Giallo (Allies) vs simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    @simon33:

    I’m not sure I understand the strategy of running German mechanised forces south to take the Middle East. Seems like I’ve really allowed a Soviet expansion there.

    well you can’t complaint about the result there

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi
                2 armour moved from Chahar to Shensi
                1 artillery and 1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Shensi
                8 artilleries, 7 infantry and 1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Korea

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2.33 expected hits
                        Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 4 artilleries and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/8 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Korea to Japan
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Shantung to 6 Sea Zone
                1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 aaGun moved from West India to Eastern Persia
                3 infantry moved from India to West India
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Kweichow
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 bomber and 2 tactical_bombers moved from Shantung to Japan
                2 fighters moved from Celebes to Java
                1 tactical_bomber moved from Celebes to Philippines

    Place Units - Japanese
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        ANZAC : -0.33
        Chinese : 0.33
        Japanese : 1.17

    triplea_42168_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi
                2 armour moved from Chahar to Shensi
                1 artillery and 1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Shensi
                8 artilleries, 7 infantry and 1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Korea

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2.33 expected hits
                        Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 4 artilleries and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/8 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Korea to Japan
                1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Shantung to 6 Sea Zone
                1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 aaGun moved from West India to Eastern Persia
                3 infantry moved from India to West India
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Kweichow
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 bomber and 2 tactical_bombers moved from Shantung to Japan
                2 fighters moved from Celebes to Java
                1 tactical_bomber moved from Celebes to Philippines

    Place Units - Japanese
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        ANZAC : -0.33
        Chinese : 0.33
        Japanese : 1.17

    triplea_42168_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs;

    Non Combat Move - Americans
                5 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 9 Sea Zone to 25 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                4 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 11 Sea Zone to 26 Sea Zone
                2 carriers, 2 destroyers and 4 fighters moved from 63 Sea Zone to 26 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - Americans
                3 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Move - British
                3 artilleries and 3 infantry moved from Tobruk to Alexandria
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 63 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                5 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 106 Sea Zone

    Purchase Units - British
                British buy 3 armour, 2 artilleries, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Non Combat Move - British

    Place Units - British
                2 submarines placed in 106 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_42168_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                1 battleship and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 marine moved from Southern Italy to 95 Sea Zone
                1 battleship and 1 marine moved from 95 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Libya
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to Malta
                1 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Romania to Ukraine

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Libya
                Battle in Malta
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits
                        British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Libya from British with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Malta to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Morocco to Southern Italy
                1 bomber moved from Ukraine to Baltic States
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 aaGun and 1 armour moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 artilleries and 1 fighter placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 1.33
        Russians : -0.33

    triplea_42168_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                2 artilleries and 1 infantry moved from New Zealand to 63 Sea Zone
                2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42168_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Belarus
                4 armour and 4 mech_infantrys moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                17 mech_infantrys moved from Baltic States to Archangel

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 1 infantry and 17 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 17 mech_infantrys in Archangel, round 2 : 2/19 hits, 3.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 4 armour and 4 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Iraq, round 2 : 4/8 hits, 2.67 expected hits
                        British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Iraq
                    Germans win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 5 mech_infantrys moved from Persia to Iraq
                21 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Belarus to Novgorod
                11 mech_infantrys moved from Baltic States to Novgorod
                10 artilleries moved from Germany to Poland
                5 mech_infantrys moved from Poland to Baltic States
                1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                5 artilleries and 8 infantry moved from Western Germany to Germany
                1 fighter moved from Gibraltar to Western Germany
                4 infantry moved from Morocco to Algeria
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                6 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -0.33
        Russians : -1.00

    triplea_42168_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Ukraine
                1 submarine moved from 105 Sea Zone to 103 Sea Zone

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 fighters and 1 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Ukraine, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Nenetsia
                2 armour and 2 mech_infantrys moved from Vologda to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 aaGun moved from Vologda to Russia
                4 infantry moved from Bryansk to Russia
                3 fighters moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                5 artilleries moved from Bryansk to Russia
                2 artilleries moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                5 artilleries moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                2 artilleries and 4 infantry moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_42168_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 armour, 3 artilleries and 2 mech_infantrys moved from Shensi to Kansu
                1 armour moved from Kweichow to Kansu
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 bomber moved from Japan to Kansu

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in Kansu
                    Japanese attack with 3 armour, 3 artilleries, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 3 armour, 3 artilleries, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 2/9 hits, 3.83 expected hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 5/8 hits, 3.00 expected hits
                        3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    3 armour owned by the Japanese retreated to Shensi
                    Chinese win, taking 19 Sea Zone from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 3 artilleries and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery moved from Szechwan to Sikang
                1 artillery and 2 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 bomber moved from Kansu to Shensi
                1 artillery moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Chahar
                1 artillery moved from Yunnan to Kweichow
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Eastern Persia to Iraq
                1 aaGun, 8 artilleries and 7 infantry moved from Eastern Persia to Persia
                3 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 fighters moved from Java to India
                1 tactical_bomber moved from Philippines to Japan
                1 artillery moved from Korea to Amur
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                1 fighter and 1 infantry placed in India
                1 armour, 1 artillery and 1 infantry placed in Shantung
                3 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Korea
                4 artilleries and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,2,4,5,1,6,4,6,2
                Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Chinese : 2.00
        Japanese : -1.83

    triplea_42168_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                4 fighters moved from New Zealand to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - Americans
                3 aaGuns and 3 infantry moved from Western United States to 10 Sea Zone
                3 aaGuns, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 aaGuns and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                3 destroyers and 2 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Purchase Units - British
                British buy 5 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 5 submarines
                    Japanese defend with 1 destroyer
                        British roll dice for 5 submarines in 39 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 5 submarines
                EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 58 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 57 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                3 artilleries and 3 infantry moved from Alexandria to Egypt
                1 submarine moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                2 infantry placed in United Kingdom
                3 armour placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_42168_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 marine moved from Libya to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Crete
                1 fighter moved from 97 Sea Zone to Trans-Jordan

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Malta
                Battle in Crete
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 2/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Crete
                    Italians win, taking Malta from British, taking Crete from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Crete to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 carrier and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        British : -0.67

    triplea_42168_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                1 submarine moved from 60 Sea Zone to 55 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from New South Wales to Queensland
                2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New Zealand: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_42168_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Syria from British
                5 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                3 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                      Germans take Tunisia from British
                1 bomber moved from Novgorod to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                1 bomber and 1 mech_infantry moved from Novgorod to Vologda
                11 artilleries, 2 infantry and 5 mech_infantrys moved from Baltic States to Belarus
                3 artilleries and 10 mech_infantrys moved from Novgorod to Belarus
                21 artilleries and 14 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    1 submarine owned by the British Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Nenetsia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Nenetsia to Novgorod
                2 mech_infantrys moved from Archangel to Nenetsia
                4 mech_infantrys moved from Archangel to Eastern Poland
                1 mech_infantry moved from Archangel to Novgorod
                7 mech_infantrys moved from Archangel to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Baltic States to Belarus
                10 artilleries moved from Poland to Eastern Poland
                11 artilleries and 12 infantry moved from Germany to Poland
                2 fighters moved from Western Germany to Trans-Jordan
                1 fighter moved from 125 Sea Zone to Western Germany
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 mech_infantrys moved from Archangel to Belarus

    Place Units - Germans
                1 bomber and 2 fighters placed in Western Germany
                5 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        British : 0.83
        Russians : -1.00

    triplea_42168_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                3 infantry moved from Volgograd to Caucasus
                3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Baltic States
                1 fighter moved from Russia to Vologda
                3 fighters moved from Volgograd to Vologda
                1 submarine moved from 103 Sea Zone to 92 Sea Zone

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 fighters and 2 infantry in Vologda, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 3 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Caucasus, round 2 :  3/9 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 tactical_bomber
                    Italians defend with 1 bomber
                        Russians roll dice for 1 tactical_bomber in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 tactical_bomber in Baltic States, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in Baltic States, round 3 :  0/1 hits
                        1 bomber owned by the Italians lost in Baltic States
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Bessarabia from Italians to Russians
                EDIT: Turning off Edit Mode
                4 fighters moved from Vologda to Russia
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                3 artilleries and 3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Baltic States to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Bryansk to Rostov
                3 aaGuns, 12 artilleries and 44 infantry moved from Bryansk to Tambov

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_42168_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Japanese
                3 armour, 1 artillery, 1 bomber and 3 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Japan to Ulaanbaatar
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                3 fighters moved from India to 41 Sea Zone
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries and 1 infantry moved from Amur to Ulaanbaatar

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Ulaanbaatar
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 3/5 hits, 2.17 expected hits
                        Russians roll dice for 4 infantry in Ulaanbaatar, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Ulaanbaatar
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Ulaanbaatar, round 3 : 4/4 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Ulaanbaatar
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Kansu
                    Japanese attack with 3 armour, 1 artillery, 1 bomber and 5 infantry
                    Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 5 infantry in Kansu, round 2 : 5/10 hits, 3.50 expected hits
                        Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 2 : 5/9 hits, 3.33 expected hits
                        5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 armour, 1 artillery and 1 bomber in Kansu, round 3 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 armour and 1 bomber in Kansu, round 4 : 2/3 hits, 1.67 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 armour, 1 artillery and 5 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry
                    Casualties for Russians: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Caroline Islands to Java
                2 fighters moved from Japan to Caroline Islands
                1 tactical_bomber moved from Japan to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Amur
                1 armour moved from Shantung to Buyant-Uhaa
                1 bomber moved from Kansu to Shensi
                1 artillery moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                3 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 aaGun, 7 artilleries and 6 infantry moved from Persia to Northwest Persia
                3 infantry moved from Eastern Persia to Persia
                3 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                3 fighters moved from 41 Sea Zone to India
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 infantry, 11 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 bomber, 3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    British : -0.17
        Chinese : 3.00
        Russians : 0.33
        Japanese : 4.50

    triplea_42168_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Americans
                2 fighters moved from Iceland to United Kingdom

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                8 carriers, 7 destroyers, 11 fighters, 3 infantry, 3 mech_infantrys, 9 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Combat Move - British
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 57 Sea Zone to 61 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 submarine moved from 58 Sea Zone to 56 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                3 armour moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,3,3
                British collect 22 PUs (8 lost to blockades); end with 23 PUs

    Turn Complete - UK_Pacific

    triplea_42168_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Bessarabia
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Gibraltar
                1 marine moved from Malta to 96 Sea Zone
                1 battleship and 1 marine moved from 96 Sea Zone to 97 Sea Zone
                1 marine moved from 97 Sea Zone to Southern Italy
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        Russians : 0.67

    triplea_42168_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Queensland to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42168_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                10 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Urals
                1 infantry moved from Nenetsia to Urals
                1 bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                1 bomber moved from Western Germany to Bryansk

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry and 1 tactical_bomber
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 10 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 10 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 5/11 hits, 3.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Urals to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 mech_infantry moved from Archangel to Eastern Poland
                1 mech_infantry moved from Nenetsia to Belarus
                1 mech_infantry moved from Novgorod to Eastern Poland
                3 artilleries moved from Novgorod to Belarus
                1 bomber moved from Bryansk to Novgorod
                11 artilleries and 12 infantry moved from Poland to Eastern Poland
                6 mech_infantrys moved from Belarus to Novgorod
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Tunisia to Libya

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.17

    triplea_42168_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 artilleries and 3 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 armour moved from Volgograd to Caucasus
                3 aaGuns, 12 artilleries and 44 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Smolensk
                1 aaGun, 14 artilleries, 1 fighter, 34 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_42168_Rus12.tsvg

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