18L Shin Ji (Axis+3) vs Aequitas et Veritas BM 3

  • '15

  • '15

    Hey, looks like TripleA works on the forums now! Yay!

    If you’ve got a moment away from work, it looks like I’ll have some attention to spare today.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 fighter moved from India to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 armour moved from Egypt to Iraq
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 battleship moved from 76 Sea Zone to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Iraq
                British attack with 1 armour and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour and 4 infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 3 infantry in Iraq, round 3 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour and 1 infantry in Iraq, round 5 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Italian Somaliland from Italians, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 41 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter moved from 41 Sea Zone to India
            2 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 fighter moved from Scotland to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Neutral_Axis : 0,00
    Japanese : 1,33
    

    Savegame

  • '15

    0_1542883940292_triplea_43763_italy_3.tsvg

    got a failed to login to forum issue. Anyway, here’s Italy!


  • @Shin-Ji you probably have to change your user name into: Shin-Ji and make sure you are using the new password.
    Have you allready downloaded the new release?


  • @Shin-Ji you probably have to change your user name into: Shin-Ji and make sure you are using the new password.
    Have you allready downloaded the new triple a release 1.9.0.0.3366?

  • '15

    I have not. I’ll go ahead and get that done when I get a chance.



  • @aequitas-et-veritas
    This is not working.

  • '15

    It’s OK, I found it. Just gotta update the software and whatnot.

  • '15

    testing …

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:31:34 AM
    Savegame

  • '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            4 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
            2 fighters moved from Tobruk to Southern Italy
            1 mech_infantry moved from Tunisia to Morocco
                  Italians take Morocco from Neutral_Axis
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    Americans : -1.33
    

    Savegame


  • @Shin-Ji great, will get to it when i get home.
    😁


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            7 bombers moved from Western Germany to Gibraltar
            5 armour and 8 mech_infantrys moved from Baltic States to Archangel
            6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Karelia to Finland
            1 fighter moved from Baltic States to Finland
            1 fighter moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    I’ll need your scramble orders. At first I thought there’s no way you’d want to, but then I wondered if you might want to avoid the shore bombardment.


  • No scramble please.

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:41:07 AM
    Savegame

  • '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            7 bombers moved from Western Germany to Gibraltar
            5 armour and 8 mech_infantrys moved from Baltic States to Archangel
            6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Karelia to Finland
            1 fighter moved from Baltic States to Finland
            1 fighter moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 artillery, 7 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 bomber, 2 fighters and 1 harbour; Americans defend with 2 bombers and 3 fighters
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 7 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/11 hits, 6.50 expected hits
                    British roll dice for 3 bombers and 5 fighters in Gibraltar, round 2 : 3/8 hits, 3.83 expected hits
                    2 bombers owned by the Germans, 1 infantry owned by the Germans, 1 bomber owned by the British, 3 fighters owned by the Americans, 2 bombers owned by the Americans and 1 fighter owned by the British lost in Gibraltar
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 3 : 5/8 hits, 4.83 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 59
                Casualties for Germans: 2 bombers and 1 infantry
                Casualties for Americans: 2 bombers and 3 fighters
                Casualties for British: 1 bomber and 2 fighters
            Battle in Archangel
                Germans attack with 11 armour and 11 mech_infantrys
                Russians defend with 1 aaGun and 11 infantry
                    Germans roll dice for 11 armour and 11 mech_infantrys in Archangel, round 2 : 10/22 hits, 7.33 expected hits
                    Russians roll dice for 1 aaGun and 11 infantry in Archangel, round 2 : 5/11 hits, 3.67 expected hits
                    9 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel
                11 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Belarus
                Russians win with 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 5 mech_infantrys
                Casualties for Russians: 1 aaGun and 9 infantry
            Battle in Finland
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            1 aaGun, 1 fighter and 8 infantry moved from Baltic States to Belarus
            2 aaGuns, 5 artilleries and 13 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Germany to Baltic States
            1 fighter moved from Finland to Baltic States
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            4 infantry moved from Karelia to Novgorod
            4 infantry moved from Bulgaria to Romania
            5 bombers moved from Gibraltar to Morocco
    
        Place Units - Germans
            1 fighter and 2 infantry placed in United Kingdom
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : -1.50
    Russians : 1.00
    

    Savegame

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