@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
G40 BM JWW (allies) v Bobbarosa Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
10 fighters moved from 33 Sea Zone to 22 Sea Zone
10 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 mech_infantry moved from West India to Persia
Americans take Persia from Germans
1 mech_infantry moved from West India to Turkmenistan
3 fighters moved from West India to Turkmenistan
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 34 Sea Zone
Americans attack with 2 bombers and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 3 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 23 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Turkmenistan
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Turkmenistan
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantryNon Combat Move - Americans
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
3 fighters moved from Turkmenistan to West India
2 artilleries, 6 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 1 marine, 3 submarines and 4 transports moved from 33 Sea Zone to 17 Sea Zone
10 fighters moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 23 Sea Zone to Wake Island
3 fighters moved from 34 Sea Zone to 17 Sea Zone
7 fighters moved from 23 Sea Zone to 17 Sea Zone
2 fighters moved from 23 Sea Zone to 17 Sea Zone
5 submarines moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
4 bombers moved from Western United States to Midway
2 bombers moved from 34 Sea Zone to 31 Sea Zone
2 bombers moved from 31 Sea Zone to Wake Island
1 carrier moved from 71 Sea Zone to 83 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in West India
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 1.67
Americans : -0.17
Japanese : -0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 mech_infantry
Wake Island : 1 airfield, 2 bombers and 1 fighter
Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield, 4 bombers and 1 fighter
23 Sea Zone : 1 submarine
22 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 6 infantry, 1 marine, 8 submarines and 4 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters and 18 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Russia : 5 fighters
125 Sea Zone : 1 flag
Eastern Persia : 1 artillery and 1 infantry
101 Sea Zone : 1 transport
83 Sea Zone : 1 carrier
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
91 Sea Zone : 1 destroyer, 6 infantry and 3 transports
110 Sea Zone : 1 aaGun, 3 carriers, 1 destroyer, 5 fighters, 9 infantry and 12 transportsProduction/PUs Summary :
Germans : 56 / 99
Russians : 14 / 16
Japanese : 80 / 93
Americans : 58 / 78
Chinese : 0 / 2
British : 26 / 34
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 armour, 6 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
10 fighters moved from 33 Sea Zone to 22 Sea Zone
10 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 mech_infantry moved from West India to Persia
Americans take Persia from Germans
1 mech_infantry moved from West India to Turkmenistan
3 fighters moved from West India to Turkmenistan
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 34 Sea Zone
Americans attack with 2 bombers and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 3 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 23 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Turkmenistan
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Turkmenistan
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 5 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantryNon Combat Move - Americans
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
3 fighters moved from Turkmenistan to West India
2 artilleries, 6 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 1 marine, 3 submarines and 4 transports moved from 33 Sea Zone to 17 Sea Zone
10 fighters moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 23 Sea Zone to Wake Island
3 fighters moved from 34 Sea Zone to 17 Sea Zone
7 fighters moved from 23 Sea Zone to 17 Sea Zone
2 fighters moved from 23 Sea Zone to 17 Sea Zone
5 submarines moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
4 bombers moved from Western United States to Midway
2 bombers moved from 34 Sea Zone to 31 Sea Zone
2 bombers moved from 31 Sea Zone to Wake Island
1 carrier moved from 71 Sea Zone to 83 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in West India
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 infantry and 3 transports
EDIT: Adding units owned by Americans to Morocco: 6 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to RussiaCombat - British
Non Combat Move - British
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to West India
1 artillery and 1 infantry moved from West India to Eastern PersiaPlace Units - British
1 transport placed in 110 Sea Zone
2 artilleries placed in United Kingdom
British undo move 1.
British undo move 1.
1 transport placed in 109 Sea Zone
British undo move 1.
1 transport placed in 110 Sea Zone
2 artilleries placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
British collect 25 PUs (1 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.67
Americans : -0.17
Japanese : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 mech_infantry
Wake Island : 1 airfield, 2 bombers and 1 fighter
Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield, 4 bombers and 1 fighter
23 Sea Zone : 1 submarine
22 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 6 infantry, 1 marine, 8 submarines and 4 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 5 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 bomber, 1 factory_minor, 3 fighters and 28 infantry
Belgian Congo : 8 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 factory_minor
United Kingdom : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Morocco : 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 armour and 5 fighters
Turkmenistan : 1 infantry
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
70 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 artilleries and 2 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 1 transport
83 Sea Zone : 1 carrier
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
91 Sea Zone : 2 destroyers and 3 transports
110 Sea Zone : 3 aaGuns, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 22 infantry and 17 transportsProduction/PUs Summary :
Germans : 55 / 99
Russians : 15 / 16
Japanese : 80 / 93
Americans : 58 / 78
Chinese : 0 / 2
British : 26 / 29
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Romania to Ukraine
1 fighter moved from Greece to Ukraine
3 fighters moved from Southern France to Normandy Bordeaux
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Holland Belgium to Normandy BordeauxCombat - Italians
Battle in Cyprus
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Cyprus from British, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Greece
1 artillery moved from Southern France to France
1 aaGun moved from Western Germany to Germany
1 artillery and 4 infantry moved from Romania to Bessarabia
1 artillery moved from Yugoslavia to Northern Italy
3 fighters moved from Normandy Bordeaux to Southern Italy
3 infantry moved from France to Western Germany
6 infantry moved from Southern France to FrancePlace Units - Italians
2 destroyers placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.33
Americans : 0.67
Russians : 0.00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to Iwo Jima
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to Iwo Jima
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Midway
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from Iwo Jima to 17 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.33Territory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery
Marianas : 1 flag
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Midway : 1 bomber
46 Sea Zone : 1 destroyer
17 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 99
Russians : 13 / 16
Japanese : 79 / 93
Americans : 56 / 78
Chinese : 0 / 2
British : 26 / 29
UK_Pacific : 0 / 0
Italians : 19 / 29
ANZAC : 11 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to Iwo Jima
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Midway
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from Iwo Jima to 17 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.33Territory Summary for ANZAC and French :
Iwo Jima : 1 flag, 1 artillery
Marianas : 1 flag
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Midway : 1 bomber
46 Sea Zone : 1 destroyer
17 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 transports
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 99
Russians : 13 / 16
Japanese : 79 / 93
Americans : 56 / 78
Chinese : 0 / 2
British : 26 / 29
UK_Pacific : 0 / 0
Italians : 19 / 29
ANZAC : 11 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Rostov
2 mech_infantrys moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 bomber moved from Greece to Volgograd
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Baltic States to Belarus
2 bombers moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Rostov
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Northwest Persia to Caucasus
1 bomber moved from Volgograd to Greece
2 bombers moved from Western Ukraine to Western Germany
2 bombers moved from Belarus to Novgorod
1 bomber moved from Rostov to Novgorod
1 bomber moved from Rostov to Greece
3 armour and 6 mech_infantrys moved from Baltic States to Karelia
6 mech_infantrys moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Greece to Western Germany
4 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 2 mech_infantrys placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 1.50
Americans : 0.67
Russians : 1.67 -
longest game I have ever played
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Tambov to Ukraine
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
1 armour moved from Tambov to Vologda
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Tambov to Samara
2 fighters moved from Tambov to Rostov
1 fighter moved from Tambov to Vologda -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Tambov to Ukraine
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
1 armour moved from Tambov to Vologda
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Tambov to Samara
2 fighters moved from Tambov to Rostov
1 fighter moved from Tambov to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Western Ukraine to Tambov
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 bomber moved from Tambov to Russia
1 fighter moved from Vologda to Tambov
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to TambovPlace Units - Russians
3 infantry and 1 mech_infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : -1.17
Italians : -0.67
Russians : 1.67
Japanese : -0.50Territory Summary for Russians :
Rostov : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
Tambov : 3 aaGuns, 1 armour, 12 artilleries, 3 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 mech_infantry
Vologda : 1 armour and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 90
Russians : 16 / 16
Japanese : 78 / 93
Americans : 54 / 78
Chinese : 0 / 2
British : 26 / 29
UK_Pacific : 0 / 0
Italians : 17 / 29
ANZAC : 11 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 9 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to 46 Sea Zone
1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from Kansu to Vologda
1 bomber moved from Shensi to Vologda
1 submarine moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Japanese creates battle in territory 72 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking 72 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Vologda
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
retreated to Vologda
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Vologda to Suiyuyan
1 mech_infantry moved from Olgiy to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Shan State to Yunnan
3 fighters moved from India to Shantung
2 bombers moved from India to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to Shantung
14 fighters and 8 tactical_bombers moved from 35 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Japan
1 armour and 5 mech_infantrys moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
1 submarine moved from 37 Sea Zone to 75 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 armour and 4 mech_infantrys moved from India to YunnanPlace Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in India
3 mech_infantrys placed in Shantung
3 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.83
Russians : 0.33
Japanese : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 9 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to 46 Sea Zone
1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from Kansu to Vologda
1 bomber moved from Shensi to Vologda
1 submarine moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Japanese creates battle in territory 72 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking 72 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Vologda
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
retreated to Vologda
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Vologda to Suiyuyan
1 mech_infantry moved from Olgiy to Kansu
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Shan State to Yunnan
3 fighters moved from India to Shantung
2 bombers moved from India to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to Shantung
14 fighters and 8 tactical_bombers moved from 35 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Japan
1 armour and 5 mech_infantrys moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shantung
1 submarine moved from 37 Sea Zone to 75 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 armour and 4 mech_infantrys moved from India to YunnanPlace Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in India
3 mech_infantrys placed in Shantung
3 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.83
Russians : 0.33
Japanese : -1.17 -
@JWW:
longest game I have ever played
Same. My previous longest was 18… and I thought that one was a marathon :-P.
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I might not get a move into until Monday due to work and travel…FYI…
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@BobbaRossa, I will get to this tomorrow
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:03:58 PM
Savegame -
TripleA Move Summary: Americans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 11 fighters moved from 17 Sea Zone to 6 Sea Zone 4 bombers moved from Midway to 6 Sea Zone 2 bombers moved from Wake Island to 18 Sea Zone 1 submarine moved from 23 Sea Zone to 18 Sea Zone 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Eastern Persia to Persia 3 fighters moved from West India to Persia 5 fighters moved from Russia to Persia
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 11 fighters moved from 17 Sea Zone to 6 Sea Zone 4 bombers moved from Midway to 6 Sea Zone 2 bombers moved from Wake Island to 18 Sea Zone 1 submarine moved from 23 Sea Zone to 18 Sea Zone 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Eastern Persia to Persia 3 fighters moved from West India to Persia 5 fighters moved from Russia to Persia Combat - Americans Battle in Guam Battle in 6 Sea Zone Americans attack with 4 bombers, 20 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 20 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 2 fighters in 18 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Persia Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Persia, round 2 : 4/10 hits, 4.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Persia to West India 1 artillery and 2 infantry moved from West India to Eastern Persia 5 fighters moved from Persia to Eastern Persia 3 aaGuns, 3 carriers, 1 destroyer, 6 fighters, 18 infantry and 12 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 9 infantry moved from 92 Sea Zone to Algeria 6 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 7 submarines and 3 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 bombers moved from 18 Sea Zone to Caroline Islands 2 fighters moved from 18 Sea Zone to 33 Sea Zone 4 bombers and 20 fighters moved from 6 Sea Zone to 33 Sea Zone 4 bombers moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to Caroline Islands 1 fighter moved from Wake Island to Caroline Islands 6 bombers moved from Western United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone 2 infantry placed in Eastern United States 3 mech_infantrys placed in West India Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : 1.33 Japanese : -0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 6 bombers, 2 fighters, 1 harbour, 4 infantry and 1 marine Marshall Islands : 1 flag Queensland : 1 mech_infantry Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 33 Sea Zone : 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 7 submarines and 3 transports 22 Sea Zone : 1 flag 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 6 submarines 18 Sea Zone : 1 submarine 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry West India : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 16 infantry and 3 mech_infantrys Gibraltar : 6 bombers Algeria : 1 aaGun and 15 infantry 125 Sea Zone : 1 flag 92 Sea Zone : 3 carriers, 2 destroyers, 5 fighters and 15 transports Eastern Persia : 1 artillery, 5 fighters and 2 infantry 101 Sea Zone : 1 transport 83 Sea Zone : 1 carrier Brazil : 1 flag Persia : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 55 / 90 Russians : 16 / 16 Japanese : 78 / 88 Americans : 56 / 81 Chinese : 0 / 2 British : 26 / 29 UK_Pacific : 0 / 0 Italians : 17 / 29 ANZAC : 11 / 14 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - British British buy 1 aaGun, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from West India to Egypt 1 armour moved from Russia to Urals Russians take Urals from Japanese 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 11 fighters moved from 17 Sea Zone to 6 Sea Zone 4 bombers moved from Midway to 6 Sea Zone 2 bombers moved from Wake Island to 18 Sea Zone 1 submarine moved from 23 Sea Zone to 18 Sea Zone 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Eastern Persia to Persia 3 fighters moved from West India to Persia 5 fighters moved from Russia to Persia Combat - Americans Battle in Guam Battle in 6 Sea Zone Americans attack with 4 bombers, 20 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 4 bombers, 20 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 2 fighters in 18 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Persia Americans attack with 1 artillery, 8 fighters and 1 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Persia, round 2 : 4/10 hits, 4.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Persia to West India 1 artillery and 2 infantry moved from West India to Eastern Persia 5 fighters moved from Persia to Eastern Persia 3 aaGuns, 3 carriers, 1 destroyer, 6 fighters, 18 infantry and 12 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 9 infantry moved from 92 Sea Zone to Algeria 6 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 7 submarines and 3 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 bombers moved from 18 Sea Zone to Caroline Islands 2 fighters moved from 18 Sea Zone to 33 Sea Zone 4 bombers and 20 fighters moved from 6 Sea Zone to 33 Sea Zone 4 bombers moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to Caroline Islands 1 fighter moved from Wake Island to Caroline Islands 6 bombers moved from Western United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone 2 infantry placed in Eastern United States 3 mech_infantrys placed in West India Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 83 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 aaGun, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from West India to Egypt 1 armour moved from Russia to Urals Russians take Urals from Japanese 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans Combat - British Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Non Combat Move - British 1 bomber moved from Egypt to Belgian Congo 8 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to Persia 2 infantry moved from West India to Eastern Persia 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 7 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in United Kingdom 2 infantry placed in Scotland 1 bomber placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5 British collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17 Americans : 1.33 AA fire in Egypt : : -0.17 Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 6 bombers, 2 fighters, 1 harbour, 4 infantry and 1 marine Marshall Islands : 1 flag Queensland : 1 mech_infantry Guam : 1 airfield and 2 infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield Kazakhstan : 1 infantry 33 Sea Zone : 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 22 fighters, 7 submarines and 3 transports 22 Sea Zone : 1 flag 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 6 submarines 18 Sea Zone : 1 submarine 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry West India : 5 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 3 fighters, 24 infantry and 3 mech_infantrys Belgian Congo : 3 armour and 1 bomber Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 6 bombers, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour Scotland : 1 airfield, 1 factory_minor and 2 infantry United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Anglo Egyptian Sudan : 8 infantry and 3 mech_infantrys Algeria : 1 aaGun and 15 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Urals : 1 armour 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag 70 Sea Zone : 1 flag 106 Sea Zone : 1 flag 92 Sea Zone : 2 aaGuns, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 16 infantry and 20 transports Eastern Persia : 1 flag, 2 artilleries, 5 fighters and 4 infantry 101 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry 91 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 54 / 90 Russians : 18 / 16 Japanese : 77 / 88 Americans : 56 / 81 Chinese : 0 / 2 British : 26 / 28 UK_Pacific : 0 / 0 Italians : 17 / 29 ANZAC : 11 / 14 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0