scramble Paris ftr to Normandy and scramble Scottland
2017 LEAGUE TITLE SEMIFINAL. Axis Dominion (Allies+3) vs JuanSpain. BM3
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edited. plz use latest map. thanks
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KILL!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Slovakia Hungary to Belarus
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Crete
Battle in Yugoslavia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 3 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
3 aaGuns moved from Northern Italy to Southern Italy
2 artilleries moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
4 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Central United States: 1 armour
EDIT: Adding units owned by British to 101 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
KILL!
uh oh, it sees karl has cloned himself somehow
Doesn’t it say “one mind at a time” on his profile caption?
KILL! KILL! KILL!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Java to Yunnan
1 fighter moved from Java to India
1 fighter moved from 44 Sea Zone to Java
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Romania to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Greece to Bulgaria
2 armour moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 submarine moved from 122 Sea Zone to 124 Sea Zone
7 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 aaGuns, 2 armour, 5 artilleries, 12 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Belarus
5 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Holland Belgium to Egypt
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
8 infantry and 2 mech_infantrys moved from Russia to Smolensk
2 aaGuns, 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 artilleries moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
5 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
6 infantry moved from Buryatia to Amur
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Russia
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
1 marine moved from Kiangsi to 20 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
2 bombers moved from Borneo to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Kweichow, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 42 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 marine
British defend with 2 infantry; ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 marine in Java, round 2 : 1/9 hits
UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Java, round 2 : 3/4 hits
3 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 marine in Java, round 3 : 4/6 hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Java, round 3 : 2/4 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 armour, 2 artilleries and 1 marine remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Casualties for Japanese: 5 infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
2 carriers, 2 destroyers and 2 submarines moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Anhwe to Hunan
3 infantry moved from Jehol to Anhwe
2 fighters moved from Kweichow to French Indo China
5 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to Guam
2 fighters moved from Japan to Kwangtung
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
1 marine moved from Kiangsi to 20 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 20 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
2 bombers moved from Borneo to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Kweichow, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 42 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 marine
British defend with 2 infantry; ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 marine in Java, round 2 : 1/9 hits
UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Java, round 2 : 3/4 hits
3 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 marine in Java, round 3 : 4/6 hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Java, round 3 : 2/4 hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 armour, 2 artilleries and 1 marine remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Casualties for Japanese: 5 infantryNon Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
2 carriers, 2 destroyers and 2 submarines moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Anhwe to Hunan
3 infantry moved from Jehol to Anhwe
2 fighters moved from Kweichow to French Indo China
5 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to Guam
2 fighters moved from Japan to Kwangtung
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 fighters
EDIT: Adding units owned by Japanese to Hunan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to Hunan: 1 fighter
EDIT: Turning off Edit Mode -
use this file pls
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 harbour, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Southern FranceNon Combat Move - Americans
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 fighter moved from Algeria to 81 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from Queensland to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea ZonePlace Units - Americans
1 harbour placed in Wake Island
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 12 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 harbour, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Southern FranceNon Combat Move - Americans
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 fighter moved from Algeria to 81 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from Queensland to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea ZonePlace Units - Americans
1 harbour placed in Wake Island
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 12 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 1 airfield and 1 carrier; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to 99 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 fighters
EDIT: Adding units owned by Japanese to Hunan: 3 fighters
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to India
1 aaGun and 4 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Shan State to India
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber moved from 99 Sea Zone to Southern France
2 infantry moved from Tanganyika Territory to Rhodesia
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from India to Eastern Persia
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to Southern France
2 fighters moved from Algeria to Southern France
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 carrier placed in 80 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 29 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : 1.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
2 bombers and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
2 bombers and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belgian Congo: 1 armour
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
2 bombers and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belgian Congo: 1 armour
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 31 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Yunnan to India
1 fighter moved from India to Eastern Persia
1 fighter moved from India to Eastern PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 armour and 9 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 6 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour and 9 mech_infantrys in Ukraine, round 2 : 4/15 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
9 infantry moved from Norway to Finland
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Belarus
3 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 fighter and 5 tactical_bombers moved from Egypt to Romania
1 mech_infantry moved from Germany to Romania
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 artilleries placed in Normandy Bordeaux
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Manchuria
1 infantry moved from Western Ukraine to Bryansk
7 artilleries and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 aaGuns, 2 armour, 3 artilleries, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
2 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :