L24 PtV 666 (alliex) vs Nikola1975 (axis +11)


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Vologda to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 aaGun moved from Karelia to Finland
            1 infantry moved from Archangel to Karelia
            2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 aaGun, 3 artilleries and 20 infantry moved from Rostov to Stalingrad
            1 infantry moved from Rostov to Northern Caucasus
            2 infantry moved from Urals to Kazakhstan
            2 aaGuns and 14 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Territory Summary for Russians :

    Kazakhstan : 2 infantry
    Siberia : 1 factory_minor
    Bryansk : 1 infantry
    Smolensk : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber
    Karelia : 1 infantry
    Archangel : 1 infantry
    Urals : 1 factory_minor and 3 infantry
    Northern Caucasus : 1 infantry
    Rostov : 1 infantry
    Novgorod : 1 infantry
    Stalingrad : 1 aaGun, 3 artilleries, 1 factory_minor and 26 infantry
    Amur : 2 aaGuns and 17 infantry
    Northern Manchuria : 1 infantry
    Finland : 1 flag, 1 aaGun and 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 67
    Russians : 39 / 53
    Japanese : 50 / 62
    Americans : 51 / 76
    Chinese : 11 / 11
    British : 33 / 33
    UK_Pacific : 11 / 10
    Italians : 17 / 32
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • Hope you are doing well nikola…you are up.



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 infantry moved from Celebes to 45 Sea Zone
            2 infantry moved from Manilla to Davao
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao
            1 marine moved from Guam to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
            1 marine moved from 24 Sea Zone to Wake Island
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 carrier moved from 6 Sea Zone to 24 Sea Zone
            1 fighter moved from 6 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from Japan to 24 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 marine moved from Sumatra to 38 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to Shan State
            1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 132 Sea Zone
            2 carriers moved from 43 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
            1 destroyer moved from 36 Sea Zone to 132 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Kweichow
            1 armour moved from Kwangsi to Kweichow
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Hopei to Szechwan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Siam
            Battle in Wake Island
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    3 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Siam from UK_Pacific, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.33 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 4/9 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Chinese: 5 infantry
            Battle in Davao
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Davao to 37 Sea Zone
            1 tactical_bomber moved from Davao to 37 Sea Zone
            1 transport moved from 132 Sea Zone to 20 Sea Zone
            2 infantry moved from Korea to Southern Manchuria
            1 submarine moved from 56 Sea Zone to 132 Sea Zone
            1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to Hopei
            1 infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Shan State to 132 Sea Zone
            1 fighter moved from Kweichow to 132 Sea Zone
            1 bomber moved from Kweichow to Kwangsi
            4 fighters moved from Szechwan to Kwangsi
            3 tactical_bombers moved from Szechwan to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 aaGun moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 submarine placed in 6 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.33
    Japanese regular : 0.33
    UK_Pacific regular : -0.67
    

    Savegame


  • @666 Sorry. I think I will be able to play with relatively normal pace now.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Honan to Shansi
            1 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Honan to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
    Shansi : 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 4 infantry
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 39 / 53
    Japanese : 57 / 66
    Americans : 51 / 71
    Chinese : 9 / 11
    British : 33 / 33
    UK_Pacific : 7 / 10
    Italians : 17 / 32
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 3 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
            1 bomber moved from Queensland to 20 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 20 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Northern Manchuria
            1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Queensland to 27 Sea Zone
            2 fighters moved from 55 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 4 submarines placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Honan to Shansi
            1 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Honan to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from British Guiana to 95 Sea Zone
            1 marine moved from Iraq to 82 Sea Zone
            1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone
            1 marine moved from 74 Sea Zone to French Madagascar
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
            Battle in French Madagascar
            Battle in 95 Sea Zone
                British attack with 1 bomber
                Germans defend with 2 submarines and 1 transport
                2 submarines owned by the Germans submerged
                    1 transport owned by the Germans lost in 95 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 95 Sea Zone to Morocco
            1 armour moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 infantry moved from Iraq to 82 Sea Zone
            3 infantry moved from Baluchistan to 82 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 83 Sea Zone
            4 infantry moved from 83 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Baluchistan to Egypt
            1 fighter moved from Eastern India to 83 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
            6 fighters moved from United Kingdom to 93 Sea Zone
            1 carrier and 1 fighter moved from 109 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Baluchistan to Central India
            2 aaGuns and 7 infantry moved from Burma to Eastern India
    
        Place Units - British
            3 infantry placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,2,1,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Northern Manchuria : 1 bomber
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 factory_major
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
    Tsinghai : 1 infantry
    Shansi : 3 infantry
    Honan : 1 infantry
    Inner Mongolia : 4 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 mech_infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
    Eastern India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
    Central India : 1 artillery and 1 infantry
    Burma : 1 infantry
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Queensland : 1 aaGun, 1 artillery, 4 infantry and 1 marine
    Syria : 1 flag, 1 infantry
    French Madagascar : 1 flag, 1 marine
    Morocco : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
    Southern Persia : 1 flag
    93 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 submarine and 5 transports
    Iraq : 1 flag
    83 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
    11 Sea Zone : 2 carriers and 4 submarines
    Northeast Persia : 1 flag, 1 armour
    27 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
    74 Sea Zone : 1 cruiser
    55 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 67
    Russians : 39 / 53
    Japanese : 57 / 66
    Americans : 51 / 71
    Chinese : 9 / 11
    British : 36 / 35
    UK_Pacific : 7 / 10
    Italians : 17 / 32
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • @666 It did not allow me to place ships in the sea, you will see. I have edited them in, so I believe there are 2 ships “in stock” that were not places :) Not sure how to edit them out?


  • @nikola1975 said in L24 PtV 666 (alliex) vs Nikola1975 (axis +11):

    @666 It did not allow me to place ships in the sea, you will see. I have edited them in, so I believe there are 2 ships “in stock” that were not places :) Not sure how to edit them out?

    you can only place 3 units in S.Ita and the CV (Capital Ship) must be placed in S.ITA. So one of the land units you purchased must be placed (edit) in N.Ita.

    If you tell me which unit you want in N.Ita (inf or Art) I can make that change on my turn. The ships that show up in ITA’s “cart” as needing to be placed should be placed next turn and then deleted, edit them off the board. If you can.

    Let me know if this doesn’t make sense.

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