18 L dawgoneit Axis +5 vs SixUnder Allies - BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from Western United States to 5 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 mech_infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                1 armour moved from Libya to Alexandria
                1 bomber moved from Iraq to Burma
                1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 fighters moved from 98 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 bomber moved from 5 Sea Zone to Ulaanbaatar
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 cruiser placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                3 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 tactical_bomber in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
                        3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 armour remaining. Battle score for attacker is -11
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                4 mech_infantrys moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 infantry moved from India to Burma
                3 infantry moved from Iraq to Persia
                1 mech_infantry moved from Persia to Caucasus
                1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to West India
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 aaGun moved from India to Burma

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                3 infantry placed in Iraq
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6,1,2,3
                British collect 28 PUs (6 lost to blockades); end with 28 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Americans : 0.00
        Chinese : -0.33
        Japanese : 3.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Szechwan : 3 infantry
        Burma : 1 aaGun, 2 infantry and 4 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour
        45 Sea Zone : 1 destroyer
        35 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        34 Sea Zone : 1 submarine
        26 Sea Zone : 2 submarines
        10 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Ulaanbaatar : 1 bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        West India : 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 2 infantry
        French Central Africa : 1 flag
        Syria : 1 flag
        Ethiopia : 1 flag, 1 armour
        Caucasus : 1 mech_infantry
        80 Sea Zone : 2 transports
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 7 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        101 Sea Zone : 3 destroyers and 2 submarines
        Brazil : 1 flag
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 4 transports
        91 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 24 / 29
        Japanese : 51 / 56
        Americans : 54 / 79
        Chinese : 8 / 10
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 11 / 18
        ANZAC : 21 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.441
            Median : 3.000
            Variance : 0.242
            Standard Deviation : 0.492
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    triplea_42432_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Albania
                1 fighter moved from Greece to Southern Italy
                1 mech_infantry moved from Northern Italy to Albania

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    triplea_42432_Ita8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC

    triplea_42432_ANZ8.tsvg


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  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                ANZAC collect 15 PUs (6 lost to blockades); end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 marine
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 fighters and 1 infantry
        35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 battleship and 1 transport
        62 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 24 / 29
        Japanese : 49 / 56
        Americans : 56 / 79
        Chinese : 8 / 10
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 11 / 11
        ANZAC : 21 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42432_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                ANZAC collect 15 PUs (6 lost to blockades); end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 marine
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 fighters and 1 infantry
        35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 battleship and 1 transport
        62 Sea Zone : 1 cruiser
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 24 / 29
        Japanese : 49 / 56
        Americans : 56 / 79
        Chinese : 8 / 10
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 11 / 11
        ANZAC : 21 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42432_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                24 armour, 5 artilleries, 2 infantry and 11 mech_infantrys moved from Bryansk to Russia
                2 armour, 5 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Ukraine to Russia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 26 armour, 5 artilleries, 6 bombers, 3 fighters, 2 infantry, 13 mech_infantrys and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 factory_major, 39 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Russia :  0/6 hits
                        Germans roll dice for 26 armour, 5 artilleries, 6 bombers, 3 fighters, 2 infantry, 13 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  26/59 hits
                        Russians roll dice for 2 aaGuns, 5 armour, 8 artilleries, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 :  21/54 hits
                        24 infantry owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 25 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 3 :  19/38 hits
                        Russians roll dice for 5 armour, 8 artilleries, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 :  9/30 hits
                        1 mech_infantry owned by the Russians, 15 infantry owned by the Russians, 3 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
                        Germans roll dice for 16 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Russia, round 4 :  15/29 hits
                        Russians roll dice for 5 armour, 5 artilleries and 1 tactical_bomber in Russia, round 4 :  4/11 hits
                        1 tactical_bomber owned by the Russians, 5 armour owned by the Russians, 5 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 14 armour, 5 artilleries, 2 infantry and 13 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 armour, 8 artilleries, 39 infantry, 1 mech_infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Finland to Karelia
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters and 3 tactical_bombers moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                3 armour and 2 mech_infantrys moved from Germany to France
                3 infantry moved from Poland to Baltic States
                5 bombers moved from Russia to Slovakia Hungary
                1 bomber moved from Russia to Ukraine

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 armour and 1 infantry placed in Ukraine
                1 fighter and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_42432_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                5 infantry moved from Volgograd to Caucasus
                1 infantry moved from Tambov to Samara
                1 artillery moved from Tambov to Volgograd

    Non Combat Move - Russians
                1 aaGun moved from Samara to Volgograd

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Tambov : 1 infantry
        Volgograd : 1 aaGun, 1 artillery and 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 5 infantry
        Samara : 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 17 / 0
        Japanese : 49 / 56
        Americans : 56 / 79
        Chinese : 8 / 10
        British : 34 / 34
        UK_Pacific : 6 / 9
        Italians : 11 / 11
        ANZAC : 21 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 301 times
                2 was rolled 332 times
                3 was rolled 335 times
                4 was rolled 311 times
                5 was rolled 332 times
                6 was rolled 357 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.986
            Standard Deviation : 0.993
            Total rolls : 1968

    Null / Other
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.042
            Median : 3.000
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    Germans Combat
                1 was rolled 90 times
                2 was rolled 97 times
                3 was rolled 91 times
                4 was rolled 92 times
                5 was rolled 99 times
                6 was rolled 101 times
            Average roll : 3.554
            Median : 4.000
            Variance : 0.186
            Standard Deviation : 0.432
            Total rolls : 570

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 31 times
                4 was rolled 24 times
                5 was rolled 26 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.410
            Standard Deviation : 0.640
            Total rolls : 169

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 13 times
                5 was rolled 24 times
                6 was rolled 15 times
            Average roll : 3.753
            Median : 4.000
            Variance : 1.190
            Standard Deviation : 1.091
            Total rolls : 93

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 52 times
                2 was rolled 56 times
                3 was rolled 68 times
                4 was rolled 58 times
                5 was rolled 63 times
                6 was rolled 74 times
            Average roll : 3.663
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.948
            Total rolls : 371

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.569
            Standard Deviation : 0.755
            Total rolls : 13

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 22 times
                2 was rolled 36 times
                3 was rolled 21 times
                4 was rolled 31 times
                5 was rolled 25 times
                6 was rolled 22 times
            Average roll : 3.427
            Median : 3.000
            Variance : 1.172
            Standard Deviation : 1.083
            Total rolls : 157

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.806
            Standard Deviation : 0.898
            Total rolls : 7

    Russians Combat
                1 was rolled 60 times
                2 was rolled 59 times
                3 was rolled 70 times
                4 was rolled 61 times
                5 was rolled 55 times
                6 was rolled 72 times
            Average roll : 3.552
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 377

    triplea_42432_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 8 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                2 bombers moved from Kwangsi to Burma
                2 armour moved from Yunnan to Burma
                1 tactical_bomber moved from Hunan to Burma
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 marine moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                3 mech_infantrys moved from Anhwe to Szechwan
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 fighter moved from Siberia to Ulaanbaatar
                1 marine moved from Siam to French Indo China

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 3 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 2 infantry and 4 mech_infantrys
                        AA fire in Burma :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Burma
                        Japanese roll dice for 3 armour, 2 bombers and 2 mech_infantrys in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 aaGun, 2 infantry and 4 mech_infantrys in Burma, round 2 :  2/6 hits
                        2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                        Japanese roll dice for 3 armour and 2 bombers in Burma, round 3 :  3/5 hits
                        UK_Pacific roll dice for 4 mech_infantrys in Burma, round 3 :  1/4 hits
                        3 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Burma
                        Japanese roll dice for 2 armour and 2 bombers in Burma, round 4 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 aaGun, 2 infantry and 4 mech_infantrys
                    Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Battle in Szechwan
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 mech_infantrys in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win with 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Ulaanbaatar
                    Japanese attack with 1 fighter
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter in Ulaanbaatar, round 2 :  1/1 hits
                        Russians roll dice for 1 bomber in Ulaanbaatar, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Ulaanbaatar
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 54 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 battleship and 1 transport
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Japanese
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                2 bombers moved from Burma to Kiangsu
                1 fighter moved from Ulaanbaatar to Jehol

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                2 mech_infantrys placed in Kiangsu
                2 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1
                Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    triplea_42432_Jap9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 transport moved from 4 Sea Zone to 15 Sea Zone
                2 submarines moved from 26 Sea Zone to 15 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Caroline Islands to 19 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42432_Ame9.tsvg


  • tokens  in sz19?


  • 1 on each cruiser and destroyers


  • sorry for the delay. remodeling in my house.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 transport moved from 4 Sea Zone to 15 Sea Zone
                2 submarines moved from 26 Sea Zone to 15 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Caroline Islands to 19 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 3 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 4 transports
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 7/7 hits, 3.83 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 4 transports in 19 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                        1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone
                        3 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
                    Casualties for Americans: 2 cruisers, 3 destroyers and 2 submarines
                    Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 4 transports

    Non Combat Move - Americans
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                1 bomber moved from 19 Sea Zone to Philippines

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 bomber placed in Western United States
                1 battleship, 1 cruiser and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Americans : 2.33
        Japanese : 0.33

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 flag, 1 armour
        Siberia : 1 flag
        36 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        20 Sea Zone : 1 flag
        15 Sea Zone : 2 submarines and 1 transport
        10 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        19 Sea Zone : 1 flag, 2 carriers, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Trans-Jordan : 1 armour
        Gibraltar : 2 fighters
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        104 Sea Zone : 1 destroyer
        Iraq : 1 mech_infantry
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 4 transports
        Brazil : 1 flag
        Northwest Persia : 1 artillery, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 52 / 54
        Americans : 58 / 88
        Chinese : 6 / 10
        British : 34 / 34
        UK_Pacific : 5 / 9
        Italians : 11 / 11
        ANZAC : 21 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 318 times
                2 was rolled 354 times
                3 was rolled 354 times
                4 was rolled 333 times
                5 was rolled 344 times
                6 was rolled 372 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.849
            Standard Deviation : 0.921
            Total rolls : 2075

    Null / Other
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.889
            Median : 2.000
            Variance : 0.981
            Standard Deviation : 0.990
            Total rolls : 27

    Germans Combat
                1 was rolled 90 times
                2 was rolled 97 times
                3 was rolled 91 times
                4 was rolled 93 times
                5 was rolled 99 times
                6 was rolled 101 times
            Average roll : 3.555
            Median : 4.000
            Variance : 0.177
            Standard Deviation : 0.421
            Total rolls : 571

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 31 times
                4 was rolled 24 times
                5 was rolled 26 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.410
            Standard Deviation : 0.640
            Total rolls : 169

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 16 times
                2 was rolled 22 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 27 times
                6 was rolled 20 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.544
            Standard Deviation : 0.738
            Total rolls : 126

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 59 times
                2 was rolled 65 times
                3 was rolled 77 times
                4 was rolled 68 times
                5 was rolled 70 times
                6 was rolled 82 times
            Average roll : 3.644
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 421

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 15

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 22 times
                2 was rolled 39 times
                3 was rolled 23 times
                4 was rolled 32 times
                5 was rolled 25 times
                6 was rolled 22 times
            Average roll : 3.399
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 163

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 60 times
                2 was rolled 60 times
                3 was rolled 70 times
                4 was rolled 61 times
                5 was rolled 55 times
                6 was rolled 72 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.573
            Standard Deviation : 0.757
            Total rolls : 378

    triplea_42432_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Yunnan : 7 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 48 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 34
        UK_Pacific : 5 / 9
        Italians : 11 / 11
        ANZAC : 21 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 318 times
                2 was rolled 354 times
                3 was rolled 354 times
                4 was rolled 333 times
                5 was rolled 344 times
                6 was rolled 372 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.849
            Standard Deviation : 0.921
            Total rolls : 2075

    Null / Other
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.889
            Median : 2.000
            Variance : 0.981
            Standard Deviation : 0.990
            Total rolls : 27

    Germans Combat
                1 was rolled 90 times
                2 was rolled 97 times
                3 was rolled 91 times
                4 was rolled 93 times
                5 was rolled 99 times
                6 was rolled 101 times
            Average roll : 3.555
            Median : 4.000
            Variance : 0.177
            Standard Deviation : 0.421
            Total rolls : 571

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 31 times
                4 was rolled 24 times
                5 was rolled 26 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.410
            Standard Deviation : 0.640
            Total rolls : 169

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 16 times
                2 was rolled 22 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 27 times
                6 was rolled 20 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.544
            Standard Deviation : 0.738
            Total rolls : 126

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 59 times
                2 was rolled 65 times
                3 was rolled 77 times
                4 was rolled 68 times
                5 was rolled 70 times
                6 was rolled 82 times
            Average roll : 3.644
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 421

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 15

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 22 times
                2 was rolled 39 times
                3 was rolled 23 times
                4 was rolled 32 times
                5 was rolled 25 times
                6 was rolled 22 times
            Average roll : 3.399
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 163

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 60 times
                2 was rolled 60 times
                3 was rolled 70 times
                4 was rolled 61 times
                5 was rolled 55 times
                6 was rolled 72 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.573
            Standard Deviation : 0.757
            Total rolls : 378

    triplea_42432_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 cruiser, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 transport moved from 4 Sea Zone to 15 Sea Zone
                2 submarines moved from 26 Sea Zone to 15 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Caroline Islands to 19 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 3 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 4 transports
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 4 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 7/7 hits, 3.83 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 4 transports in 19 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                        1 transport owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone
                        3 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
                    Casualties for Americans: 2 cruisers, 3 destroyers and 2 submarines
                    Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 4 transports

    Non Combat Move - Americans
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                1 bomber moved from 19 Sea Zone to Philippines

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 bomber placed in Western United States
                1 battleship, 1 cruiser and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter moved from West India to Burma
                2 transports moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 armour
                        British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1.00 expected hits
                        2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 infantry placed in Iraq
                3 artilleries placed in Persia
                3 infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    Combat Hit Differential Summary :

    Germans : -0.17
        British : 0.50
        Americans : 2.33
        Japanese : 1.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Yunnan : 7 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 flag, 1 armour
        Siberia : 1 flag
        36 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        20 Sea Zone : 1 flag
        15 Sea Zone : 2 submarines and 1 transport
        10 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        19 Sea Zone : 1 flag, 2 carriers, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 infantry
        Gibraltar : 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 1 artillery, 6 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Syria : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 artillery and 1 infantry
        Caucasus : 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 4 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 artillery, 10 infantry and 2 mech_infantrys
        Persia : 1 flag, 3 artilleries and 1 factory_minor
        91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 4 transports

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 47 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 43
        UK_Pacific : 6 / 9
        Italians : 11 / 11
        ANZAC : 21 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 319 times
                2 was rolled 354 times
                3 was rolled 358 times
                4 was rolled 334 times
                5 was rolled 345 times
                6 was rolled 372 times
            Average roll : 3.551
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 2082

    Null / Other
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.889
            Median : 2.000
            Variance : 0.981
            Standard Deviation : 0.990
            Total rolls : 27

    Germans Combat
                1 was rolled 90 times
                2 was rolled 97 times
                3 was rolled 91 times
                4 was rolled 93 times
                5 was rolled 99 times
                6 was rolled 101 times
            Average roll : 3.555
            Median : 4.000
            Variance : 0.177
            Standard Deviation : 0.421
            Total rolls : 571

    British Combat
                1 was rolled 26 times
                2 was rolled 28 times
                3 was rolled 34 times
                4 was rolled 25 times
                5 was rolled 27 times
                6 was rolled 34 times
            Average roll : 3.580
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 174

    Italians Combat
                1 was rolled 30 times
                2 was rolled 26 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.379
            Median : 3.000
            Variance : 1.060
            Standard Deviation : 1.030
            Total rolls : 140

    Americans Combat
                1 was rolled 16 times
                2 was rolled 22 times
                3 was rolled 22 times
                4 was rolled 19 times
                5 was rolled 27 times
                6 was rolled 20 times
            Average roll : 3.627
            Median : 4.000
            Variance : 0.544
            Standard Deviation : 0.738
            Total rolls : 126

    Neutral_Axis Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 3

    Japanese Combat
                1 was rolled 60 times
                2 was rolled 65 times
                3 was rolled 78 times
                4 was rolled 68 times
                5 was rolled 70 times
                6 was rolled 82 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 423

    French Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.882
            Standard Deviation : 0.939
            Total rolls : 39

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 15

    Neutral_Allies Combat
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.200
            Median : 6.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 5

    Chinese Combat
                1 was rolled 22 times
                2 was rolled 39 times
                3 was rolled 23 times
                4 was rolled 32 times
                5 was rolled 25 times
                6 was rolled 22 times
            Average roll : 3.399
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 163

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Russians Combat
                1 was rolled 60 times
                2 was rolled 60 times
                3 was rolled 70 times
                4 was rolled 61 times
                5 was rolled 55 times
                6 was rolled 72 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.573
            Standard Deviation : 0.757
            Total rolls : 378

    triplea_42432_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Place Units - Italians
                2 artilleries placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    triplea_42432_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island
                1 battleship moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Sumatra to Yunnan
                1 fighter moved from Java to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Okinawa
                Battle in 34 Sea Zone
                    ANZAC attack with 1 battleship, 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 battleship and 1 cruiser in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Okinawa from Japanese with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                    ANZAC attack with 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Paulau Island
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 marine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Japanese : 0.33

    Territory Summary for ANZAC :

    Okinawa : 1 flag, 1 artillery and 1 infantry
        Yunnan : 3 fighters
        Borneo : 2 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        19 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 42 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42432_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 marine moved from New South Wales to 62 Sea Zone
                1 cruiser and 1 marine moved from 62 Sea Zone to 34 Sea Zone
                1 marine moved from 34 Sea Zone to Paulau Island
                1 battleship moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from Sumatra to Yunnan
                1 fighter moved from Java to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Okinawa
                Battle in 34 Sea Zone
                    ANZAC attack with 1 battleship, 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 battleship and 1 cruiser in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking Okinawa from Japanese with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                    ANZAC attack with 1 marine
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the ANZAC lost in Paulau Island
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for ANZAC: 1 marine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 29 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.83
        Japanese : 0.33

    Territory Summary for ANZAC and French :

    Okinawa : 1 flag, 1 artillery and 1 infantry
        Yunnan : 3 fighters
        Borneo : 2 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        34 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        19 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 57 / 96
        Russians : 15 / 0
        Japanese : 42 / 54
        Americans : 58 / 88
        Chinese : 10 / 11
        British : 34 / 43
        UK_Pacific : 10 / 9
        Italians : 11 / 11
        ANZAC : 22 / 35
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_42432_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 32 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Karelia to Novgorod
                4 infantry moved from Baltic States to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                2 armour moved from Russia to Samara
                2 armour moved from Russia to Tambov
                7 armour moved from Russia to Rostov
                2 armour moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour and 5 mech_infantrys moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Samara
                1 tactical_bomber moved from Ukraine to Tambov
                1 fighter moved from Bryansk to Caucasus
                1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                5 bombers moved from Slovakia Hungary to Caucasus
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from 123 Sea Zone to Iceland
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
                3 armour and 2 mech_infantrys moved from France to Southern France
                3 mech_infantrys moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern France
                1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Iceland
                Battle in Caucasus
                    Germans attack with 6 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 2 mech_infantrys; Russians defend with 5 infantry
                        Germans roll dice for 6 bombers, 3 fighters and 2 tactical_bombers in Caucasus, round 2 :  6/11 hits
                        Russians roll dice for 5 infantry and 2 mech_infantrys in Caucasus, round 2 :  3/7 hits
                        5 infantry owned by the Russians, 1 mech_infantry owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Caucasus
                        Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 3 :  5/8 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Caucasus
                    Germans win, taking Iceland from British with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for British: 2 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 7 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 7 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 10 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Rostov, round 2 :  12/17 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Tambov, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 artilleries and 7 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 :  3/9 hits
                        Russians roll dice for 1 aaGun and 5 infantry in Novgorod, round 2 :  1/5 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries and 6 infantry in Novgorod, round 3 :  4/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 3 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry

    Non Combat Move - Germans
                6 bombers and 1 tactical_bomber moved from Caucasus to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Ukraine to Rostov
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_42432_Ger10.tsvg

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