TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
1 artillery moved from British Columbia to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Aleutian Islands, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 3 infantry and 3 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 3 infantry and 3 mech_infantrys in Algeria, round 2 : 1/6 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Algeria
Americans roll dice for 3 infantry and 3 mech_infantrys in Algeria, round 3 : 0/6 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 infantry and 3 mech_infantrys in Algeria, round 4 : 1/6 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; Italians defend with 1 fighter
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 3 fighters in 91 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is -42
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for Germans: 1 carrier
Battle in 91 Sea Zone
Germans defend with 1 battleship, 1 cruiser and 2 fighters; Italians defend with 1 fighter
Germans win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is -42
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for Germans: 1 carrier
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
4 fighters owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Shensi, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
4 fighters moved from Morocco to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 fighter moved from India to 41 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 6 infantry moved from Iraq to Trans-Jordan
1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
Combat - British
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/13 hits, 3,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 cruiser and 3 fighters
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 4 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
1 fighter owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
British roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 3 fighters and 1 submarine
Casualties for Germans: 1 battleship, 1 cruiser and 2 fighters
Non Combat Move - British
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to Persia
4 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 60 Sea Zone to 74 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1,50
Italians : -1,00
British : -0,67
Americans : -1,83
Chinese : -0,00
Japanese : 0,00
triplea_42236_UK_6.tsvg