@max334 yes was a nice xmas present for you!
StuckTojo Allies +20 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from India to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 3 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 3 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
3 fighters moved from Finland to Karelia
1 fighter moved from Norway to Karelia
2 armour and 1 mech_infantry moved from Norway to Karelia
1 bomber moved from Germany to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from 92 Sea Zone to Norway
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Eastern Persia to India
1 fighter moved from Sumatra to India
1 fighter moved from Borneo to Sumatra
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone
1 cruiser moved from 54 Sea Zone to 57 Sea Zone
1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 battleship moved from 54 Sea Zone to 57 Sea Zone
2 fighters moved from 45 Sea Zone to 57 Sea Zone
1 carrier moved from 54 Sea Zone to 57 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 3 Sea Zone to Soviet Far East
1 bomber moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 105 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from West India to Burma
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 bomber moved from Caucasus to Shensi
1 fighter and 5 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from Russia to Ukraine
1 submarine moved from 81 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.Combat - British
Battle in Burma
British attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 3/7 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shensi, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Ukraine
British attack with 3 fighters and 5 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 3 fighters and 5 mech_infantrys in Ukraine, round 2 : 3/8 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
3 fighters moved from Russia to Karelia
3 fighters moved from Ukraine to Russia
1 mech_infantry moved from Persia to West India
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Northwest Persia to Kazakhstan
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Vyborg to Karelia
1 bomber moved from Shensi to Kazakhstan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 destroyer placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 98 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Siam
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from Java to India
1 infantry moved from New South Wales to Queensland
3 fighters moved from Russia to Eastern Persia
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Siam
Battle in PhilippinesNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from Java to India
1 infantry moved from New South Wales to Queensland
3 fighters moved from Russia to Eastern Persia
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
2 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 48 PUs;
Germans buy 1 bomber and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 1 bomber, 3 infantry and 8 mech_infantrys moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Baltic States to Karelia
1 bomber moved from Western Germany to Karelia
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
23 armour, 6 artilleries, 2 infantry and 18 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 23 armour, 6 artilleries, 2 infantry and 18 mech_infantrys
British defend with 5 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 23 armour, 6 artilleries, 2 infantry and 18 mech_infantrys in Ukraine, round 2 : 17/49 hits
Russians roll dice for 5 mech_infantrys in Ukraine, round 2 : 1/5 hits
5 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 23 armour, 6 artilleries, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 5 mech_infantrys
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 6 armour, 2 bombers, 3 infantry and 10 mech_infantrys
British defend with 3 fighters and 1 infantry; Americans defend with 2 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys
Germans roll dice for 6 armour, 2 bombers, 3 infantry and 10 mech_infantrys in Karelia, round 2 : 4/21 hits
Russians roll dice for 2 armour, 2 artilleries, 7 fighters, 3 infantry and 3 mech_infantrys in Karelia, round 2 : 10/17 hits
3 infantry owned by the Germans, 2 infantry owned by the Americans, 7 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Karelia
Germans roll dice for 6 armour, 2 bombers and 3 mech_infantrys in Karelia, round 3 : 7/11 hits
Russians roll dice for 2 armour, 2 artilleries, 7 fighters and 2 mech_infantrys in Karelia, round 3 : 4/13 hits
1 armour owned by the Germans, 2 armour owned by the Americans, 1 fighter owned by the Americans, 2 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Karelia
Germans roll dice for 5 armour and 2 bombers in Karelia, round 4 : 5/7 hits
Russians roll dice for 6 fighters in Karelia, round 4 : 4/6 hits
4 armour owned by the Germans, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Karelia
Germans roll dice for 1 armour and 2 bombers in Karelia, round 5 : 2/3 hits
Russians roll dice for 1 fighter in Karelia, round 5 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 5 armour, 1 bomber, 3 infantry and 10 mech_infantrys
Casualties for British: 3 fighters and 1 infantry
Casualties for Americans: 2 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from Karelia to Novgorod
3 artilleries and 9 infantry moved from Germany to Poland
7 infantry moved from Western Germany to GermanyPlace Units - Germans
1 bomber and 2 infantry placed in Novgorod
3 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
4 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Tambov
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Tambov
2 fighters moved from Bryansk to Russia
1 armour moved from Rostov to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Rostov to Russia
6 aaGuns, 11 artilleries, 3 fighters and 39 infantry moved from Russia to TambovPlace Units - Russians
1 armour and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 3 transports moved from 20 Sea Zone to 19 Sea Zone
5 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
2 artilleries and 6 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Siberia to Soviet Far East
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
2 mech_infantrys moved from Yunnan to Siam
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to Siam
1 fighter moved from Malaya to Burma
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Szechwan to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 3 : 3/5 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Siam, round 2 : 1/5 hits
ANZAC roll dice for 1 armour and 1 infantry in Siam, round 2 : 2/2 hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
Japanese roll dice for 1 fighter and 2 tactical_bombers in Siam, round 3 : 1/3 hits
ANZAC roll dice for 1 armour in Siam, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomber
Battle in Soviet Far East
Japanese attack with 2 artilleries and 8 infantry
Americans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries and 8 infantry in Soviet Far East, round 2 : 0/10 hits
Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/6 hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Soviet Far East
Japanese roll dice for 2 artilleries and 6 infantry in Soviet Far East, round 3 : 1/8 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 3 : 3/5 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 2 artilleries and 3 infantry in Soviet Far East, round 4 : 3/5 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 4 : 2/4 hits
2 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 5 : 2/3 hits
Russians roll dice for 1 fighter in Soviet Far East, round 5 : 0/1 hits
1 fighter owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Casualties for Japanese: 7 infantryNon Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Suiyuyan to Kansu
1 fighter and 2 tactical_bombers moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 bomber moved from 37 Sea Zone to Malaya
4 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 destroyer placed in 20 Sea Zone
Japanese undo move 1.
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs -
sorry for the delay but,
its been real nice out and i have 3 gardens to till.
and i work my garden hard.
its my pride and joy. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone
Americans take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Sumatra to Burma
2 fighters moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters moved from 38 Sea Zone to Burma
1 infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 bomber moved from Norway to Karelia
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Burma
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win, taking Burma from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 3/5 hits
Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Germany to Norway
1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Burma to 38 Sea Zone
4 fighters moved from Burma to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Americans undo move 2.
2 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Norway
2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone
Americans take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Sumatra to Burma
2 fighters moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters moved from 38 Sea Zone to Burma
1 infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 bomber moved from Norway to Karelia
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Burma
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win, taking Burma from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 3/5 hits
Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Germany to Norway
1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Burma to 38 Sea Zone
4 fighters moved from Burma to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Americans undo move 2.
2 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Norway
2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 4 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Tsinghai
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Caucasus to Sikang
1 bomber moved from Kazakhstan to Sikang
3 fighters moved from Russia to TsinghaiCombat - British
Battle in Yunnan
British attack with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 2 artilleries and 2 infantry
AA fire in Yunnan : 0/4 hits
British roll dice for 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits
1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 aaGuns, 2 artilleries and 2 infantry
Battle in Tsinghai
British attack with 1 armour, 3 fighters and 4 mech_infantrys
Japanese defend with 2 armour and 1 mech_infantry
British roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Tsinghai, round 2 : 2/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
British roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Tsinghai, round 3 : 2/7 hits
Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Sikang
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Burma to India
2 aaGuns, 3 armour, 4 artilleries, 2 fighters and 2 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 bomber moved from Sikang to India
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Quebec to Ontario
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
3 fighters moved from Tsinghai to KazakhstanPlace Units - British
1 airfield placed in Trans-Jordan
3 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
sorry for the delay but,
its been real nice out and i have 3 gardens to till.
and i work my garden hard.
its my pride and joy.No worries. My 2nd hobby often takes me away from AAA as well.
I’m little envious. I love fresh veggies, but I live in a high-rise, so no garden for me. :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to Kwangtung
1 cruiser and 1 destroyer moved from 57 Sea Zone to 38 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Java to Yunnan
1 fighter moved from Queensland to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from Kwangtung to BurmaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to Kwangtung
1 cruiser and 1 destroyer moved from 57 Sea Zone to 38 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Java to Yunnan
1 fighter moved from Queensland to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from Kwangtung to BurmaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Poland to Baltic States
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Rostov
1 artillery moved from Ukraine to BryanskCombat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Baltic States
1 bomber moved from Bryansk to Baltic StatesPlace Units - Germans
1 armour, 1 fighter and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
2 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
2 mech_infantrys moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from JapaneseCombat - Russians
Battle in Kansu
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
1 artillery moved from Volgograd to Tambov
1 armour moved from Russia to SmolenskPlace Units - Russians
2 infantry placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 46 PUs;
Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 2 fighters and 3 tactical_bombers moved from Malaya to Yunnan
4 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Yunnan
1 battleship, 3 carriers and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries, 1 battleship, 2 destroyers, 1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan StateCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 armour and 5 mech_infantrys; ANZAC defend with 4 fighters
Japanese roll dice for 1 bomber, 5 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 6/16 hits
Chinese roll dice for 1 armour, 4 fighters and 5 mech_infantrys in Yunnan, round 2 : 4/10 hits
4 infantry owned by the Japanese, 5 mech_infantrys owned by the British and 1 armour owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 5 fighters and 6 tactical_bombers in Yunnan, round 3 : 10/12 hits
Chinese roll dice for 4 fighters in Yunnan, round 3 : 2/4 hits
2 tactical_bombers owned by the Japanese and 4 fighters owned by the ANZAC lost in Yunnan
Japanese win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 1 armour and 5 mech_infantrys
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 4 infantry and 2 tactical_bombersNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Burma to Shan State
4 fighters moved from India to Shan State
2 fighters moved from 38 Sea Zone to Shan State
2 fighters moved from Sumatra to Shan State
1 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
3 bombers and 1 fighter moved from Norway to Novgorod
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Soviet Far East
Battle in Shan State
Americans attack with 1 artillery and 8 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 8 fighters in Shan State, round 2 : 6/9 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Soviet Far East from Japanese, taking Shan State from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/6 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 armour and 1 mech_infantry moved from Norway to Karelia
3 bombers moved from Novgorod to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
4 fighters moved from Shan State to India
2 fighters moved from Shan State to Burma
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Burma to Shan State
4 fighters moved from India to Shan State
2 fighters moved from 38 Sea Zone to Shan State
2 fighters moved from Sumatra to Shan State
1 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
3 bombers and 1 fighter moved from Norway to Novgorod
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Soviet Far East
Battle in Shan State
Americans attack with 1 artillery and 8 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 8 fighters in Shan State, round 2 : 6/9 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Soviet Far East from Japanese, taking Shan State from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/6 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 armour and 1 mech_infantry moved from Norway to Karelia
3 bombers moved from Novgorod to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
4 fighters moved from Shan State to India
2 fighters moved from Shan State to Burma
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 armour and 1 mech_infantry moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
1 bomber moved from India to Kwangtung
2 armour moved from Burma to Malaya
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Trans-Jordan to Rostov
1 infantry moved from Ontario to Alberta Saskatchewan ManitobaCombat - British
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 1/1 hits
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Battle in Malaya
British attack with 2 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Sikang to Hopei
2 mech_infantrys moved from Tsinghai to Hopei
2 artilleries and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry and 1 mech_infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from Kazakhstan to Novgorod
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 armour moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Malaya to BurmaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,3,5,4,6,6,3,3,1,3,4,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry