@Jacob16 There is a programing problem here. Attacking subs have to retreat first. I wanted to just retreat one of them to AZO. But the program would not let me.
Any ideas?
@JuanSpain just in case you are unaware, you can install the latest triplea version and then post in the forum again
Test summary from TripleA, engine version: 1.9, time: 11:12:02
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@JapanDOWRound1Fan
Thx, will update when I find a slot for that stuff, potentially during Christmas holidays soon.
Frankly, the update is a 5 min thing. Google for triplea download and install the latest version. Old version will be uninstalled automatically.
I recommend to do it. The spectators will appreciate being able to see the moves without downloading the map:-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Finland to Norway
1 fighter moved from Finland to Norway
Combat - Russians
Battle in Norway
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 fighter and 2 infantry in Norway, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Norway to Finland
3 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 aaGuns and 11 infantry moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Bryansk to Tambov
1 fighter and 10 infantry moved from Bryansk to Russia
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry moved from Smolensk to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,33
Here is the DL link: https://triplea-game.org/download/
as mentioned, it automatically updates your installation. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Finland to Norway
1 fighter moved from Finland to Norway
Combat - Russians
Battle in Norway
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 fighter and 2 infantry in Norway, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Norway to Finland
3 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 aaGuns and 11 infantry moved from Amur to Buryatia
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Bryansk to Tambov
1 fighter and 10 infantry moved from Bryansk to Russia
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry moved from Smolensk to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,33
Test summary from TripleA, engine version: 1.9, time: 0:15:32
Savegame
Ok Sir, thanks for the link. Did it and seems it worked.
Hey! those Norwegian were lucky to be all killed by you instead of being captured by me.
@JuanSpain Why is that? :-)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
3 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 43 Sea Zone to 21 Sea Zone
1 bomber and 5 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Anhwe to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Anhwe to Yunnan
2 destroyers moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
3 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 43 Sea Zone to 21 Sea Zone
1 bomber and 5 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Anhwe to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Anhwe to Yunnan
2 destroyers moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 7 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4,50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Anhwe to Philippines
1 fighter moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from Manchuria to Korea
6 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 tactical_bomber moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,67
Chinese : 0,33
UK_Pacific : -0,33
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Queensland to 34 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from British Guiana to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 aaGun moved from Quebec to Eastern United States
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 bomber, 2 fighters and 1 marine placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33
AA fire in Caroline Islands : : -0,17
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Queensland to 34 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to New Guinea
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from British Guiana to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 armour, 1 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 aaGun moved from Quebec to Eastern United States
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 bomber, 2 fighters and 1 marine placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Italian Somaliland to British Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
1 fighter moved from 81 Sea Zone to British Somaliland
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in British Somaliland
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/7 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 1,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from British Somaliland to 80 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Ontario to Eastern United States
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Shan State to India
Place Units - British
2 fighters placed in United Kingdom
1 submarine and 1 transport placed in 109 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,50
Italians : -0,33
Americans : -0,33
AA fire in Caroline Islands : : -0,17
Chinese : 0,50
Neutral_Axis : 1,00
Japanese : -1,33
@JapanDOWRound1Fan Good move! Had a lot of work today. Looking at the map now. Will think about the position during the day tomorrow and will post my ita move in the night upon return home.
Sure, no problem. I also cannot guarantee to keep the current pace.