@GeneralDisarray intercept?
G40 BM JWW (allies) v Bobbarosa Game 2
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 carriers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Rostov to Samara 2 armour moved from Volgograd to Samara 2 mech_infantrys moved from Vologda to Samara 6 mech_infantrys moved from Caucasus to Samara 7 bombers moved from Bryansk to Russia 3 armour and 6 mech_infantrys moved from Western Ukraine to Russia 20 armour and 16 mech_infantrys moved from Bryansk to Samara Combat - Germans Battle in Samara Germans attack with 22 armour and 28 mech_infantrys Russians defend with 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys Germans roll dice for 22 armour and 28 mech_infantrys in Samara, round 2 : 14/50 hits, 15.67 expected hits Russians roll dice for 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys in Samara, round 2 : 12/31 hits, 10.50 expected hits 11 infantry owned by the Russians, 3 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 22 armour and 16 mech_infantrys in Samara, round 3 : 10/38 hits, 13.67 expected hits Russians roll dice for 1 armour, 10 artilleries, 4 infantry and 5 mech_infantrys in Samara, round 3 : 5/20 hits, 6.83 expected hits 5 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 5 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 22 armour and 11 mech_infantrys in Samara, round 4 : 13/33 hits, 12.83 expected hits Russians roll dice for 1 armour and 9 artilleries in Samara, round 4 : 4/10 hits, 3.50 expected hits 1 armour owned by the Russians, 9 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara Germans win, taking Samara from Russians with 22 armour and 7 mech_infantrys remaining. Battle score for attacker is 42 Casualties for Germans: 21 mech_infantrys Casualties for Russians: 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys Battle in Russia Germans attack with 3 armour, 7 bombers and 6 mech_infantrys Russians defend with 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys Germans roll dice for 3 armour, 7 bombers and 6 mech_infantrys in Russia, round 2 : 4/16 hits, 7.17 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Russia, round 2 : 1/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 7 bombers and 5 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 armour and 7 mech_infantrys moved from Ukraine to Volgograd 7 bombers moved from Russia to Southern Italy 4 fighters and 2 tactical_bombers moved from Bryansk to Southern Italy 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Novgorod to Western Germany 3 artilleries and 7 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Germany to Southern Italy 2 bombers moved from Western Germany to Southern Italy Place Units - Germans 4 carriers and 1 submarine placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Volgograd Turn Complete - Germans Germans collect 57 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -8.33 Russians : -0.17
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@JWWII said in G40 BM JWW (allies) v Bobbarosa Game 2:
@BobbaRossa I am going on vacation for a week, hopefully when I return my play will speed up. Have a great new year!
No worries. Just got back from vacation myself. Hope you have fun!
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Combat Move - Russians Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Persia to Egypt 1 bomber moved from Algeria to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Egypt : 1 bomber, 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 57 / 91 Russians : 0 / 0 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 22 / 23 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - Japanese Japanese buy 6 destroyers, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 1 armour moved from Volgograd to Turkmenistan 1 mech_infantry moved from Tsinghai to Turkmenistan 1 destroyer moved from 5 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 83 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 83 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Turkmenistan Japanese attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 5 bombers and 3 fighters moved from Kwangsi to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 37 Sea Zone 3 marines moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Urals to Tsinghai 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 armour and 9 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 7 carriers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 18 fighters moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 3 submarines moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 37 Sea Zone 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 2 mech_infantrys placed in Shantung 3 fighters placed in India Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -1.50 Russians : 0.00 Japanese : 0.33
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - Japanese Japanese buy 6 destroyers, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 70 Sea Zone to 83 Sea Zone 1 armour moved from Volgograd to Turkmenistan 1 mech_infantry moved from Tsinghai to Turkmenistan 1 destroyer moved from 5 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 83 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 83 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Turkmenistan Japanese attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 5 bombers and 3 fighters moved from Kwangsi to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 37 Sea Zone 3 marines moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Urals to Tsinghai 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 armour and 9 mech_infantrys moved from Manchuria to Anhwe 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 7 carriers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 18 fighters moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone 3 submarines moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 37 Sea Zone 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 2 mech_infantrys placed in Shantung 3 fighters placed in India Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 Americans : -1.50 Russians : 0.00 Japanese : 0.33
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TripleA Move Summary: Americans round 25
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone Americans take 54 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone
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TripleA Turn Summary: Americans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone Americans take 54 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 46 Sea Zone to 54 Sea Zone 10 fighters moved from 55 Sea Zone to 54 Sea Zone 10 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 10 infantry moved from Central United States to Southeast Mexico 1 aaGun and 1 infantry moved from Algeria to Morocco 1 infantry moved from Libya to Tobruk 1 fighter moved from Gibraltar to United Kingdom 5 fighters moved from 92 Sea Zone to United Kingdom 4 carriers, 1 destroyer, 2 fighters, 2 infantry and 12 transports moved from 92 Sea Zone to 89 Sea Zone 8 infantry moved from Iraq to Northwest Persia 1 artillery and 5 infantry moved from Persia to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Western United States to Central United States Place Units - Americans 3 infantry placed in Iraq 3 infantry placed in Persia Americans undo move 2. Americans undo move 1. 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in West India 2 fighters and 2 infantry placed in Eastern United States 5 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 22 Sea Zone : 1 flag 54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 18 submarines and 3 transports 55 Sea Zone : 1 submarine Central United States : 1 factory_major and 1 infantry Southeast Mexico : 10 infantry Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry West India : 1 flag, 1 airfield, 4 armour, 4 artilleries, 12 bombers, 1 factory_minor, 8 fighters, 21 infantry and 3 mech_infantrys United Kingdom : 6 fighters Morocco : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 1 infantry Libya : 1 flag 89 Sea Zone : 4 carriers, 1 destroyer, 2 infantry and 12 transports 93 Sea Zone : 1 flag Iraq : 1 flag, 1 artillery, 1 factory_minor and 4 infantry Eastern Persia : 1 artillery and 5 infantry 101 Sea Zone : 5 submarines and 4 transports Brazil : 1 flag Northwest Persia : 8 infantry Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 57 / 91 Russians : 0 / 0 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 34 UK_Pacific : 0 / 0 Italians : 22 / 23 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 25
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - British British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Iraq to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 3 fighters moved from West India to 80 Sea Zone
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 8 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone Americans take 54 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 46 Sea Zone to 54 Sea Zone 10 fighters moved from 55 Sea Zone to 54 Sea Zone 10 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 10 infantry moved from Central United States to Southeast Mexico 1 aaGun and 1 infantry moved from Algeria to Morocco 1 infantry moved from Libya to Tobruk 1 fighter moved from Gibraltar to United Kingdom 5 fighters moved from 92 Sea Zone to United Kingdom 4 carriers, 1 destroyer, 2 fighters, 2 infantry and 12 transports moved from 92 Sea Zone to 89 Sea Zone 8 infantry moved from Iraq to Northwest Persia 1 artillery and 5 infantry moved from Persia to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Western United States to Central United States Place Units - Americans 3 infantry placed in Iraq 3 infantry placed in Persia Americans undo move 2. Americans undo move 1. 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in West India 2 fighters and 2 infantry placed in Eastern United States 5 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Iraq to Turkmenistan 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 3 fighters moved from West India to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Turkmenistan British attack with 1 bomber and 1 infantry Japanese defend with 1 armour British roll dice for 1 bomber and 1 infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 bomber moved from Turkmenistan to West India 2 aaGuns, 4 armour and 12 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 2 infantry moved from West India to Eastern Persia 2 artilleries and 10 infantry moved from Trans-Jordan to Iraq 1 carrier, 1 fighter and 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 3 fighters moved from 80 Sea Zone to West India 1 fighter moved from 81 Sea Zone to Egypt 1 armour moved from Tobruk to Egypt 1 battleship and 1 cruiser moved from 92 Sea Zone to 89 Sea Zone 3 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom 2 infantry placed in Scotland Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.33 Americans : 1.33 Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 22 Sea Zone : 1 flag 54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 18 submarines and 3 transports 55 Sea Zone : 1 submarine Central United States : 1 factory_major and 1 infantry Southeast Mexico : 10 infantry Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry West India : 5 aaGuns, 1 airfield, 4 armour, 9 artilleries, 13 bombers, 1 factory_minor, 11 fighters, 27 infantry and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield, 1 factory_minor and 2 infantry United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 7 fighters, 1 harbour and 13 infantry Morocco : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Caucasus : 1 flag, 1 infantry 80 Sea Zone : 1 flag, 1 destroyer 106 Sea Zone : 1 flag 89 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 12 transports 93 Sea Zone : 1 flag Crete : 1 flag, 1 infantry Iraq : 1 flag, 3 artilleries, 1 factory_minor and 14 infantry Eastern Persia : 1 flag, 1 artillery and 7 infantry 72 Sea Zone : 1 flag 101 Sea Zone : 5 submarines and 4 transports 71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports Brazil : 1 flag Northwest Persia : 1 flag, 2 aaGuns, 4 armour, 20 infantry and 3 mech_infantrys Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 91 Russians : 0 / 0 Japanese : 80 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 31 / 37 UK_Pacific : 0 / 0 Italians : 22 / 23 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Tambov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Tambov to Volgograd 1 artillery and 5 infantry moved from Bulgaria to Yugoslavia 1 artillery and 3 infantry moved from Northern Italy to France Place Units - Italians 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 24 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.67
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TripleA Move Summary: ANZAC round 25
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java
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TripleA Move Summary: ANZAC round 25
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Borneo
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TripleA Turn Summary: ANZAC round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Java Battle in Borneo Non Combat Move - ANZAC 4 aaGuns, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 artillery Marianas : 1 flag Borneo : 1 flag, 1 infantry Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag, 1 transport 43 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 55 / 91 Russians : 0 / 0 Japanese : 72 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 37 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 18 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Java Battle in Borneo Non Combat Move - ANZAC 4 aaGuns, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery Marianas : 1 flag Borneo : 1 flag, 1 infantry Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag, 1 transport 43 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 55 / 91 Russians : 0 / 0 Japanese : 72 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 37 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 18 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 infantry, 3 mech_infantrys and 9 transports; Remaining resources: 1 PUs; Combat Move - Germans Non Combat Move - Germans 3 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Volgograd to Caucasus 22 armour and 7 mech_infantrys moved from Samara to Caucasus 3 armour and 5 mech_infantrys moved from Russia to Volgograd 3 artilleries and 7 infantry moved from Belarus to Bryansk 6 artilleries and 8 infantry moved from France to Western Germany 9 bombers, 5 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 5 armour and 22 mech_infantrys moved from Yugoslavia to Western Germany Place Units - Germans 9 transports placed in 112 Sea Zone 1 infantry placed in Western Germany 3 mech_infantrys placed in Russia 3 artilleries placed in Volgograd Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Combat Move - Russians Non Combat Move - Russians 1 bomber, 5 fighters and 1 tactical_bomber moved from Egypt to Gibraltar Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Gibraltar : 1 bomber, 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 72 / 93 Americans : 61 / 86 Chinese : 0 / 2 British : 29 / 37 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 18 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 8 fighters moved from 37 Sea Zone to Java 8 fighters moved from 37 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 5 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 8 fighters, 1 infantry and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 5/10 hits, 4.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 8 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 8/12 hits, 6.00 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 37 Sea Zone 8 fighters moved from Java to 37 Sea Zone 2 fighters and 5 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from India to 37 Sea Zone 3 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from Shan State to India 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Shantung to Kweichow 4 mech_infantrys moved from Anhwe to Yunnan 3 submarines moved from 37 Sea Zone to 39 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 8 fighters moved from Borneo to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone Place Units - Japanese 1 infantry placed in Malaya 1 carrier and 1 transport placed in 37 Sea Zone 3 mech_infantrys placed in Shantung 2 fighters and 1 infantry placed in India 1 transport placed in 6 Sea Zone 3 destroyers placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 83 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 85 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 80 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.17 Japanese : 3.50
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TripleA Move Summary: Americans round 26
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone 10 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone 10 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 55 Sea Zone to 54 Sea Zone 10 fighters moved from 46 Sea Zone to 54 Sea Zone 10 infantry moved from Southeast Mexico to 89 Sea Zone 4 carriers, 1 destroyer, 2 fighters, 12 infantry and 12 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 12 bombers moved from West India to Tobruk 1 artillery and 5 infantry moved from Eastern Persia to West India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 8 infantry moved from Northwest Persia to Persia 1 artillery and 4 infantry moved from Iraq to Persia 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in West India 4 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -3.67 Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 submarine 26 Sea Zone : 1 destroyer and 1 submarine 22 Sea Zone : 1 flag 54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 15 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour West India : 1 flag, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 8 fighters, 29 infantry and 3 mech_infantrys United Kingdom : 6 fighters Morocco : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 12 bombers and 1 infantry Libya : 1 flag 106 Sea Zone : 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports 93 Sea Zone : 1 flag Iraq : 1 flag, 1 factory_minor and 3 infantry Brazil : 1 flag Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 16 infantry 98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 80 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 29 / 37 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 10 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 42 Sea Zone 10 fighters moved from 54 Sea Zone to 55 Sea Zone 10 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 55 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 46 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 55 Sea Zone to 54 Sea Zone 10 fighters moved from 46 Sea Zone to 54 Sea Zone 10 infantry moved from Southeast Mexico to 89 Sea Zone 4 carriers, 1 destroyer, 2 fighters, 12 infantry and 12 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 carriers, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 12 bombers moved from West India to Tobruk 1 artillery and 5 infantry moved from Eastern Persia to West India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 8 infantry moved from Northwest Persia to Persia 1 artillery and 4 infantry moved from Iraq to Persia 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in West India 4 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 aaGun, 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India Non Combat Move - British 1 bomber moved from West India to Tobruk 1 armour and 4 infantry moved from Egypt to Trans-Jordan 6 infantry moved from Northwest Persia to Persia 1 aaGun, 4 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 3 infantry moved from Northwest Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 infantry moved from Scotland to United Kingdom 2 fighters moved from 106 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 89 Sea Zone to 106 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 airfield placed in Tobruk 1 aaGun and 1 infantry placed in United Kingdom 2 infantry placed in Scotland Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -3.67 Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 submarine 26 Sea Zone : 1 destroyer and 1 submarine 22 Sea Zone : 1 flag 54 Sea Zone : 1 flag, 1 battleship, 13 carriers, 2 cruisers, 6 destroyers, 21 fighters, 15 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour West India : 5 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_minor, 11 fighters, 37 infantry and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 6 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield, 1 factory_minor and 2 infantry United Kingdom : 2 aaGuns, 1 airfield, 1 factory_minor, 9 fighters, 1 harbour and 15 infantry Morocco : 1 aaGun and 1 infantry Syria : 1 flag Tunisia : 1 flag Tobruk : 1 flag, 1 airfield, 13 bombers and 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 80 Sea Zone : 1 flag 106 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 23 infantry, 5 submarines and 16 transports 93 Sea Zone : 1 flag Eire : 1 flag, 1 infantry Crete : 1 flag, 1 infantry Iraq : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 factory_minor, 1 fighter, 16 infantry and 3 mech_infantrys Eastern Persia : 1 flag 72 Sea Zone : 1 flag 81 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports Brazil : 1 flag Northwest Persia : 1 flag, 1 aaGun and 3 infantry Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 22 infantry 98 Sea Zone : 1 flag 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 81 Russians : 0 / 0 Japanese : 80 / 94 Americans : 61 / 85 Chinese : 0 / 2 British : 29 / 35 UK_Pacific : 0 / 0 Italians : 24 / 32 ANZAC : 10 / 26 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0