TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry, 5 submarines and 5 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 7/15 hits, 4,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 22 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from Tunisia to 94 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 4 infantry moved from Ethiopia to Kenya
1 bomber moved from India to Kenya
1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from India to Burma
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 : 4/23 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from West India to India
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,17
British : 0,33
Americans : 1,00
Chinese : -1,67
Japanese : -1,33
triplea_42512_UK_5.tsvg