TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 4 artilleries, 1 carrier, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Philippines to 19 Sea Zone
4 fighters moved from 6 Sea Zone to Manchuria
5 artilleries and 2 infantry moved from Korea to Manchuria
3 bombers moved from Philippines to Manchuria
1 fighter moved from Midway to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 6 Sea Zone
5 transports moved from 6 Sea Zone to 25 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 2 fighters
Germans defend with 10 transports
10 transports owned by the Germans lost in 113 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 70
Casualties for Germans: 10 transports
Battle in Southern France
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Manchuria
Americans attack with 5 artilleries, 3 bombers, 4 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 3 fighters and 6 infantry
AA fire in Manchuria : 0/3 hits, 0.50 expected hits
Americans roll dice for 5 artilleries, 3 bombers, 4 fighters and 2 infantry in Manchuria, round 2 : 7/14 hits, 6.33 expected hits
Japanese roll dice for 1 aaGun, 3 fighters and 6 infantry in Manchuria, round 2 : 4/9 hits, 4.00 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Manchuria
Americans roll dice for 3 artilleries, 3 bombers and 4 fighters in Manchuria, round 3 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 3 fighters in Manchuria, round 3 : 1/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 artilleries, 3 bombers and 4 fighters remaining. Battle score for attacker is 35
Casualties for Americans: 3 artilleries and 2 infantry
Casualties for Japanese: 1 aaGun, 3 fighters and 6 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
3 bombers moved from Manchuria to Korea
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to Korea
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 fighters moved from 113 Sea Zone to Norway
3 armour, 1 artillery and 1 infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Korea
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
4 artilleries and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
6 artilleries and 3 infantry moved from Finland to Karelia
3 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Union of South Africa to Iraq
3 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Karelia
British attack with 6 artilleries and 3 infantry
Germans defend with 1 armour and 3 infantry; Italians defend with 1 armour
British roll dice for 6 artilleries and 3 infantry in Karelia, round 2 : 4/9 hits, 3.00 expected hits
Italians roll dice for 2 armour and 3 infantry in Karelia, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the Italians lost in Karelia
British roll dice for 6 artilleries in Karelia, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia
British win, taking Karelia from Italians with 6 artilleries remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Germans: 1 armour and 3 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
British attack with 4 armour and 10 mech_infantrys
Germans defend with 1 infantry
British roll dice for 4 armour and 10 mech_infantrys in Caucasus, round 2 : 4/14 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
2 fighters placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : 1.33
Italians : 0.50
Americans : -0.33
AA fire in Manchuria : : -0.50
Japanese : -1.00
Production/PUs Summary :
Germans : 56 / 78
Russians : 0 / 0
Japanese : 49 / 45
Americans : 63 / 88
Chinese : 3 / 5
British : 41 / 47
UK_Pacific : 19 / 19
Italians : 13 / 13
ANZAC : 13 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Savegame