G40 BM JWW (allies) v Bobbarosa Game 2


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  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 armour, 6 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                10 fighters moved from 33 Sea Zone to 22 Sea Zone
                10 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 mech_infantry moved from West India to Persia
                      Americans take Persia from Germans
                1 mech_infantry moved from West India to Turkmenistan
                3 fighters moved from West India to Turkmenistan
                2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 2 bombers and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 3 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 10 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 10 fighters in 23 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 10 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Turkmenistan
                    Americans attack with 3 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Turkmenistan
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 5 fighters and 4 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 3 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Americans
                5 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 9 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                3 fighters moved from Turkmenistan to West India
                2 artilleries, 6 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 1 marine, 3 submarines and 4 transports moved from 33 Sea Zone to 17 Sea Zone
                10 fighters moved from 22 Sea Zone to 17 Sea Zone
                1 fighter moved from 23 Sea Zone to Wake Island
                3 fighters moved from 34 Sea Zone to 17 Sea Zone
                7 fighters moved from 23 Sea Zone to 17 Sea Zone
                2 fighters moved from 23 Sea Zone to 17 Sea Zone
                5 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                4 bombers moved from Western United States to Midway
                2 bombers moved from 34 Sea Zone to 31 Sea Zone
                2 bombers moved from 31 Sea Zone to Wake Island
                1 carrier moved from 71 Sea Zone to 83 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in West India
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        Americans : -0.17
        Japanese : -0.33

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag
        Queensland : 1 mech_infantry
        Wake Island : 1 airfield, 2 bombers and 1 fighter
        Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield, 4 bombers and 1 fighter
        23 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 6 infantry, 1 marine, 8 submarines and 4 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters and 18 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Russia : 5 fighters
        125 Sea Zone : 1 flag
        Eastern Persia : 1 artillery and 1 infantry
        101 Sea Zone : 1 transport
        83 Sea Zone : 1 carrier
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        91 Sea Zone : 1 destroyer, 6 infantry and 3 transports
        110 Sea Zone : 1 aaGun, 3 carriers, 1 destroyer, 5 fighters, 9 infantry and 12 transports

    Production/PUs Summary :

    Germans : 56 / 99
        Russians : 14 / 16
        Japanese : 80 / 93
        Americans : 58 / 78
        Chinese : 0 / 2
        British : 26 / 34
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Ame21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 armour, 6 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                10 fighters moved from 33 Sea Zone to 22 Sea Zone
                10 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 mech_infantry moved from West India to Persia
                      Americans take Persia from Germans
                1 mech_infantry moved from West India to Turkmenistan
                3 fighters moved from West India to Turkmenistan
                2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 2 bombers and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 3 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 10 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 10 fighters in 23 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 10 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Turkmenistan
                    Americans attack with 3 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Turkmenistan
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 5 fighters and 4 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 3 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Americans
                5 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 9 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                3 fighters moved from Turkmenistan to West India
                2 artilleries, 6 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 1 marine, 3 submarines and 4 transports moved from 33 Sea Zone to 17 Sea Zone
                10 fighters moved from 22 Sea Zone to 17 Sea Zone
                1 fighter moved from 23 Sea Zone to Wake Island
                3 fighters moved from 34 Sea Zone to 17 Sea Zone
                7 fighters moved from 23 Sea Zone to 17 Sea Zone
                2 fighters moved from 23 Sea Zone to 17 Sea Zone
                5 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                4 bombers moved from Western United States to Midway
                2 bombers moved from 34 Sea Zone to 31 Sea Zone
                2 bombers moved from 31 Sea Zone to Wake Island
                1 carrier moved from 71 Sea Zone to 83 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in West India
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 6 infantry and 3 transports
                EDIT: Adding units owned by Americans to Morocco: 6 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia

    Combat - British

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                2 fighters moved from Scotland to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Queensland to West India
                1 artillery and 1 infantry moved from West India to Eastern Persia

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries placed in United Kingdom
                British undo move 1.
                British undo move 1.
                1 transport placed in 109 Sea Zone
                British undo move 1.
                1 transport placed in 110 Sea Zone
                2 artilleries placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
                British collect 25 PUs (1 lost to blockades); end with 26 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1.67
        Americans : -0.17
        Japanese : -0.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag
        Queensland : 1 mech_infantry
        Wake Island : 1 airfield, 2 bombers and 1 fighter
        Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield, 4 bombers and 1 fighter
        23 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 6 infantry, 1 marine, 8 submarines and 4 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 5 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 bomber, 1 factory_minor, 3 fighters and 28 infantry
        Belgian Congo : 8 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 factory_minor
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Morocco : 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 armour and 5 fighters
        Turkmenistan : 1 infantry
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 flag
        70 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 2 artilleries and 2 infantry
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 transport
        83 Sea Zone : 1 carrier
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        91 Sea Zone : 2 destroyers and 3 transports
        110 Sea Zone : 3 aaGuns, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 22 infantry and 17 transports

    Production/PUs Summary :

    Germans : 55 / 99
        Russians : 15 / 16
        Japanese : 80 / 93
        Americans : 58 / 78
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_UK_21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Romania to Ukraine
                1 fighter moved from Greece to Ukraine
                3 fighters moved from Southern France to Normandy Bordeaux
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Holland Belgium to Normandy Bordeaux

    Combat - Italians
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Cyprus from British, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Ukraine to Greece
                1 artillery moved from Southern France to France
                1 aaGun moved from Western Germany to Germany
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 artillery moved from Yugoslavia to Northern Italy
                3 fighters moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from France to Western Germany
                6 infantry moved from Southern France to France

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Americans : 0.67
        Russians : 0.00

    triplea_42254_Ita21.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to Iwo Jima
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone

    triplea_42254_ANZ21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to Iwo Jima
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                    ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 46 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 46 Sea Zone to Midway
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from Iwo Jima to 17 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Japanese : 0.33

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag, 1 artillery
        Marianas : 1 flag
        Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Midway : 1 bomber
        46 Sea Zone : 1 destroyer
        17 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 99
        Russians : 13 / 16
        Japanese : 79 / 93
        Americans : 56 / 78
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 0 / 0
        Italians : 19 / 29
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_ANZ21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 33 Sea Zone to Iwo Jima
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
                    ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 46 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 46 Sea Zone to Midway
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from Iwo Jima to 17 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Japanese : 0.33

    Territory Summary for ANZAC and French :

    Iwo Jima : 1 flag, 1 artillery
        Marianas : 1 flag
        Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Midway : 1 bomber
        46 Sea Zone : 1 destroyer
        17 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 99
        Russians : 13 / 16
        Japanese : 79 / 93
        Americans : 56 / 78
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 0 / 0
        Italians : 19 / 29
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Fre21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Northwest Persia to Rostov
                2 mech_infantrys moved from Iraq to Persia
                1 armour moved from Northwest Persia to Persia
                1 bomber moved from Greece to Volgograd
                1 armour moved from Caucasus to Rostov
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Baltic States to Belarus
                2 bombers moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Rostov
                1 bomber moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 0.83 expected hits
                        Americans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
                    Germans win, taking Persia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 bombers and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 mech_infantry moved from Iraq to Caucasus
                2 armour moved from Northwest Persia to Caucasus
                1 bomber moved from Volgograd to Greece
                2 bombers moved from Western Ukraine to Western Germany
                2 bombers moved from Belarus to Novgorod
                1 bomber moved from Rostov to Novgorod
                1 bomber moved from Rostov to Greece
                3 armour and 6 mech_infantrys moved from Baltic States to Karelia
                6 mech_infantrys moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Greece to Western Germany
                4 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 2 mech_infantrys placed in Western Germany
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        Americans : 0.67
        Russians : 1.67

    triplea_42254_Ger22.tsvg


  • longest game I have ever played


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Tambov to Ukraine
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                1 armour moved from Tambov to Vologda
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                1 mech_infantry moved from Tambov to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 fighter moved from Tambov to Samara
                2 fighters moved from Tambov to Rostov
                1 fighter moved from Tambov to Vologda

    triplea_42254_Rus22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Tambov to Ukraine
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                1 armour moved from Tambov to Vologda
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                1 mech_infantry moved from Tambov to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 fighter moved from Tambov to Samara
                2 fighters moved from Tambov to Rostov
                1 fighter moved from Tambov to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 bomber moved from Western Ukraine to Tambov
                1 fighter moved from Samara to Russia
                1 fighter moved from Tambov to Russia
                1 bomber moved from Tambov to Russia
                1 fighter moved from Vologda to Tambov
                1 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Russia to Tambov

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : -1.17
        Italians : -0.67
        Russians : 1.67
        Japanese : -0.50

    Territory Summary for Russians :

    Rostov : 1 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
        Tambov : 3 aaGuns, 1 armour, 12 artilleries, 3 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 mech_infantry
        Vologda : 1 armour and 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 90
        Russians : 16 / 16
        Japanese : 78 / 93
        Americans : 54 / 78
        Chinese : 0 / 2
        British : 26 / 29
        UK_Pacific : 0 / 0
        Italians : 17 / 29
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42254_Rus22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 9 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 mech_infantry moved from Tsinghai to Vologda
                1 mech_infantry moved from Kansu to Vologda
                1 bomber moved from Shensi to Vologda
                1 submarine moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 72 Sea Zone
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking 72 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Vologda
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Vologda
                    retreated to Vologda
                    Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Vologda to Suiyuyan
                1 mech_infantry moved from Olgiy to Kansu
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Yunnan to Szechwan
                1 artillery moved from Shan State to Yunnan
                3 fighters moved from India to Shantung
                2 bombers moved from India to Kwangsi
                1 infantry moved from Malaya to 37 Sea Zone
                1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Philippines to Shantung
                14 fighters and 8 tactical_bombers moved from 35 Sea Zone to Japan
                1 bomber moved from 22 Sea Zone to Japan
                1 armour and 5 mech_infantrys moved from Manchuria to Shantung
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
                1 submarine moved from 37 Sea Zone to 75 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 armour and 4 mech_infantrys moved from India to Yunnan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 36 Sea Zone
                2 infantry and 1 mech_infantry placed in India
                3 mech_infantrys placed in Shantung
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.83
        Russians : 0.33
        Japanese : -1.17

    triplea_42254_Jap22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 9 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 mech_infantry moved from Tsinghai to Vologda
                1 mech_infantry moved from Kansu to Vologda
                1 bomber moved from Shensi to Vologda
                1 submarine moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 72 Sea Zone
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking 72 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Vologda
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Vologda
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Vologda
                    retreated to Vologda
                    Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Vologda to Suiyuyan
                1 mech_infantry moved from Olgiy to Kansu
                1 mech_infantry moved from Szechwan to Tsinghai
                1 mech_infantry moved from Yunnan to Szechwan
                1 artillery moved from Shan State to Yunnan
                3 fighters moved from India to Shantung
                2 bombers moved from India to Kwangsi
                1 infantry moved from Malaya to 37 Sea Zone
                1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Philippines to Shantung
                14 fighters and 8 tactical_bombers moved from 35 Sea Zone to Japan
                1 bomber moved from 22 Sea Zone to Japan
                1 armour and 5 mech_infantrys moved from Manchuria to Shantung
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
                1 submarine moved from 37 Sea Zone to 75 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 armour and 4 mech_infantrys moved from India to Yunnan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 36 Sea Zone
                2 infantry and 1 mech_infantry placed in India
                3 mech_infantrys placed in Shantung
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.83
        Russians : 0.33
        Japanese : -1.17

    triplea_42254_Jap22.tsvg


  • @JWW:

    longest game I have ever played

    Same. My previous longest was 18… and I thought that one was a marathon :-P.


  • I might not get a move into until Monday due to work and travel…FYI…


  • @BobbaRossa, I will get to this tomorrow


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 1:03:58 PM
    Savegame


  • TripleA Move Summary: Americans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            11 fighters moved from 17 Sea Zone to 6 Sea Zone
            4 bombers moved from Midway to 6 Sea Zone
            2 bombers moved from Wake Island to 18 Sea Zone
            1 submarine moved from 23 Sea Zone to 18 Sea Zone
            9 fighters moved from 17 Sea Zone to 6 Sea Zone
            2 fighters moved from 17 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            3 fighters moved from West India to Persia
            5 fighters moved from Russia to Persia
    

    Savegame


  • TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            11 fighters moved from 17 Sea Zone to 6 Sea Zone
            4 bombers moved from Midway to 6 Sea Zone
            2 bombers moved from Wake Island to 18 Sea Zone
            1 submarine moved from 23 Sea Zone to 18 Sea Zone
            9 fighters moved from 17 Sea Zone to 6 Sea Zone
            2 fighters moved from 17 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            3 fighters moved from West India to Persia
            5 fighters moved from Russia to Persia
    
        Combat - Americans
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 20 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 20 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 18 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Persia
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Persia, round 2 : 4/10 hits, 4.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            3 fighters moved from Persia to West India
            1 artillery and 2 infantry moved from West India to Eastern Persia
            5 fighters moved from Persia to Eastern Persia
            3 aaGuns, 3 carriers, 1 destroyer, 6 fighters, 18 infantry and 12 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 9 infantry moved from 92 Sea Zone to Algeria
            6 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 7 submarines and 3 transports moved from 17 Sea Zone to 33 Sea Zone
            2 artilleries, 4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from 18 Sea Zone to Caroline Islands
            2 fighters moved from 18 Sea Zone to 33 Sea Zone
            4 bombers and 20 fighters moved from 6 Sea Zone to 33 Sea Zone
            4 bombers moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Midway to Caroline Islands
            1 fighter moved from Wake Island to Caroline Islands
            6 bombers moved from Western United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            3 mech_infantrys placed in West India
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 1.33
    Japanese : -0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 6 bombers, 2 fighters, 1 harbour, 4 infantry and 1 marine
    Marshall Islands : 1 flag
    Queensland : 1 mech_infantry
    Guam : 1 airfield and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 7 submarines and 3 transports
    22 Sea Zone : 1 flag
    21 Sea Zone : 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer and 6 submarines
    18 Sea Zone : 1 submarine
    17 Sea Zone : 1 flag
    6 Sea Zone : 1 flag, 1 submarine
    54 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    West India : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 16 infantry and 3 mech_infantrys
    Gibraltar : 6 bombers
    Algeria : 1 aaGun and 15 infantry
    125 Sea Zone : 1 flag
    92 Sea Zone : 3 carriers, 2 destroyers, 5 fighters and 15 transports
    Eastern Persia : 1 artillery, 5 fighters and 2 infantry
    101 Sea Zone : 1 transport
    83 Sea Zone : 1 carrier
    Brazil : 1 flag
    Persia : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    

    Production/PUs Summary :

    Germans : 55 / 90
    Russians : 16 / 16
    Japanese : 78 / 88
    Americans : 56 / 81
    Chinese : 0 / 2
    British : 26 / 29
    UK_Pacific : 0 / 0
    Italians : 17 / 29
    ANZAC : 11 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22
    
        Purchase Units - British
            British buy 1 aaGun, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from West India to Egypt
            1 armour moved from Russia to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Turkmenistan to Kazakhstan
                  Russians take Kazakhstan from Germans
    

    Savegame

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