• '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Shansi to Chahar
            1 Mech.Inf moved from Ningsia to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 Infantrys and 1 Mech.Inf
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
            1 Elite and 1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from E.Qinghai to Sikang
            5 Infantrys moved from E.Qinghai to Lanchow
            12 Infantrys moved from Ningsia to Shensi
            5 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Lanchow
            4 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Fighter moved from Urumqi to Lanchow
            2 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Chinese : 0.17
    

    Production/PUs Summary :

    Germans : 132 / 136
    Russians : 86 / 86
    Italians : 72 / 72
    French : 15 / 15
    Yamamoto : 79 / 79
    Chinese : 30 / 30
    Hisaichi : 44 / 50
    British : 98 / 106
    Anzac : 36 / 36
    Dutch : 12 / 16
    Finns : 7 / 9
    Romanians : 20 / 20
    Thai : 17 / 17
    Americans : 126 / 129
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Infantry moved from Liaoning to Hulunbuir
            1 Infantry moved from Shantung to Shansi
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Peking to Chahar
            1 Artillery moved from Shantung to Shansi
            2 Infantrys moved from Heilungchiang to Hulunbuir
            3 Tanks moved from Shantung to Hulunbuir
            3 Mech.Infs moved from Liaoning to Hulunbuir
            2 Mech.Infs moved from Shantung to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            1 Elite moved from Shantung to Chahar
            1 Infantry moved from Shantung to Chahar
            3 Artillerys, 2 Elites and 5 Infantrys moved from Shantung to Shansi
            1 Bomber moved from Liaoning to Hulunbuir
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Celebes
            1 Elite moved from 111 Sea Zone to Celebes
            1 Elite moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Elite and 1 Infantry moved from 111 Sea Zone to Soembawa
            2 Fighters moved from 110 Sea Zone to Soembawa
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Celebes
            1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry and 4 Transports moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery, 1 Battleship, 2 Destroyers, 1 Infantry and 4 Transports moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Celebes
                Hisaichi attack with 1 Elite and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Hulunbuir
                Hisaichi attack with 1 Bomber, 4 Infantrys, 5 Mech.Infs and 3 Tanks
                Russians defend with 2 ArmoredCars and 2 Infantrys
                    Hisaichi roll dice for 1 Bomber, 4 Infantrys, 5 Mech.Infs and 3 Tanks in Hulunbuir, round 2 : 5/13 hits, 5.17 expected hits
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Hulunbuir, round 2 : 1/4 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 2 ArmoredCars owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Bomber, 3 Infantrys, 5 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 3 : 3/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry and 1 Mech.Inf
            Battle in Soembawa
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Soembawa, round 2 : 3/6 hits, 1.83 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in Shansi
                Hisaichi attack with 4 Artillerys, 2 Elites and 6 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 4 Artillerys, 2 Elites and 6 Infantrys in Shansi, round 2 : 7/12 hits, 3.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 4 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Hulunbuir to Changchun
            2 Fighters moved from Soembawa to 111 Sea Zone
    
        Place Units - Hisaichi
            3 Infantrys placed in Peking
            4 Infantrys placed in Liaoning
            3 Infantrys and 5 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 5.33
    Chinese : -1.67
    Russians : 0.00
    Dutch : -0.67
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            2 Infantrys moved from Manchester to Scotland
            2 Fighters moved from Manchester to Northern Ireland
            3 Adv.Fighters moved from Manchester to Northern Ireland
            3 Adv.Fighters and 2 Fighters moved from Manchester to Munster
            1 Bomber and 3 Fighters moved from Manchester to Scotland
            1 Tank moved from Wales to Manchester
            1 Submarine moved from 8 Sea Zone to 17 Sea Zone
            3 Infantrys moved from Cairo to Lower Egypt
            2 Adv.Fighters moved from Cairo to Lower Egypt
            1 Infantry moved from Italian East Africa to Nubia
                  British take Nubia from Italians
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Italians
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Infantrys moved from Assam to Yunnan
            4 Fighters moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            2 ArmoredCars moved from Baluchistan to Bihar
            3 Elites and 2 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            3 Infantrys moved from Madras to Hyderabad
            3 Mech.Infs moved from Mozambique to Belgian Congo
            4 Mech.Infs moved from Belgian Congo to French Equatorial Africa
            2 Artillerys moved from E.Iran to W.Iran
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 1 Fighter, 23 Infantrys, 2 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 3 Adv.Fighters and 2 Fighters
                Germans defend with 1 Infantry
                    British roll dice for 3 Adv.Fighters and 2 Fighters in Munster, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Munster
                British win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Lower Egypt
                British attack with 2 Adv.Fighters and 3 Infantrys
                Italians defend with 2 Tanks
                    British roll dice for 2 Adv.Fighters and 3 Infantrys in Lower Egypt, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 2 Tanks in Lower Egypt, round 2 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Adv.Fighters and 3 Infantrys in Lower Egypt, round 3 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 2 Tanks
            Battle in Northern Ireland
                British attack with 3 Adv.Fighters and 2 Fighters
                Germans defend with 2 Infantrys
                    British roll dice for 3 Adv.Fighters and 2 Fighters in Northern Ireland, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 2 Infantrys in Northern Ireland, round 2 : 2/2 hits, 0.67 expected hits
                    2 Fighters owned by the British and 2 Infantrys owned by the Germans lost in Northern Ireland
                British win with 3 Adv.Fighters remaining. Battle score for attacker is -12
                Casualties for British: 2 Fighters
                Casualties for Germans: 2 Infantrys
            Battle in Yunnan
                British attack with 4 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 4 Fighters and 2 Infantrys in Yunnan, round 2 : 3/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Hisaichi with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Scotland
                British attack with 1 Bomber, 3 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Scotland, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - British
            3 Adv.Fighters and 2 Fighters moved from Munster to Manchester
            3 Adv.Fighters moved from Northern Ireland to Manchester
            1 Bomber and 3 Fighters moved from Scotland to Manchester
            2 Adv.Fighters moved from Lower Egypt to Cairo
            4 Fighters moved from Yunnan to Assam
    
        Place Units - British
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 S.Submarines placed in 59 Sea Zone
            2 Mech.Infs placed in Cape Town
            6 Infantrys placed in Cairo
            2 Adv.Fighters, 1 Fighter and 1 Infantry placed in Manchester
            4 Infantrys placed in Wales
            2 Infantrys placed in London
            British undo move 8.
            British undo move 7.
            3 Infantrys placed in W.Iran
            3 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.00
    Italians : -1.50
    Hisaichi : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry and 1 T.Boat moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from 66 Sea Zone to Sumatra
                  Dutch take Sumatra from Yamamoto
            2 Adv.Fighters and 3 Fighters moved from 67 Sea Zone to 110 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Elites and 1 Infantry moved from 67 Sea Zone to Flores
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
    
        Purchase Units - Anzac
            Anzac buy 2 Adv.Fighters, 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys
                Yamamoto defend with 1 Artillery and 1 Elite
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Flores, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Artillery, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 1 Elite
            Battle in Lombok
                Anzac attack with 1 Artillery, 1 Elite and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in 110 Sea Zone
                Anzac attack with 2 Adv.Fighters and 3 Fighters
                Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                    Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.00 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/4 hits, 0.83 expected hits
                    2 Transports owned by the Thai, 1 Destroyer owned by the Thai, 2 Fighters owned by the Anzac and 1 T.Boat owned by the Thai lost in 110 Sea Zone
                Anzac win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Anzac: 2 Fighters
                Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
    
        Non Combat Move - Anzac
            2 Adv.Fighters and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone
            2 Elites and 1 Tank moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Adv.Fighters placed in 67 Sea Zone
            1 Infantry placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Artillery and 1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.67
    Anzac : 2.33
    Thai : 1.17
    

    Territory Summary for Anzac :

    West Papua : 1 AAGun, 2 Elites and 1 Tank
    Port Moresby : 1 Artillery, 1 Factory and 1 Infantry
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry
    Sumatra : 1 Infantry
    Flores : 1 Artillery, 2 Elites and 3 Infantrys
    Lombok : 1 Artillery, 1 Elite and 2 Infantrys
    112 Sea Zone : 1 Submarine
    66 Sea Zone : 1 T.Boat
    67 Sea Zone : 4 Adv.Fighters, 3 Carriers, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
    

    Production/PUs Summary :

    Germans : 130 / 136
    Russians : 83 / 86
    Italians : 69 / 72
    French : 15 / 15
    Yamamoto : 75 / 79
    Chinese : 29 / 30
    Hisaichi : 50 / 52
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 14 / 16
    Finns : 7 / 9
    Romanians : 20 / 20
    Thai : 17 / 17
    Americans : 126 / 129
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Elites, 2 Infantrys and 1 Tank moved from Amazon to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 2 Elites, 2 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 Elites, 2 Infantrys and 1 Tank in Bolivia, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Dutch lost in Bolivia
                    Dutch roll dice for 2 Elites and 1 Tank in Bolivia, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Dutch and 1 Infantry owned by the Neutral lost in Bolivia
                    Dutch roll dice for 1 Elite and 1 Tank in Bolivia, round 4 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Elite and 1 Tank in Bolivia, round 5 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                    Dutch roll dice for 1 Elite and 1 Tank in Bolivia, round 6 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 6 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch lost in Bolivia
                    Dutch roll dice for 1 Tank in Bolivia, round 7 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia
                Neutral win with no units remaining. Battle score for attacker is -9
                Casualties for Dutch: 2 Elites, 2 Infantrys and 1 Tank
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Flores
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.00
    Dutch : -2.67
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Timor : 1 Infantry
    Flores : 1 Bunker
    Lombok : 1 Bunker
    Suriname : 1 Factory and 2 Infantrys
    Tanimbar : 1 Infantry
    Amazon : 1 flag, 2 Infantrys
    

    Production/PUs Summary :

    Germans : 130 / 136
    Russians : 83 / 86
    Italians : 69 / 72
    French : 15 / 15
    Yamamoto : 75 / 79
    Chinese : 29 / 30
    Hisaichi : 50 / 52
    British : 103 / 103
    Anzac : 36 / 36
    Dutch : 14 / 14
    Finns : 7 / 9
    Romanians : 20 / 20
    Thai : 17 / 17
    Americans : 126 / 129
    

    Savegame

  • '20

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from Java to Sumatra
            3 Artillerys and 4 Infantrys moved from Java to Lombok
            2 Infantrys moved from S.Thailand to Burma
            1 Fighter moved from N.Thailand to Burma
            1 Artillery moved from N.Thailand to Yunnan
            2 Infantrys moved from N.Thailand to Yunnan
            1 Infantry moved from N.Thailand to Yunnan
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in Sumatra
                Thai attack with 1 Artillery and 1 Infantry
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Yunnan
                Thai attack with 1 Artillery and 3 Infantrys
                British defend with 2 Infantrys
                    Thai roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                    Thai roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in Lombok
                Thai attack with 3 Artillerys and 4 Infantrys
                Anzac defend with 1 Artillery, 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker
                    Thai roll dice for 3 Artillerys and 4 Infantrys in Lombok, round 2 : 3/7 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 2 Infantrys in Lombok, round 2 : 1/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
                    Thai roll dice for 3 Artillerys and 3 Infantrys in Lombok, round 3 : 1/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Lombok, round 3 : 0/3 hits, 1.17 expected hits
                    1 Elite owned by the Anzac lost in Lombok
                    Thai roll dice for 3 Artillerys and 3 Infantrys in Lombok, round 4 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Burma
                Thai attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 3 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 1 Infantry in Burma, round 4 : 1/2 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to N.Thailand
            2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Chinese : 0.67
    Thai : -0.17
    Dutch : -3.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from 72 Sea Zone to 85 Sea Zone
            1 Infantry moved from Koryakia to 72 Sea Zone
            1 Infantry and 1 T.Boat moved from 72 Sea Zone to 76 Sea Zone
            1 Infantry moved from 76 Sea Zone to Iturup
            1 Infantry moved from Koryakia to 72 Sea Zone
            1 Infantry and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
            1 Infantry moved from 76 Sea Zone to Kunashir
            1 Infantry moved from Koryakia to 72 Sea Zone
            1 Infantry and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
            1 Infantry moved from 76 Sea Zone to Paramushir
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Woleai to 107 Sea Zone
            3 Carriers moved from 108 Sea Zone to 107 Sea Zone
            1 Fighter moved from Ponape to 107 Sea Zone
            3 Adv.Fighters, 2 Cruisers, 2 Fighters, 1 L.Fighter, 1 S.Submarine and 3 Transports moved from 108 Sea Zone to 107 Sea Zone
            3 Battleships and 7 Destroyers moved from 108 Sea Zone to 107 Sea Zone
            1 B.Transport moved from 108 Sea Zone to 107 Sea Zone
            1 S.Submarine moved from 104 Sea Zone to 107 Sea Zone
            1 Cruiser, 1 Destroyer, 1 S.Submarine, 3 Submarines and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
            2 Bombers moved from Ponape to 107 Sea Zone
            2 Infantrys moved from Mauritania to W.Morocco
            1 Adv.Fighter moved from Rio de Oro to W.Morocco
            1 Bomber moved from Rio de Oro to W.Morocco
            2 Destroyers and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    OOL for 107 or do you want to do round by round?


  • @captainwalker MAX “D” BANZI!!!

  • '23 '21 '20 '19 '17 '16 '15 '13

    it’s whackamatts call you know…since he’s playing Yamamoto…


  • @captainwalker oooooooo i thought it was our game LOL

  • '20 '18 '17 '15

    oooo, let’s do round by round. At least until the subs are dead.


  • '23 '21 '20 '19 '17 '16 '15 '13

    four sub hits…tipped the two cvs and bb and took out one tt. Twelve hits with the surface and air…

  • '23 '21 '20 '19 '17 '16 '15 '13


  • @captainwalker said in WaW Team Game III:

    four sub hits…tipped the two cvs and bb and took out one tt. Twelve hits with the surface and air…

    PT boat, 2 transports, 3 subs, 4 DDs, 2 early planes

  • '23 '21 '20 '19 '17 '16 '15 '13

    one hit with the subs…took out a ca and left the dd. Eleven hits with the surface ships and air.

  • '23 '21 '20 '19 '17 '16 '15 '13

    You had nineteen hits…so you inflicted quite a bit of damage.

  • '20 '18 '17 '15

    So long as you still have a super sub, please keep a destroyer around.

    Everything else is max defense.

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