Simon33 (Axis+3) vs BSD (Allies) BM3


  • @simon33:

    Do you want to keep playing this one?

    Yeah, for a bit longer.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Morocco
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete
                Battle in Morocco
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
                        Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Crete from Neutral_Allies, taking Morocco from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Morocco to Gibraltar
                1 infantry moved from Tunisia to Libya
                2 submarines moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Americans : 0.00

    triplea_42436_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 3 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 4 :  1/3 hits
                        1 carrier owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 3 submarines in 35 Sea Zone, round 5 :  1/3 hits
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    3 submarines owned by the ANZAC Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                    2 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - ANZAC
                1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42436_Fre12.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 8:51:34 PM

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                4 bombers, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British
                1 bomber moved from Caucasus to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 2 carriers, 1 destroyer, 5 fighters, 6 submarines and 2 tactical_bombers
                    Americans defend with 4 carriers, 3 destroyers, 8 fighters and 2 transports
                        Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 4 bombers, 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits

    Combat Hit Differential Summary :

    Germans : 0.17
        AA fire in Iraq : : -0.17

    triplea_42436_Ger13.tsvg

  • '19 '17 '16

    9 total hits in SZ91. OOL?

    Did you miss some units which could reach this battle? Or just hoping for some luck?


  • @simon33:

    9 total hits in SZ91. OOL?

    Did you miss some units which could reach this battle? Or just hoping for some luck?

    Was hoping for luck.


  • Leave one carrier and 1 dd alive.  Max defense other than that.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                4 bombers, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British
                1 bomber moved from Caucasus to Iraq

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 2 carriers, 1 destroyer, 5 fighters, 6 submarines and 2 tactical_bombers
                    Americans defend with 4 carriers, 3 destroyers, 8 fighters and 2 transports
                        Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 4 bombers, 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                        Americans roll dice for 4 carriers, 3 destroyers, 8 fighters and 2 transports in 91 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
                        2 destroyers owned by the Americans, 4 submarines owned by the Germans, 2 carriers owned by the Germans, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 4 bombers, 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/12 hits, 6.83 expected hits
                        Americans roll dice for 1 carrier, 1 destroyer, 7 fighters and 2 transports in 91 Sea Zone, round 3 : 7/9 hits, 5.33 expected hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 4 fighters owned by the Germans and 6 fighters owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 4 : 5/7 hits, 4.33 expected hits
                        Americans roll dice for 1 carrier, 1 fighter and 2 transports in 91 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                        1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 2 carriers, 1 destroyer, 4 fighters and 6 submarines
                    Casualties for Americans: 4 carriers, 3 destroyers, 8 fighters and 2 transports

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 109 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to Eire
                3 infantry moved from Volgograd to Caucasus
                3 artilleries moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Rostov
                3 artilleries moved from Samara to Volgograd
                3 infantry moved from Russia to Tambov
                1 bomber moved from Iraq to Caucasus

    Place Units - Germans
                2 carriers and 1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : 1.00
        AA fire in Iraq : : -0.17

    triplea_42436_Ger13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to Okinawa
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Okinawa
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                      Japanese take 20 Sea Zone from ANZAC
                2 fighters moved from Philippines to 44 Sea Zone
                1 bomber and 1 fighter moved from French Indo China to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Eastern Persia to Persia

    Combat - Japanese
                Battle in Okinawa
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Okinawa, round 2 : 1/5 hits, 1.67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Okinawa
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 3 : 1/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 artillery in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Okinawa
                    Japanese win, taking Okinawa from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Persia
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1.83 expected hits
                        British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    ANZAC defend with 3 submarines
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 3 submarines
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 44 Sea Zone to Philippines
                1 bomber moved from 35 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Hunan to Shan State
                5 infantry moved from French Indo China to Shan State
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                3 artilleries and 1 infantry moved from Jehol to Anhwe
                4 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
                1 bomber moved from Okinawa to Kiangsu
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                2 artilleries, 1 fighter and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,1,3
                Japanese collect 58 PUs (2 lost to blockades); end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    British : -0.67
        ANZAC : 0.33
        Japanese : 1.33

    triplea_42436_Jap13.tsvg


  • Ok, gg wp.  You got me again.  Reporting it now.

  • '19 '17 '16

    Thanks for the game.

    I’m really not sure where the allies can go if the axis do the critical things perfectly. MrRoboto has an interesting strategy though - might force me to invest in a third factory for Japan.

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