G-40 entek allies +20 -vs- dawgoneit axis


  • its not letting me post. keeps kicking me out and making me sign back in 301 ERROR

  • '20 '19 '18 '17 '16

    Did you get the newest version of Triple A? Also double check the ID number 32312 it might have changed


  • i have the 1.9.0.0. is there another?

  • '20 '19 '18 '17 '16


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    Close, but I think you’re the Axis and this game and it should be your japan go


  • @Entek yes it is. i was having trouble posting and we (Panther and I) used this forum to figure it out. i,ll get rite to it my friend.
    it might take a few


  • @dawgoneit another test post coming


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    Great, glad you’re getting it figured out! I look forward to gaming with you again!


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Kweichow to Burma
            3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 bomber moved from Kweichow to 37 Sea Zone
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 bomber moved from Kweichow to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 armour and 2 mech_infantrys moved from Chahar to Kansu
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
            2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 armour and 2 mech_infantrys moved from Korea to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 4 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 3 armour, 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys
                British defend with 6 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys in Burma, round 2 : 3/14 hits, 4.50 expected hits
                    UK_Pacific roll dice for 6 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys in Burma, round 3 : 2/13 hits, 4.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys in Burma, round 4 : 2/11 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for British: 6 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 5 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 5 fighters in 6 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Japan
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 bomber moved from Burma to Kwangsi
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
            Japanese collect 47 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : -0.33
    Japanese : -6.67
    

    Savegame


  • @Entek said in G-40 entek allies +20 -vs- dawgoneit axis:

    Great, glad you’re getting it figured out! I look forward to gaming with you again!

    oooohhhhhh yeah. i hang out with you more than i do with my friends and family do that live no more than 5 miles from here. and i grew up here. i also delivered pizza for 27 years here so i kind of no everybody.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            3 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 5 destroyers, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 25 Sea Zone
            3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 59 / 81
    Russians : 3 / 0
    Japanese : 47 / 47
    Americans : 57 / 82
    Chinese : 3 / 4
    British : 39 / 46
    UK_Pacific : 21 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 59 / 81
    Russians : 3 / 0
    Japanese : 47 / 47
    Americans : 57 / 82
    Chinese : 3 / 4
    British : 39 / 46
    UK_Pacific : 21 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            3 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 5 destroyers, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 25 Sea Zone
            3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 factory_minor placed in Norway
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 artilleries and 3 infantry moved from Norway to Finland
            1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 bomber moved from Northwest Persia to Kazakhstan
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - British
            Battle in Finland
                British attack with 3 artilleries and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                British win, taking Finland from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 1 armour, 1 bomber and 2 mech_infantrys
                Germans defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    British roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Kazakhstan
                 retreated to Kazakhstan
                Germans win with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 armour and 2 mech_infantrys
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Kazakhstan to India
            1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Egypt
            2 fighters placed in Southern France
    
        Turn Complete - British
            British collect 41 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.67
    

    Production/PUs Summary :

    Germans : 57 / 81
    Russians : 3 / 0
    Japanese : 47 / 47
    Americans : 57 / 82
    Chinese : 3 / 4
    British : 41 / 48
    UK_Pacific : 21 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit

    Well I always enjoy our games and hanging out with you here!


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


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  • '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Siam to French Indo China
                  ANZAC take French Indo China from Japanese
            1 transport moved from 49 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 artilleries placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 57 / 81
    Russians : 3 / 0
    Japanese : 45 / 47
    Americans : 57 / 82
    Chinese : 3 / 4
    British : 41 / 48
    UK_Pacific : 21 / 22
    Italians : 14 / 14
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Siam to French Indo China
                  ANZAC take French Indo China from Japanese
            1 transport moved from 49 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 artilleries placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 57 / 81
    Russians : 3 / 0
    Japanese : 45 / 47
    Americans : 57 / 82
    Chinese : 3 / 4
    British : 41 / 48
    UK_Pacific : 21 / 22
    Italians : 14 / 14
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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