Max334 (Allies+36) vs Simon33 (Axis) G40

  • 2024 '22 '21 '19 '18

    Also, why do your posts look different from mine?

  • 2024 '22 '21 '19 '18

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            3 artilleries and 4 infantry moved from Burma to India
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 fighter moved from Shan State to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 bombers, 1 mech_infantry and 1 tactical_bomber moved from French Indo China to Hunan
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 fighter moved from 6 Sea Zone to Shantung
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from Japan to Shantung
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Siberia
            Battle in Hunan
                Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Siberia from Russians with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Shantung
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/1 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                Chinese defend with 2 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 4/1 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 3 artilleries and 4 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 artilleries and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 armour and 1 mech_infantry moved from Burma to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            2 bombers moved from Hunan to Kiangsu
            1 tactical_bomber moved from Hunan to Kiangsu
            2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Celebes
            1 fighter moved from Yunnan to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    @max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:

    Also, why do your posts look different from mine?

    I have patch 13066 which can post to the forum. Before that, I pasted the history into the post.

    If you want it: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.13066

  • '19 '17 '16

    @max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:

    Yes that and waiting until round 3 for Barbarossa. That allows me one too many rounds to build defenses. Tough calls though.

    I don’t know, I’ve never seen the benefit of the G2 DOW. G3 works fine enough.

  • '19 '17 '16

    And BTW, I frown upon your undoing of the second round of the battle for Korea. I’m prepared to let it go but in the future, before you roll dice be sure that you want to.

  • 2024 '22 '21 '19 '18

    Again I apologize, I should have asked… In no way did I think it would be an issue for you as I simply clicked resume instead of retreat or maybe I pressed enter, I don,t know, but it was an honest oversight and I thought it was cut and dry. No harm - no foul, but I know that that’s coming from me and my opponent may not see it the same way.
    But anyway, I just woke up and I’m about to take UK’s turn and I’m seeing that I made a misplacement with the US troops. Its just one unit that I placed at the wrong factory. Let me know if I’ve exhausted your patience, as I dont want to create any ill will.

  • 2024 '22 '21 '19 '18

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 artillery moved from Western Germany to Northern Italy
            1 bomber, 4 fighters and 2 infantry moved from Southern Italy to Northern Italy
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
                British defend with 1 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Northern Italy, round 3 : 3/1 hits, 3.33 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 4 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -0.67
    

    Savegame

  • '19 '17 '16

    @max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:

    Again I apologize, I should have asked… In no way did I think it would be an issue for you as I simply clicked resume instead of retreat or maybe I pressed enter, I don,t know, but it was an honest oversight and I thought it was cut and dry. No harm - no foul, but I know that that’s coming from me and my opponent may not see it the same way.
    But anyway, I just woke up and I’m about to take UK’s turn and I’m seeing that I made a misplacement with the US troops. Its just one unit that I placed at the wrong factory. Let me know if I’ve exhausted your patience, as I dont want to create any ill will.

    Oh ok. I was thinking you changed your mind.

  • '19 '17 '16

    Should be ok to update the US move. Hopefully that isn’t going to affect Italy’s move. Can’t see how though.

  • 2024 '22 '21 '19 '18

  • 2024 '22 '21 '19 '18

    I didnt get the dice for the air battle or for the Factory AA gunners the last time. Can you roll it out like all the other battles and then edit after?

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers and 2 fighters moved from Novgorod to Russia
            3 armour, 17 artilleries, 1 bomber, 2 fighters, 26 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            1 mech_infantry moved from Ukraine to Russia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 infantry moved from Germany to Slovakia Hungary
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            5 infantry moved from Germany to Poland
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Russia
                Germans attack with 3 armour, 17 artilleries, 4 bombers, 4 fighters, 26 infantry, 8 mech_infantrys and 3 tactical_bombers
                British defend with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers
                    AA fire in Russia : 1/0 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 17 artilleries, 4 bombers, 3 fighters, 26 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 21/1 hits, 21.83 expected hits
                    Russians roll dice for 2 aaGuns, 6 artilleries, 1 bomber, 7 fighters, 39 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 23/1 hits, 23.17 expected hits
                    18 infantry owned by the Russians, 23 infantry owned by the Germans, 1 bomber owned by the British and 2 aaGuns owned by the Russians lost in Russia
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.00
    Germans : -0.83
    Russians : -0.17
    

    Savegame

  • '19 '17 '16

    @max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:

    I didnt get the dice for the air battle or for the Factory AA gunners the last time. Can you roll it out like all the other battles and then edit after?

    No dice needed to be rolled. It was 6 attackers rolling at a one, 6 defenders also rolling at a one.

    Can you check the casualties in the first round of the Moscow combat, that they’re what you wanted?

  • 2024 '22 '21 '19 '18

    Yikes, for real! You’re attacking Moscow! Am I missing something, but the odds calculator has you at 2%?

  • 2024 '22 '21 '19 '18

    ok, so no dice needed. I thought you were going to do another SBR. So yes, you can start the land battle. Its actually like 40%. GL

  • 2024 '22 '21 '19 '18

    lets do this battle live on triple A? Be fun to see the rolls as they happen. …I cant wait…lol

  • '19 '17 '16

    I’ve already rolled the first round. I missed when attacking at a five. I just took the Max-D casualties. Is that ok?

    Missing in the first round changed my odds from 60-something to 2%.

  • 2024 '22 '21 '19 '18

    @simon33 What does Max-D mean? I’m not getting notifications when you replied. Odds calculator had you at 40%, so i was surprised at your decision

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