@zarhunter sink the ships.
G4018L Karl7 Axis +3 vs Mr.Roboto Allies Round 4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 armour and 2 mech_infantrys moved from Chahar to Manchuria
4 fighters and 3 tactical_bombers moved from Jehol to Manchuria
1 fighter and 3 tactical_bombers moved from Kiangsi to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from Philippines to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 armour, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns and 13 infantry
AA fire in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 armour, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 7 tactical_bombers in Manchuria, round 2 : 12/24 hits, 11.50 expected hits
Chinese roll dice for 2 aaGuns and 13 infantry in Manchuria, round 2 : 5/13 hits, 4.33 expected hits
3 infantry owned by the Japanese, 10 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 armour, 2 bombers, 6 fighters, 1 mech_infantry and 7 tactical_bombers in Manchuria, round 3 : 10/19 hits, 10.67 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 armour, 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 3 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 13 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Chahar
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Manchuria to 19 Sea Zone
4 fighters moved from Manchuria to Japan
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
2 bombers moved from Manchuria to Shantung
4 tactical_bombers moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 armour placed in Shantung
6 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese : 0.67
AA fire in Manchuria : : -1.00
Japanese : -0.17 -
Asia is turning into a wasteland of millions of dead troops…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry, 5 submarines and 5 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 4 fighters, 6 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 7/15 hits, 4,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 22 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from Tunisia to 94 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from Ethiopia to Kenya
1 bomber moved from India to Kenya
1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from India to BurmaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 4 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Kenya, round 2 : 2/6 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 3 : 3/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Burma
British attack with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys in Burma, round 2 : 4/23 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from West India to India
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to TunisiaPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Italians : -0,17
British : 0,33
Americans : 1,00
Chinese : -1,67
Japanese : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Slovakia Hungary to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Slovakia Hungary
2 armour moved from Slovakia Hungary to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from France to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17
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These AAA can start hitting…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 3 artilleries and 1 infantry in Java, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantryNon Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to PersiaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
2 tactical_bombers moved from Slovakia Hungary to Romania
2 bombers moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 114 Sea Zone
3 fighters moved from United Kingdom to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from United Kingdom to 114 Sea Zone
1 fighter moved from 110 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Romania
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Romania, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from 114 Sea Zone to Germany
2 bombers moved from Poland to Western Germany
2 tactical_bombers moved from Romania to Slovakia Hungary
3 armour, 2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 aaGun and 4 infantry moved from Western Germany to Northern Italy
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 11 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Western GermanyPlace Units - Germans
2 artilleries and 3 infantry placed in Western Germany
2 armour, 1 artillery and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 49 PUs;
Russians buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
3 fighters and 2 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Romania, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 3 fighters and 2 infantry in Romania, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
4 aaGuns, 5 armour, 9 artilleries, 19 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
3 armour, 3 infantry and 4 mech_infantrys moved from Belarus to Baltic States
3 fighters moved from Romania to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
5 mech_infantrys moved from Russia to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Novgorod to Baltic States
3 armour and 5 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Korea to Amur
1 submarine moved from 92 Sea Zone to 93 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -2,33
Russians : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 armour moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 armour moved from Shantung to Kweichow
2 bombers moved from Shantung to Shensi
2 tactical_bombers moved from Jehol to Shensi
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Amur
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
2 tactical_bombers moved from Shensi to Kweichow
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Anhwe
2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese : -1.00
Russians : 0.67
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 armour moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 armour moved from Shantung to Kweichow
2 bombers moved from Shantung to Shensi
2 tactical_bombers moved from Jehol to Shensi
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Amur
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
2 tactical_bombers moved from Shensi to Kweichow
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Anhwe
2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -1.00
Russians : 0.67
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Greece
Battle in Guam
Battle in Shan StateNon Combat Move - Americans
1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
5 submarines moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Western United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to YunnanCombat - British
Battle in Borneo
Battle in Yunnan
British attack with 2 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour, 3 artilleries, 14 infantry and 3 mech_infantrys in Yunnan, round 2 : 7/22 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Borneo from Japanese, taking Yunnan from Japanese with 2 armour, 3 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from West India to India
1 armour moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Anglo Egyptian Sudan to India
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to GreecePlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 1,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Slovakia Hungary to Ukraine
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 5 submarines
5 submarines owned by the Americans Submerged
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Slovakia Hungary
2 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Southern Italy to Greater Southern Germany
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,1,2,1,1,4,3
Italians collect 0 PUs (11 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Italians : 0.50
AA fire in Ukraine : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from India to Yunnan
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 destroyer and 4 submarines moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline IslandsPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 1 artillery and 7 mech_infantrys moved from Germany to Poland
2 bombers moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Slovakia Hungary to Romania
3 fighters moved from Southern Italy to United KingdomCombat - Germans
Battle in Romania
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Romania, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 armour, 1 artillery and 7 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 7 mech_infantrys in Poland, round 2 : 2/10 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Poland
Germans roll dice for 2 armour, 1 artillery and 7 mech_infantrys in Poland, round 3 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 aaGuns, 14 armour, 13 artilleries, 22 infantry and 4 mech_infantrys moved from Slovakia Hungary to Poland
2 tactical_bombers moved from Romania to Poland
2 bombers moved from Eastern Poland to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 tactical_bombers moved from Poland to GermanyPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
3 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2,5,1,1,3,6,3
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 51 PUs;
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 fighters, 2 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
5 artilleries and 3 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
2 aaGuns moved from Baltic States to Belarus
11 armour and 12 mech_infantrys moved from Baltic States to Bessarabia
4 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 aaGun, 9 artilleries and 19 infantry moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Smolensk to Urals
2 mech_infantrys moved from Smolensk to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : -2,00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to 21 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
2 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China -
scram? OOL?
-
Huh, I apparently miscalculated or didn’t see some planes. I put that battle more to 50-60% but now it’s 90…
That’s too bad =(
Don’t know what I missed…Well I’ll scramble and max defense OOL. Keep a destroyer alive for as long as reasonably (only if you have subs left of course)
-
Huh, I apparently miscalculated or didn’t see some planes. I put that battle more to 50-60% but now it’s 90…
That’s too bad =(
Don’t know what I missed…Well I’ll scramble and max defense OOL. Keep a destroyer alive for as long as reasonably (only if you have subs left of course)
Since I control the two neighboring island groups I can rotate most of my planes from carriers to land and from land to the carriers… etc.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to 21 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
2 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kweichow to French Indo ChinaCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 11 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 fighter, 4 submarines and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 11 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 9/22 hits, 12.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits
2 fighters owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 13/18 hits, 10.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 7/17 hits, 8.83 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 8/11 hits, 6.50 expected hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 33 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 destroyer, 1 fighter, 4 submarines and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Battle in French Indo China
Japanese attack with 2 artilleries and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 armour moved from Kweichow to Kiangsi
1 armour moved from Anhwe to Kwangtung
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Kweichow
3 mech_infantrys moved from Shantung to Kiangsi
1 carrier moved from 44 Sea Zone to 21 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from 33 Sea Zone to Paulau Island
1 battleship moved from 44 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 battleship and 1 carrier moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.33
UK_Pacific : -0.33
Japanese : 1.33