@fasthard ok
Max334 (Allies+36) vs Simon33 (Axis) G40
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser and 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter moved from Burma to French Indo China 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 39 Sea Zone to 43 Sea Zone EDIT: British undo move 6.
Combat Hit Differential Summary :
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Trust the edit’s ok. No dice, let alone relevant dice have been rolled.
Scramble to SZ97?
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Oh, the cruiser will go SZ91 -> SZ96.
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scramble both german planes and italian ftr thx
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…and remember the 2 german transports should be in sz113, if you need to or want to alter your attack plans
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 bomber moved from Central United States to 31 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone retreated to 31 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 2 fighters Casualties for Japanese: 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 bomber EDIT: Adding units owned by Americans to Midway: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Midway to 26 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 artillery placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter moved from Burma to French Indo China 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 39 Sea Zone to 43 Sea Zone EDIT: British undo move 6. 1 cruiser moved from 91 Sea Zone to 96 Sea Zone EDIT: 2 transports moved from 112 Sea Zone to 113 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 43 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Indo China British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from 97 Sea Zone to Malta 1 artillery moved from Alexandria to 98 Sea Zone 1 armour and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from Burma to Yunnan 2 fighters moved from French Indo China to Yunnan 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to British Guiana 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.50 Italians : -1.00 Americans : -0.83 Japanese : 1.17
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@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
…and remember the 2 german transports should be in sz113, if you need to or want to alter your attack plans
Finally remembered.
ANZAC will attack SZ31. Dent CV and lose the fighter in the first round? Or lose the CV?
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Southern France 1 armour moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Albania to Bulgaria Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 97 Sea Zone Italians attack with 1 cruiser and 1 destroyer British defend with 1 submarine Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/1 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,4,2,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.67 French : -1.00 Neutral_Allies : -0.33
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@simon33
kind of depends on what you come with and what your first rolls are like -
TripleA Manual Gamesave Post: ANZAC round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 63 Sea Zone 1 cruiser and 2 fighters moved from 63 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 battleship, 1 carrier and 1 fighter ANZAC roll dice for 1 cruiser and 3 fighters in 31 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Combat Hit Differential Summary :
ANZAC : 0.00
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@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
@simon33
kind of depends on what you come with and what your first rolls are likeIt wasn’t clear there were going to be 2 hits, no roll?
Anyway, what do you want me to do here.
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@simon33
i’m kind of dense…my dad always told me i was a knucklehead. -
@max334
MaxD I guess. You know, the whole time i was thinking you were going after the other carrier…I really need to learn how to play this game…:I -
Just to check, you’re saying to sink the CV which would let the plane fall into the sea if I retreat? Although retreating would allow you to save the BB.
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@simon33
Yes, sink the cv -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 63 Sea Zone 1 cruiser and 2 fighters moved from 63 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone Combat - ANZAC Battle in 31 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 battleship, 1 carrier and 1 fighter ANZAC roll dice for 1 cruiser and 3 fighters in 31 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 31 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 31 Sea Zone retreated to 31 Sea Zone Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 cruiser and 1 fighter Casualties for Japanese: 1 carrier 1 fighter owned by the Japanese could not land and were killed Non Combat Move - ANZAC 2 fighters moved from 31 Sea Zone to Wake Island 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to Nigeria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33
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Scramble all 3 fighters to SZ109.
Lose Cruiser, 2 fighters in the first round.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 4 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Greece 3 artilleries moved from France to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone 2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland 1 bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 3 fighters Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 3 fighters in 109 Sea Zone, round 2 : 4/1 hits, 3.17 expected hits 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone retreated to 109 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -11 Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for British: 1 cruiser and 2 fighters Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in 119 Sea Zone Germans attack with 1 battleship, 1 cruiser and 2 transports British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 119 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Germans attack with 2 armour and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 2/1 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour and 3 infantry in Greece, round 3 : 1/1 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour and 2 infantry in Greece, round 4 : 1/1 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 artilleries moved from Romania to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 5 armour and 3 mech_infantrys moved from France to Germany Place Units - Germans 6 transports placed in 113 Sea Zone 2 artilleries placed in Western Germany 4 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 2.17 French : -0.67 Neutral_Allies : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Sikang to Yunnan 2 infantry moved from Kazakhstan to Sikang 3 artilleries moved from Novgorod to Vyborg Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Belarus to Vyborg 2 infantry moved from Belarus to Novgorod 2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Bryansk to Belarus 8 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Novgorod 3 armour placed in Ukraine 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :