TripleA v2.6.14476
AA Classic, no bid, tech allowed for starting round 4, Russia cannot attack on round 1, neutrals cannot be taken, naval production is also allowed in hostile sea zones, Axis win if industrial production is 84 or above for an entire round after having reached 84 IPCs, the total number of factories on the board is limited to the number of factories in the original board game, there can only be as many different fleets as related pieces are in the board game. E.g., the US could have 24 bombers, but they must be distributed over three territories max.
18L axis-dominion vs giallo (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
10 artilleries and 1 mech_infantry moved from Russia to Tambov
32 infantry moved from Russia to Tambov
15 infantry moved from Shensi to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 15 infantry
Japanese defend with 1 artillery
Russians roll dice for 15 infantry in Tsinghai, round 2 : 1/15 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
Battle in Tambov
Russians attack with 10 artilleries, 32 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries, 32 infantry and 1 mech_infantry in Tambov, round 2 : 4/43 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Urals to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Shensi to TsinghaiPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
3 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kazakhstan to Yunnan
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 infantry moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Caroline Islands to 31 Sea Zone
2 fighters moved from Kazakhstan to Yunnan
1 fighter moved from 49 Sea Zone to 45 Sea Zone
1 fighter moved from 49 Sea Zone to 45 Sea Zone
1 infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Manchuria to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far EastCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour and 1 fighter
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 mech_infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans lost in British Columbia
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in British Columbia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 aaGun and 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 45 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 bomber in 25 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Japanese: 1 bomber and 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 carriers moved from 49 Sea Zone to 33 Sea Zone
4 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Olgiy to Suiyuyan
1 infantry moved from Dzavhan to Olgiy
3 aaGuns, 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
5 artilleries moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 armour moved from Evenkiyskiy to Nenetsia
1 fighter moved from Soviet Far East to Amur
4 fighters and 2 tactical_bombers moved from Yunnan to SzechwanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
5 fighters, 3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British : -1.00
French : -0.33
Americans : 0.33
Chinese : 0.33
Russians : 0.33
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 10 Sea Zone to British Columbia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 mech_infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 31 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in British Columbia, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in British Columbia
Americans roll dice for 1 fighter in British Columbia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 4 : 0/1 hits
Americans roll dice for 1 fighter in British Columbia, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
5 fighters moved from 31 Sea Zone to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 carriers moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 10 Sea Zone to British Columbia
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 mech_infantry moved from Greece to Albania
Americans take Albania from ItaliansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 31 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in British Columbia, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits
1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in British Columbia
Americans roll dice for 1 fighter in British Columbia, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 4 : 0/1 hits
Americans roll dice for 1 fighter in British Columbia, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in British Columbia, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from British Columbia to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
5 fighters moved from 31 Sea Zone to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
2 carriers moved from 99 Sea Zone to 96 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 infantry moved from Burma to Yunnan
7 artilleries and 19 infantry moved from Shan State to Yunnan
2 carriers moved from 99 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneCombat - British
Battle in Yunnan
British attack with 7 artilleries and 22 infantry
Japanese defend with 3 aaGuns, 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry
British roll dice for 7 artilleries and 22 infantry in Yunnan, round 2 : 3/29 hits
Japanese roll dice for 3 aaGuns, 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 2 : 9/20 hits
3 aaGuns owned by the Japanese and 9 infantry owned by the British lost in Yunnan
British roll dice for 7 artilleries and 13 infantry in Yunnan, round 3 : 7/20 hits
Japanese roll dice for 2 armour, 7 artilleries, 10 infantry and 1 mech_infantry in Yunnan, round 3 : 9/20 hits
7 infantry owned by the Japanese and 9 infantry owned by the British lost in Yunnan
British roll dice for 7 artilleries and 4 infantry in Yunnan, round 4 : 3/11 hits
Japanese roll dice for 2 armour, 7 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 4 : 5/13 hits
3 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
British roll dice for 6 artilleries in Yunnan, round 5 : 2/6 hits
Japanese roll dice for 2 armour, 7 artilleries and 1 mech_infantry in Yunnan, round 5 : 3/10 hits
1 artillery owned by the Japanese, 3 artilleries owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries in Yunnan, round 6 : 0/3 hits
Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 6 : 0/8 hits
British roll dice for 3 artilleries in Yunnan, round 7 : 0/3 hits
Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 7 : 1/8 hits
1 artillery owned by the British lost in Yunnan
British roll dice for 2 artilleries in Yunnan, round 8 : 1/2 hits
Japanese roll dice for 2 armour and 6 artilleries in Yunnan, round 8 : 2/8 hits
1 artillery owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
Japanese win with 2 armour and 5 artilleries remaining. Battle score for attacker is -37
Casualties for British: 7 artilleries and 22 infantry
Casualties for Japanese: 3 aaGuns, 2 artilleries, 10 infantry and 1 mech_infantryNon Combat Move - British
3 aaGuns moved from Shan State to Malaya
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
you can’t complaint about the dice in any of our games
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Romania to Albania
1 armour and 2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Albania
Italians attack with 1 armour, 1 fighter and 5 mech_infantrys
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Albania, round 2 : 1/7 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Volgograd
1 bomber moved from Trans-Jordan to Northwest PersiaPlace Units - Italians
1 bomber placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,1,6,4,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -1.17
British : 0.33
Americans : -0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Germans
Germans buy 9 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Yenisey to Bryansk
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 fighter moved from Germany to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 tactical_bomber moved from Southern Italy to BulgariaCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 aaGuns, 5 artilleries and 13 infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
4 mech_infantrys moved from Romania to Ukraine
6 armour and 5 mech_infantrys moved from Archangel to Novosibirsk
1 bomber moved from Yenisey to Japan
7 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Ukraine
3 mech_infantrys moved from Northwest Persia to Volgograd
1 fighter moved from Southern Italy to Volgograd
1 fighter moved from Southern Italy to Volgograd
7 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Bulgaria to Albania
1 tactical_bomber moved from Bulgaria to Albania
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Albania
5 mech_infantrys moved from Germany to Romania
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from 110 Sea Zone to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in 110 Sea Zone
1 fighter placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,3,3,4,1
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 2.00
Americans : 0.67
Russians : -0.33 -
i give up well played, no chance for me…
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