Good luck and have fun!
4 FTRs scramble to sz109.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Bid Purchase - Germans
Germans buy 1 artillery; 0 PU unused
Bid Placement - Germans
1 artillery placed in Holland Belgium
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 3 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
Combat - Germans
Scramble Orders
scramble 111
glhf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Bid Purchase - Germans
Germans buy 1 artillery; 0 PU unused
Bid Placement - Germans
1 artillery placed in Holland Belgium
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 3 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 5/12 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -4
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in France
Germans attack with 5 armour, 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/1 hits
Germans roll dice for 5 armour, 4 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits
1 aaGun owned by the French, 5 infantry owned by the French, 6 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/11 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 3 artilleries owned by the Germans lost in France
Germans roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 2/7 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British, 2 armour owned by the Germans and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour and 1 tactical_bomber in France, round 5 : 3/4 hits
French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits
1 fighter owned by the French, 2 armour owned by the Germans and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 4 armour, 4 artilleries, 6 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from France to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
rough start for the germans…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Archangel to Novgorod
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Vyborg to Novgorod
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Yea, I’m going to concede this game.
are you sure already? new game same idea?
I could care less about my rank. I’m just interested in good games.
I have a difficult time accepting barely beating France on a 100% odds where I should of had 10 units not 2 units remaining.
If you want me to start a new game I can.
we can do another one +4 to you