TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Yunnan to 44 Sea Zone
2 fighters moved from Yunnan to Anhwe
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,33
Territory Summary for ANZAC :
Siam : 1 flag
Anhwe : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 2 infantry
Total
1 was rolled 271 times
2 was rolled 252 times
3 was rolled 235 times
4 was rolled 236 times
5 was rolled 243 times
6 was rolled 269 times
Average roll : 3,488
Median : 3,000
Variance : 0,844
Standard Deviation : 0,919
Total rolls : 1506
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,850
Median : 4,000
Variance : 0,807
Standard Deviation : 0,898
Total rolls : 20
Germans Combat
1 was rolled 52 times
2 was rolled 58 times
3 was rolled 40 times
4 was rolled 51 times
5 was rolled 39 times
6 was rolled 51 times
Average roll : 3,412
Median : 3,000
Variance : 0,957
Standard Deviation : 0,978
Total rolls : 291
British Combat
1 was rolled 32 times
2 was rolled 24 times
3 was rolled 35 times
4 was rolled 23 times
5 was rolled 30 times
6 was rolled 31 times
Average roll : 3,503
Median : 3,000
Variance : 0,637
Standard Deviation : 0,798
Total rolls : 175
Italians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3,504
Median : 3,000
Variance : 0,686
Standard Deviation : 0,828
Total rolls : 113
Americans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3,458
Median : 4,000
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 96
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 46 times
2 was rolled 45 times
3 was rolled 40 times
4 was rolled 46 times
5 was rolled 43 times
6 was rolled 42 times
Average roll : 3,462
Median : 3,500
Variance : 0,112
Standard Deviation : 0,335
Total rolls : 262
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,176
Median : 3,000
Variance : 0,222
Standard Deviation : 0,471
Total rolls : 34
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 23 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,423
Median : 3,500
Variance : 0,243
Standard Deviation : 0,493
Total rolls : 130
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,222
Median : 4,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 9
Russians Combat
1 was rolled 62 times
2 was rolled 56 times
3 was rolled 50 times
4 was rolled 37 times
5 was rolled 62 times
6 was rolled 66 times
Average roll : 3,538
Median : 3,000
Variance : 1,709
Standard Deviation : 1,307
Total rolls : 333
Total
1 was rolled 271 times
2 was rolled 252 times
3 was rolled 235 times
4 was rolled 236 times
5 was rolled 243 times
6 was rolled 269 times
Average roll : 3,488
Median : 3,000
Variance : 0,844
Standard Deviation : 0,919
Total rolls : 1506
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,850
Median : 4,000
Variance : 0,807
Standard Deviation : 0,898
Total rolls : 20
Germans Combat
1 was rolled 52 times
2 was rolled 58 times
3 was rolled 40 times
4 was rolled 51 times
5 was rolled 39 times
6 was rolled 51 times
Average roll : 3,412
Median : 3,000
Variance : 0,957
Standard Deviation : 0,978
Total rolls : 291
British Combat
1 was rolled 32 times
2 was rolled 24 times
3 was rolled 35 times
4 was rolled 23 times
5 was rolled 30 times
6 was rolled 31 times
Average roll : 3,503
Median : 3,000
Variance : 0,637
Standard Deviation : 0,798
Total rolls : 175
Italians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3,504
Median : 3,000
Variance : 0,686
Standard Deviation : 0,828
Total rolls : 113
Americans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3,458
Median : 4,000
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 96
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 46 times
2 was rolled 45 times
3 was rolled 40 times
4 was rolled 46 times
5 was rolled 43 times
6 was rolled 42 times
Average roll : 3,462
Median : 3,500
Variance : 0,112
Standard Deviation : 0,335
Total rolls : 262
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,176
Median : 3,000
Variance : 0,222
Standard Deviation : 0,471
Total rolls : 34
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 23 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,423
Median : 3,500
Variance : 0,243
Standard Deviation : 0,493
Total rolls : 130
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,222
Median : 4,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 9
Russians Combat
1 was rolled 62 times
2 was rolled 56 times
3 was rolled 50 times
4 was rolled 37 times
5 was rolled 62 times
6 was rolled 66 times
Average roll : 3,538
Median : 3,000
Variance : 1,709
Standard Deviation : 1,307
Total rolls : 333
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
2 artilleries and 3 infantry moved from Nenetsia to Archangel
3 armour and 1 mech_infantry moved from Smolensk to Belarus
6 mech_infantrys moved from Russia to Belarus
1 armour moved from Romania to Poland
Russians take Eastern Poland from Italians
Russians take Poland from Germans
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Bessarabia
4 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 armour and 8 mech_infantrys
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 4 armour and 8 mech_infantrys in Belarus, round 2 : 4/12 hits, 3,33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1,67 expected hits
1 mech_infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Russians roll dice for 4 armour and 7 mech_infantrys in Belarus, round 3 : 1/11 hits, 3,17 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 artillery and 4 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 4 infantry
Russians roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/7 hits, 1,83 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 3/5 hits, 1,50 expected hits
Germans roll dice for 4 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 4 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 5 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 4 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Ukraine to Romania
2 fighters moved from Bessarabia to Romania
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Romania to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Romania
1 armour and 2 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,83
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 armour
Slovakia Hungary : 1 flag, 2 artilleries and 1 mech_infantry
Romania : 1 flag, 4 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 5 mech_infantrys
Poland : 1 flag, 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 4 armour and 10 mech_infantrys
Archangel : 2 artilleries and 3 infantry
Bessarabia : 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 infantry
Vologda : 1 armour and 2 infantry
Volgograd : 1 factory_minor
93 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Total
1 was rolled 282 times
2 was rolled 266 times
3 was rolled 251 times
4 was rolled 246 times
5 was rolled 256 times
6 was rolled 285 times
Average roll : 3,494
Median : 3,000
Variance : 0,836
Standard Deviation : 0,914
Total rolls : 1586
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,850
Median : 4,000
Variance : 0,807
Standard Deviation : 0,898
Total rolls : 20
Germans Combat
1 was rolled 55 times
2 was rolled 64 times
3 was rolled 45 times
4 was rolled 56 times
5 was rolled 42 times
6 was rolled 53 times
Average roll : 3,397
Median : 3,000
Variance : 1,011
Standard Deviation : 1,006
Total rolls : 315
British Combat
1 was rolled 32 times
2 was rolled 24 times
3 was rolled 35 times
4 was rolled 23 times
5 was rolled 30 times
6 was rolled 31 times
Average roll : 3,503
Median : 3,000
Variance : 0,637
Standard Deviation : 0,798
Total rolls : 175
Italians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3,504
Median : 3,000
Variance : 0,686
Standard Deviation : 0,828
Total rolls : 113
Americans Combat
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3,458
Median : 4,000
Variance : 0,316
Standard Deviation : 0,562
Total rolls : 96
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 46 times
2 was rolled 45 times
3 was rolled 40 times
4 was rolled 46 times
5 was rolled 43 times
6 was rolled 42 times
Average roll : 3,462
Median : 3,500
Variance : 0,112
Standard Deviation : 0,335
Total rolls : 262
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,176
Median : 3,000
Variance : 0,222
Standard Deviation : 0,471
Total rolls : 34
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 23 times
2 was rolled 23 times
3 was rolled 19 times
4 was rolled 24 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3,423
Median : 3,500
Variance : 0,243
Standard Deviation : 0,493
Total rolls : 130
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,222
Median : 4,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 9
Russians Combat
1 was rolled 70 times
2 was rolled 64 times
3 was rolled 61 times
4 was rolled 42 times
5 was rolled 72 times
6 was rolled 80 times
Average roll : 3,571
Median : 3,000
Variance : 2,177
Standard Deviation : 1,476
Total rolls : 389
My new computer is so different than my old one, I hope this works. Dawg has been remodeling his house and has a couple of big parties planned over the next few weeks, it could be 2019 before he changes his password, I’ll ask what he wants to do with his games. Here it isJapane3se 8.tsvg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Romania to Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to France
4 bombers moved from Romania to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Romania to Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to France
4 bombers moved from Romania to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 43 Sea Zone
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits, 0,50 expected hits
2 bombers killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 112 Sea Zone
Americans attack with 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 6/11 hits, 6,50 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 32
Casualties for Americans: 2 bombers
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Norway
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Germany to Romania
3 bombers moved from 112 Sea Zone to Romania
1 bomber moved from France to Romania
2 bombers moved from 112 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
5 bombers moved from Western United States to Queensland
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1,17
AA fire in France : : -0,17
Americans : 0,00
AA fire in Germany : : 1,50
Territory Summary for Americans :
Queensland : 1 artillery, 5 bombers, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
43 Sea Zone : 1 transport
37 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 3 bombers
Romania : 5 bombers
Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
93 Sea Zone : 1 flag
Brazil : 1 flag, 2 infantry
Total
1 was rolled 343 times
2 was rolled 327 times
3 was rolled 313 times
4 was rolled 311 times
5 was rolled 314 times
6 was rolled 341 times
Average roll : 3,487
Median : 3,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 1949
Null / Other
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 30 times
Average roll : 3,432
Median : 3,000
Variance : 0,091
Standard Deviation : 0,302
Total rolls : 185
Germans Combat
1 was rolled 57 times
2 was rolled 66 times
3 was rolled 46 times
4 was rolled 59 times
5 was rolled 44 times
6 was rolled 54 times
Average roll : 3,396
Median : 3,000
Variance : 1,050
Standard Deviation : 1,025
Total rolls : 326
British Combat
1 was rolled 32 times
2 was rolled 24 times
3 was rolled 35 times
4 was rolled 23 times
5 was rolled 30 times
6 was rolled 31 times
Average roll : 3,503
Median : 3,000
Variance : 0,637
Standard Deviation : 0,798
Total rolls : 175
Italians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3,504
Median : 3,000
Variance : 0,686
Standard Deviation : 0,828
Total rolls : 113
Americans Combat
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 30 times
Average roll : 3,432
Median : 3,000
Variance : 0,091
Standard Deviation : 0,302
Total rolls : 185
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 58 times
2 was rolled 57 times
3 was rolled 56 times
4 was rolled 67 times
5 was rolled 54 times
6 was rolled 56 times
Average roll : 3,489
Median : 4,000
Variance : 0,305
Standard Deviation : 0,553
Total rolls : 348
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,176
Median : 3,000
Variance : 0,222
Standard Deviation : 0,471
Total rolls : 34
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 23 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3,482
Median : 4,000
Variance : 0,296
Standard Deviation : 0,544
Total rolls : 141
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 10
Russians Combat
1 was rolled 70 times
2 was rolled 64 times
3 was rolled 61 times
4 was rolled 42 times
5 was rolled 72 times
6 was rolled 80 times
Average roll : 3,571
Median : 3,000
Variance : 2,177
Standard Deviation : 1,476
Total rolls : 389
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
2 artilleries and 5 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Kiangsu, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu
Chinese roll dice for 2 artilleries and 5 infantry in Kiangsu, round 3 : 1/7 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 2 artilleries and 5 infantry in Kiangsu, round 4 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Jehol, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Anhwe
1 artillery and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -1,17
Territory Summary for Chinese :
Kiangsu : 2 artilleries and 4 infantry
Jehol : 1 artillery and 4 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Anhwe : 1 fighter and 2 infantry
Total
1 was rolled 345 times
2 was rolled 338 times
3 was rolled 322 times
4 was rolled 317 times
5 was rolled 320 times
6 was rolled 348 times
Average roll : 3,489
Median : 3,000
Variance : 0,467
Standard Deviation : 0,684
Total rolls : 1990
Null / Other
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 30 times
Average roll : 3,432
Median : 3,000
Variance : 0,091
Standard Deviation : 0,302
Total rolls : 185
Germans Combat
1 was rolled 57 times
2 was rolled 66 times
3 was rolled 46 times
4 was rolled 59 times
5 was rolled 44 times
6 was rolled 54 times
Average roll : 3,396
Median : 3,000
Variance : 1,050
Standard Deviation : 1,025
Total rolls : 326
British Combat
1 was rolled 32 times
2 was rolled 24 times
3 was rolled 35 times
4 was rolled 23 times
5 was rolled 30 times
6 was rolled 31 times
Average roll : 3,503
Median : 3,000
Variance : 0,637
Standard Deviation : 0,798
Total rolls : 175
Italians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3,504
Median : 3,000
Variance : 0,686
Standard Deviation : 0,828
Total rolls : 113
Americans Combat
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 30 times
Average roll : 3,432
Median : 3,000
Variance : 0,091
Standard Deviation : 0,302
Total rolls : 185
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 58 times
2 was rolled 60 times
3 was rolled 59 times
4 was rolled 69 times
5 was rolled 56 times
6 was rolled 57 times
Average roll : 3,490
Median : 4,000
Variance : 0,310
Standard Deviation : 0,556
Total rolls : 359
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,176
Median : 3,000
Variance : 0,222
Standard Deviation : 0,471
Total rolls : 34
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 25 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 32 times
5 was rolled 28 times
6 was rolled 27 times
Average roll : 3,503
Median : 4,000
Variance : 0,315
Standard Deviation : 0,561
Total rolls : 171
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 10
Russians Combat
1 was rolled 70 times
2 was rolled 64 times
3 was rolled 61 times
4 was rolled 42 times
5 was rolled 72 times
6 was rolled 80 times
Average roll : 3,571
Median : 3,000
Variance : 2,177
Standard Deviation : 1,476
Total rolls : 389
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 30 PUs;
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 123 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
4 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
5 fighters and 1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Anhwe to 19 Sea Zone
1 armour moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Anhwe to Hunan
Combat - British
Battle in 119 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 19 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 123 Sea Zone
British attack with 1 fighter and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Hunan
British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2,50 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 5 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 3,17 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Scotland
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 4 infantry in Scotland, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iceland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iceland
British win, taking Iceland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 5 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Scotland to 112 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from 123 Sea Zone to Eire
5 fighters and 1 tactical_bomber moved from Western Ukraine to Romania
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Persia
1 armour moved from Alexandria to Trans-Jordan
1 armour and 4 mech_infantrys moved from India to Yunnan
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 aaGun moved from Yunnan to French Indo China
1 fighter moved from 19 Sea Zone to Jehol
1 battleship moved from 44 Sea Zone to 37 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,00
British : 2,00
Japanese : 0,83
Territory Summary for British and UK_Pacific :
Shantung : 1 mech_infantry
Jehol : 1 fighter
Manchuria : 1 mech_infantry
Yunnan : 1 armour and 4 mech_infantrys
Hunan : 2 armour
Anhwe : 2 aaGuns, 1 fighter and 1 tactical_bomber
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 armour and 1 harbour
French Indo China : 1 flag, 1 aaGun
Sumatra : 1 flag, 2 infantry
37 Sea Zone : 1 battleship
Iceland : 1 airfield and 1 artillery
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 5 fighters and 1 tactical_bomber
Norway : 1 armour and 1 infantry
Ethiopia : 1 infantry
112 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 1 transport
123 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Eire : 1 flag, 1 fighter
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 6 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag
Total
1 was rolled 350 times
2 was rolled 342 times
3 was rolled 328 times
4 was rolled 319 times
5 was rolled 325 times
6 was rolled 352 times
Average roll : 3,488
Median : 3,000
Variance : 0,477
Standard Deviation : 0,691
Total rolls : 2016
Null / Other
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 30 times
Average roll : 3,432
Median : 3,000
Variance : 0,091
Standard Deviation : 0,302
Total rolls : 185
Germans Combat
1 was rolled 57 times
2 was rolled 67 times
3 was rolled 48 times
4 was rolled 59 times
5 was rolled 44 times
6 was rolled 54 times
Average roll : 3,389
Median : 3,000
Variance : 1,021
Standard Deviation : 1,010
Total rolls : 329
British Combat
1 was rolled 36 times
2 was rolled 26 times
3 was rolled 39 times
4 was rolled 25 times
5 was rolled 35 times
6 was rolled 34 times
Average roll : 3,508
Median : 3,000
Variance : 0,832
Standard Deviation : 0,912
Total rolls : 195
Italians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3,504
Median : 3,000
Variance : 0,686
Standard Deviation : 0,828
Total rolls : 113
Americans Combat
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 29 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 30 times
Average roll : 3,432
Median : 3,000
Variance : 0,091
Standard Deviation : 0,302
Total rolls : 185
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 59 times
2 was rolled 61 times
3 was rolled 59 times
4 was rolled 69 times
5 was rolled 56 times
6 was rolled 58 times
Average roll : 3,486
Median : 4,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 362
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,176
Median : 3,000
Variance : 0,222
Standard Deviation : 0,471
Total rolls : 34
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 25 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 32 times
5 was rolled 28 times
6 was rolled 27 times
Average roll : 3,503
Median : 4,000
Variance : 0,315
Standard Deviation : 0,561
Total rolls : 171
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 10
Russians Combat
1 was rolled 70 times
2 was rolled 64 times
3 was rolled 61 times
4 was rolled 42 times
5 was rolled 72 times
6 was rolled 80 times
Average roll : 3,571
Median : 3,000
Variance : 2,177
Standard Deviation : 1,476
Total rolls : 389
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to 36 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
1 bomber moved from Queensland to Kwangsi
Combat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
ANZAC attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 artillery
ANZAC roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : -0,83
Territory Summary for ANZAC :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
French Indo China : 1 bomber and 3 fighters
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 carrier and 1 transport
Egypt : 2 infantry
Total
1 was rolled 322 times
2 was rolled 316 times
3 was rolled 300 times
4 was rolled 298 times
5 was rolled 299 times
6 was rolled 329 times
Average roll : 3,495
Median : 3,000
Variance : 0,485
Standard Deviation : 0,696
Total rolls : 1864
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,750
Median : 4,000
Variance : 0,783
Standard Deviation : 0,885
Total rolls : 24
Germans Combat
1 was rolled 55 times
2 was rolled 67 times
3 was rolled 48 times
4 was rolled 59 times
5 was rolled 43 times
6 was rolled 53 times
Average roll : 3,391
Median : 3,000
Variance : 1,089
Standard Deviation : 1,044
Total rolls : 325
British Combat
1 was rolled 36 times
2 was rolled 26 times
3 was rolled 39 times
4 was rolled 25 times
5 was rolled 35 times
6 was rolled 34 times
Average roll : 3,508
Median : 3,000
Variance : 0,832
Standard Deviation : 0,912
Total rolls : 195
Italians Combat
1 was rolled 21 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 21 times
5 was rolled 14 times
6 was rolled 23 times
Average roll : 3,504
Median : 3,000
Variance : 0,668
Standard Deviation : 0,817
Total rolls : 119
Americans Combat
1 was rolled 34 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 30 times
5 was rolled 30 times
6 was rolled 29 times
Average roll : 3,421
Median : 3,000
Variance : 0,129
Standard Deviation : 0,359
Total rolls : 183
Neutral_Axis Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 3
Japanese Combat
1 was rolled 59 times
2 was rolled 61 times
3 was rolled 59 times
4 was rolled 69 times
5 was rolled 58 times
6 was rolled 58 times
Average roll : 3,495
Median : 4,000
Variance : 0,246
Standard Deviation : 0,496
Total rolls : 364
French Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,815
Median : 4,000
Variance : 0,673
Standard Deviation : 0,820
Total rolls : 27
ANZAC Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,105
Median : 3,000
Variance : 0,414
Standard Deviation : 0,644
Total rolls : 38
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4,538
Median : 5,000
Variance : 1,903
Standard Deviation : 1,379
Total rolls : 13
Chinese Combat
1 was rolled 25 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 32 times
5 was rolled 28 times
6 was rolled 27 times
Average roll : 3,503
Median : 4,000
Variance : 0,315
Standard Deviation : 0,561
Total rolls : 171
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 10
Russians Combat
1 was rolled 70 times
2 was rolled 66 times
3 was rolled 61 times
4 was rolled 42 times
5 was rolled 72 times
6 was rolled 81 times
Average roll : 3,569
Median : 3,000
Variance : 2,239
Standard Deviation : 1,496
Total rolls : 392
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
3 fighters moved from Java to India
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Shan State to Burma
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Bessarabia to Caucasus
1 artillery, 1 fighter and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 4 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 infantry
EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 mech_infantry
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Turning off Edit Mode
2 fighters moved from Caucasus to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Samara to Novgorod
1 aaGun, 50 artilleries and 43 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Novosibirsk to Volgograd
17 armour moved from Volgograd to Bryansk
10 mech_infantrys moved from Volgograd to Bryansk
1 artillery moved from Volgograd to Tambov
7 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
14 mech_infantrys moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Western Germany to Southern Italy
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 armour and 7 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 aaGun, 4 artilleries and 4 infantry moved from France to Western Germany
4 artilleries and 6 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 bomber and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Germans collect 64 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Rules question, do the Axis win if they control enough VCs at the end of a round or after a full round of play? E.g. if Japan captures Sydney this turn, do they win at the end of the French turn or at the end of J8?
I thought it was the latter but I was testing some stuff in local mode and it gave a message saying the Axis achieved victory at the end of the French turn.
See the rulebook:
“At the beginning of each Axis power’s turn, check to see if at least 8 victory cities have continuously been under Axis control since the end of that power’s last turn (they need not be the same 8 cities). If that’s true, then check to see if at least 1 of the victory cities that the Axis controls is an Axis capital (Berlin or Rome). If one of them is an Axis capital, or if the current power liberates one by the end of the turn, the Axis wins the game.”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 bomber moved from Anhwe to Shensi
1 bomber moved from French Indo China to Shensi
2 infantry moved from Yunnan to Burma
3 tactical_bombers moved from French Indo China to Burma
1 submarine moved from 6 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
3 tactical_bombers moved from Burma to French Indo China
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 aaGuns and 5 infantry moved from Jehol to Manchuria
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Japan
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
8 infantry moved from French Indo China to Yunnan
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Japan
3 artilleries placed in Manchuria
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Tobruk
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 tactical_bomber placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery
EDIT: Changing ownership of Celebes from Dutch to Americans
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Celebes: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to India
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from West India to India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from West India to 79 Sea Zone
1 bomber moved from Syria to India
Combat - British
Battle in India
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 79 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
British win, taking 79 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 79 Sea Zone to West India
1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 4 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -0.50
British regular : -2.33
Round: 8
Purchase Units - British
British buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Caucasus
1 fighter moved from Anglo Sudan Egypt to Caucasus
1 bomber and 3 fighters moved from Persia to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 5 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 5 fighters and 1 infantry in Caucasus, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of West Europe from Germans to British
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Anglo Sudan Egypt
1 fighter moved from Caucasus to Kazakh S.S.R.
1 bomber and 2 fighters moved from Caucasus to Karelia S.S.R.
2 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
3 transports moved from West Spain Sea Zone to North Sea Zone
1 armour and 3 infantry moved from United Kingdom to North Sea Zone
1 armour, 3 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to West Europe
1 armour and 2 infantry moved from West Spain Sea Zone to Algeria
5 infantry moved from Algeria to Libya
6 infantry moved from Libya to Anglo Sudan Egypt
9 infantry moved from Anglo Sudan Egypt to Syria Jordan
3 armour moved from Persia to Anglo Sudan Egypt
2 infantry moved from Persia to Kazakh S.S.R.
1 aaGun and 5 infantry moved from Persia to Syria Jordan
Place Units - British
1 bomber and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs