or two if they are interested in defending Korea or pressuring the Soviets.
Good stuff here. I’m a fan of 3 part attacks on Japanese fleets. As an example:
Japan leaves a chunk of its fleet in SZ42 (off Java) for whatever reason. They’re not worried about an attack because America doesn’t have the fleet off of Queensland to come after them. What I’ve done in those situations is attack with the American ships, then follow up with India planes and Anzac ships/planes to finish them off. You’ll lose your American ships, some India planes and Anzac ships/planes, but if you wipe out half of the Japanese fleet it’s brutal for Japan because, as dominate as they can be, they can’t afford to lose too many major pieces. America can lose a mini fleet and replace it; Japan cannot afford to be spending multiple turns rebuilding its fleet.