@simon33
Thx for the game!
Have fun and good luck!
Do you want to scramble anywhere?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Germans
Combat Hit Differential Summary :
@Patryn triplea_32208_ger26.tsvg
Allies got some triplea dice defense dice in Denmark!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
35 infantry moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 fighter moved from Belarus to Russia
3 infantry moved from Volgograd to Caucasus
1 armour and 5 mech_infantrys moved from Caucasus to Rostov
Place Units - Russians
1 infantry placed in Volgograd
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
I’m having problems getting the dice server to roll. I’m going to try later from a different computer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 6 infantry and 11 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 3 fighters and 4 infantry
Germans defend with 1 aaGun, 4 artilleries, 1 factory_minor and 1 mech_infantry
AA fire in Holland Belgium : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Holland Belgium
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 4 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 3 : 0/7 hits, 2.50 expected hits
Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 4 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 artilleries in Holland Belgium, round 4 : 1/4 hits, 1.33 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Holland Belgium, round 5 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 2 fighters in Holland Belgium, round 6 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 7 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Casualties for Germans: 1 aaGun, 4 artilleries and 1 mech_infantry
Non Combat Move - Americans
5 transports moved from 112 Sea Zone to 104 Sea Zone
4 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 armour moved from Norway to Vyborg
4 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
6 infantry moved from Algeria to Tunisia
5 transports moved from 104 Sea Zone to 91 Sea Zone
5 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Caroline Islands to 33 Sea Zone
4 carriers, 3 destroyers, 8 fighters, 4 infantry, 18 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Central United States to Eastern United States
Place Units - Americans
3 infantry placed in Norway
10 submarines placed in 10 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Norway to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 3 infantry moved from Tunisia to Libya
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 12 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 2 fighters and 12 infantry in Normandy Bordeaux, round 2 : 3/15 hits, 3.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : -0.67
Americans : -7.00
AA fire in Holland Belgium : : 0.50
@Ichabod, you may want to visit this site here on the forum.
You probably have to download the latest Version of triple a.
If you run into trouble, please contact P@nther to guide you through.
https://www.axisandallies.org/forums/category/28/triplea-support
I’m running triplea version 1.9.0.0.13066
Is that the current one?
@Ichabod Yes it is. If you are having Trouble to post then you might ask for support.
For my self i ran into some Java update isues.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 bomber moved from Northern Territory to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Northern Territory
2 infantry moved from New South Wales to Queensland
1 bomber moved from Caroline Islands to Queensland
3 fighters moved from Caroline Islands to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Patryn triplea_32208_Ger27.tsvg
I think the Sea Lion attack and sinking the Allied Atlantic fleet was pretty significant.
What a game this has been.
Yes. Good game and well done. Let me know what you’d like your 17 bid to be for our rematch.
I don’t blame you for calling it after Germany’s Turn. There were several moments that I thought Japan was going to get overran and then Germany.
UK
Med Fleet - add a Sub to the carrier fleet
Artillery to Alexandria
Mech to Cairo
Yunnan
1 Infantry