A Gibraltar attack would have been a surprise, and did not think about it.
18L G40 Talleyrand19 (Axis) vs max334 (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
4 infantry moved from Vyborg to Novgorod
1 bomber moved from Germany to Novgorod
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Germany to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
6 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to UkrainePurchase Units - Germans
Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 1 fighter and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 1 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 fighter and 1 infantry
Battle in Archangel
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 2 artilleries and 5 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Archangel, round 2 : 4/0 hits, 4.00 expected hits
Russians roll dice for 2 artilleries and 5 infantry in Archangel, round 2 : 2/1 hits, 2.33 expected hits
4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 6 armour and 4 mech_infantrys in Archangel, round 3 : 4/1 hits, 3.67 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 infantry moved from Baltic States to Belarus
3 aaGuns, 9 artilleries and 12 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Russians
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
4 infantry moved from Yenisey to Timguska
4 infantry moved from Buryatia to Amur
2 mech_infantrys moved from Volgograd to Sikang
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kweichow
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 3 infantry moved from Russia to Smolensk
5 artilleries moved from Bryansk to Smolensk
16 infantry moved from Bryansk to SmolenskPurchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/0 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 7 artilleries and 19 infantry
Germans defend with 2 armour
Russians roll dice for 7 artilleries and 19 infantry in Smolensk, round 2 : 6/1 hits
Germans roll dice for 2 armour in Smolensk, round 2 : 1/0 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 artilleries and 18 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Kweichow to SzechwanPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Japanese
1 unit repaired.
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Korea to Amur
1 bomber moved from Manchuria to 4 Sea Zone
2 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Manchuria to Amur
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 5 tactical_bombers moved from Shantung to AmurPurchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 6 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers in Amur, round 2 : 6/0 hits, 6.00 expected hits
Russians roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/1 hits, 3.50 expected hits
3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 tactical_bombers in Amur, round 3 : 6/1 hits, 5.17 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 1/1 hits, 1.50 expected hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Casualties for Americans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in Chahar
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Chahar, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Amur to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 5 tactical_bombers moved from Amur to Korea
1 bomber moved from 4 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Japanese undo move 3.
3 mech_infantrys placed in Shantung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Japanese collect 45 PUs (2 lost to blockades); end with 48 PUsCombat Hit Differential Summary :
Americans : 0.50
Chinese : -0.67
Russians : -1.00
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to AmurPurchase Units - Americans
Americans buy 5 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Amur
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 2 : 1/0 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 artillery and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Place Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPolitics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
3 mech_infantrys moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea ZonePurchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in BorneoNon Combat Move - British
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - British
2 transports placed in 98 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 3 artilleries and 1 infantry -
I wanted to let you know that I need a little time to catch up on a few home things. I’ll be able to get back to the game in a few days. c ya
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 4
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Slovakia Hungary to RostovPurchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 2/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Ukraine
1 armour moved from Romania to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0.83
Russians : -0.33 -
sorry man, let me get back to our game and i will send you the map shortly
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oh…you haven’t taken your turn??? Are you still playing?
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didn’t I go as Italy? Italy turn 4
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Here,s the map; forgot to post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Politics - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Rostov to Volgograd
6 armour and 3 mech_infantrys moved from Archangel to Nenetsia
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to VolgogradPurchase Units - Germans
Germans buy 2 armour, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 6 armour and 3 mech_infantrys in Nenetsia, round 2 : 4/1 hits, 3.50 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Bryansk to Ukraine
1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
9 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Western Germany
Germans undo move 3.
1 infantry placed in France
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Szechwan to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Sikang to Kweichow
1 fighter moved from Szechwan to KweichowPurchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Russians roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/1 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 7 artilleries and 17 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
4 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Volgograd to Russia
1 fighter moved from Kweichow to Novosibirsk
1 aaGun and 4 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Tsagaan OlomPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Combat Move - Japanese
1 unit repaired.
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Szechwan
1 mech_infantry moved from Chahar to Kweichow
2 mech_infantrys moved from Shantung to Jehol
1 tactical_bomber moved from Korea to Jehol
1 mech_infantry moved from Hopei to Kweichow
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Korea to 5 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Japan to Amur
1 bomber moved from Japan to Amur
1 fighter moved from Korea to Manchuria
4 tactical_bombers moved from Korea to Amur
1 tactical_bomber moved from French Indo China to KweichowPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 bombers, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry; Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 4 tactical_bombers in Amur, round 2 : 4/1 hits, 3.67 expected hits
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 2/1 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Amur, round 3 : 3/0 hits, 3.00 expected hits
Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Kiangsu
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Kweichow to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from Amur to Japan
2 bombers moved from Amur to Japan
1 fighter moved from 5 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 fighter moved from Manchuria to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry placed in Japan
1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : -0.33
Russians : -0.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Guam to 19 Sea Zone
1 bomber moved from Midway to Wake IslandPurchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to Guam
1 submarine moved from 43 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Morocco to AlgeriaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
3 transports placed in 101 Sea Zone
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to HopeiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsCombat Move - British
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from India to Burma
1 tactical_bomber moved from India to BurmaPurchase Units - British
British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Greece
Battle in Holland Belgium
Battle in Philippines
Battle in Southern France
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Greece from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Southern France from Italians, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 109 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Removing units owned by Americans from 109 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Removing units owned by Americans from Iceland: 4 artilleries and 3 infantry
EDIT: Removing units owned by Americans from 123 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from India to Dutch New Guinea
1 battleship and 1 cruiser moved from 43 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Morocco to Algeria
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - British
1 carrier and 2 fighters placed in 110 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
2 artilleries, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry -
forgot another move. Pls edit the UK DD in sz 108 to 110. Just in case you go suicidal. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5
Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Ukraine to 99 Sea Zone
1 armour moved from Ukraine to Volgograd
1 fighter moved from Ukraine to VolgogradPurchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 fighters
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Italians attack with 1 armour and 1 fighter
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Volgograd to Ukraine
1 bomber moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Romania to Northern Italy
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.67
Russians : -0.33 -
haha feel free to edit when you post as anzac/france
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edit the destroyer to sz110 that is*…I missed your post when I went
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Not sure i understand. Does that mess Italy up?
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no, Italy move was gonna be the same either way…I think you just wanted to move your destroyer from 108 to 110, right? so you can just make that edit when you go as Anz/France