BSD (Axis+4) Vs Axisdom (Allies)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 fighters and 3 tactical_bombers moved from Alexandria to 99 Sea Zone
4 bombers moved from Western Germany to 99 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians -
Scramble from Syria?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 fighters and 3 tactical_bombers moved from Alexandria to 99 Sea Zone
4 bombers moved from Western Germany to 99 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Americans scrambles 1 units out of Syria to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
Germans attack with 4 bombers, 7 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Germans roll dice for 4 bombers, 7 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 10/14 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 99 Sea Zone, round 2 : 5/9 hits
1 tactical_bomber owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 3 fighters owned by the Americans lost in 99 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 fighter and 4 transports in 99 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 2 transports owned by the British, 1 fighter owned by the French and 2 transports owned by the Americans lost in 99 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for French: 1 fighter
Casualties for Germans: 5 fighters and 1 tactical_bomber
Casualties for British: 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Battle in Bulgaria
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Bulgaria, round 2 : 2/6 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
4 armour and 5 mech_infantrys moved from Caucasus to Persia
6 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun and 3 infantry moved from Volgograd to Caucasus
2 artilleries and 17 infantry moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
4 infantry moved from Southern France to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
1 aaGun and 10 infantry moved from Southern France to Normandy Bordeaux
4 bombers moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to CaucasusPlace Units - Germans
3 infantry placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Tambov
3 armour, 5 infantry and 12 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 5 infantry and 12 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 5 infantry and 12 mech_infantrys in Bryansk, round 2 : 2/20 hits, 4.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 3 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
24 artilleries and 30 infantry moved from Samara to Volgograd
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : 1.00
Russians : -2.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Northern Territory to South Australia
2 fighters and 2 tactical_bombers moved from Northern Territory to South Australia
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 46 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Northern Territory to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 46 Sea Zone
2 fighters moved from Northern Territory to South Australia
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 bombers moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
4 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Anhwe to KweichowCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 4 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 55 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 submarines in 55 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 battleship and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 4 submarines in 55 Sea Zone, round 4 : 1/4 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in South Australia
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/7 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from South Australia to Northern Territory
4 submarines moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
3 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 fighters moved from French Indo China to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters moved from Hunan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 55 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Hopei
2 bombers moved from Kweichow to French Indo China
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Shan State to 55 Sea Zone
1 fighter moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 armour, 2 artilleries and 3 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 1.
1 armour and 2 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Vyborg
2 fighters moved from Norway to Vyborg
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Karelia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea ZoneCombat - Americans
Battle in Karelia
Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 4/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 battleship and 2 cruisers moved from 49 Sea Zone to 62 Sea Zone
2 carriers moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
3 fighters moved from 49 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 62 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 transport moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Syria to Iraq
2 infantry and 1 marine moved from Syria to Trans-Jordan
2 fighters moved from Vyborg to Bryansk
1 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
3 armour placed in Finland
2 fighters placed in Norway
1 artillery placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : 0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -1.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Finland to Vyborg
2 fighters moved from Norway to Vyborg
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Karelia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea ZoneCombat - Americans
Battle in Karelia
Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 4/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 battleship and 2 cruisers moved from 49 Sea Zone to 62 Sea Zone
2 carriers moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
3 fighters moved from 49 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 62 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 transport moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Syria to Iraq
2 infantry and 1 marine moved from Syria to Trans-Jordan
2 fighters moved from Vyborg to Bryansk
1 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
3 armour placed in Finland
2 fighters placed in Norway
1 artillery placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 cruisers moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 5 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter and 2 tactical_bombers moved from India to Persia
1 armour, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
2 fighters moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan StateCombat - British
Battle in Persia
British attack with 3 fighters, 9 infantry and 2 tactical_bombers
Germans defend with 4 armour and 6 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 3 fighters, 9 infantry and 2 tactical_bombers in Persia, round 2 : 4/14 hits, 4.33 expected hits
Germans roll dice for 4 armour and 6 mech_infantrys in Persia, round 2 : 3/10 hits, 4.00 expected hits
6 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
British roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Persia, round 3 : 2/11 hits, 3.83 expected hits
Germans roll dice for 4 armour in Persia, round 3 : 1/4 hits, 2.00 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Persia, round 4 : 6/10 hits, 3.67 expected hits
Germans roll dice for 2 armour in Persia, round 4 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 6 infantry
Casualties for Germans: 4 armour and 6 mech_infantrys
Battle in Alexandria
British attack with 1 armour, 4 infantry and 2 mech_infantrys
Italians defend with 2 marines
British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 2 marines in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 marine in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 2 marines
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 3 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 4 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 5 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 armour moved from India to Yunnan
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 artillery moved from India to Burma
2 aaGuns and 1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
1 aaGun and 1 infantry moved from Norway to Finland
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 aaGun moved from 125 Sea Zone to NorwayPlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,5,3,5
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.67
British : -5.33
Italians : 1.00
Americans : 0.33
Chinese : -1.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Northwest Persia to Iraq
2 fighters moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 99 Sea Zone from Americans
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys
ANZAC defend with 2 infantry; Americans defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 4/7 hits
British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the ANZAC and 2 infantry owned by the Americans lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Kazakhstan to CaucasusPlace Units - Italians
2 transports placed in 97 Sea Zone
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,4,2,1,4,2,6,2,4,2
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
6 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
2 bombers moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-JordanCombat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 2/7 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the British lost in Persia
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 2/7 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Trans-Jordan
Germans attack with 6 armour, 2 bombers and 7 mech_infantrys
British defend with 1 airfield; Americans defend with 2 infantry and 1 marine
Germans roll dice for 6 armour, 2 bombers and 7 mech_infantrys in Trans-Jordan, round 2 : 4/15 hits
British roll dice for 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 marine owned by the Americans and 2 infantry owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 6 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry and 1 marineNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Persia to Iraq
2 bombers moved from Trans-Jordan to Iraq
1 aaGun, 2 artilleries and 20 infantry moved from Caucasus to Northwest Persia
1 aaGun and 1 infantry moved from Rostov to Ukraine
5 mech_infantrys moved from Ukraine to Bessarabia
5 mech_infantrys moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Bulgaria to Eastern Poland
1 infantry moved from Bulgaria to Romania
4 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Smolensk to Archangel
2 bombers moved from Iraq to Northwest Persia
2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
12 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
2 armour, 3 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Germany
1 fighter and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,4,3,2,5,6,1,6,5,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
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Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
4 artilleries moved from Volgograd to Rostov
4 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Vologda
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Russia to Smolensk
2 armour moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 4 infantry in Smolensk, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Rostov, round 2 : 8/10 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
19 artilleries and 25 infantry moved from Volgograd to Rostov
2 aaGuns, 1 armour and 12 mech_infantrys moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter moved from Vologda to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : 6.67 -
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
ah, I remember, some horrible dice in a big battle in the med, right?
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yah, odds were something like 80 or 85% and avg tuv of like 60+ …… but I got -120 tuv total loss, and he still had plenty of ships and planes left. lost almost my entire raf
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
ah, I remember, some horrible dice in a big battle in the med, right?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsi to Kwangtung
2 infantry moved from French Indo China to Shan State
1 infantry moved from Northern Territory to South Australia
2 fighters and 2 tactical_bombers moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
1 submarine moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
2 fighters moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kwangsi
1 bomber and 1 fighter moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to KwangsiCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 2/8 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 4/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in South Australia
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/6 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
4 submarines moved from 55 Sea Zone to 37 Sea Zone
2 carriers moved from 55 Sea Zone to 41 Sea Zone
1 carrier moved from 55 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from South Australia to Western Australia
1 aaGun, 2 artilleries and 1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
4 fighters and 1 tactical_bomber moved from Northern Territory to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 41 Sea Zone
4 submarines moved from 55 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from 55 Sea Zone to Western Australia
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 harbour placed in French Indo China
1 carrier and 2 transports placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
yah, odds were something like 80 or 85% and avg tuv of like 60+ …… but I got -120 tuv total loss, and he still had plenty of ships and planes left. lost almost my entire raf
Hmm…earlier I liked the Allied position a lot. But Axis somehow managed to mitigate the issues they have and made major progress.
yep, it’s called dice lol. Allies suffered a major naval disaster…
Even more than that, my German air surviving the battle meant that I could clean up the USA med fleet as well. Cascade failure.
ah, I remember, some horrible dice in a big battle in the med, right?