scramble to sz99 and/or Shan State
triplea_41433_3jap scramble.tsvg
G4018L Farmboy Allies vs Karl7 Axis +4
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Probably won’t get to my move until tomorrow. And lots to think about. Also if I move the mechs to Olgiy, does it effect your turn? Those art are more vulnerable if I’m there. Because I made the request after you had already begun your move, I understand if its too late.
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Probably won’t get to my move until tomorrow. And lots to think about. Also if I move the mechs to Olgiy, does it effect your turn? Those art are more vulnerable if I’m there. Because I made the request after you had already begun your move, I understand if its too late.
Oh just move allies and make edit. I’ll edit Japan as need in China if ok
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 mech_infantrys
EDIT: Adding units owned by Russians to Olgiy: 2 mech_infantrys
EDIT: Turning off Edit Mode
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Greece to Germany
1 fighter moved from 97 Sea Zone to Germany
1 fighter moved from 97 Sea Zone to Germany
1 bomber moved from Greece to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from Greece to 97 Sea Zone
2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from JapaneseCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Northern Italy
Battle in Yugoslavia
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to Greece
2 bombers moved from Germany to Slovakia Hungary
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Germany to Slovakia Hungary
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
17 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from British Columbia to Western United States
29 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
1 bomber, 1 fighter and 3 tactical_bombers placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Greece
1 artillery and 2 infantry placed in EgyptTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Slovakia Hungary: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17
AA fire in Germany : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 mech_infantrys
EDIT: Adding units owned by Russians to Olgiy: 2 mech_infantrys
EDIT: Turning off Edit Mode
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Greece to Germany
1 fighter moved from 97 Sea Zone to Germany
1 fighter moved from 97 Sea Zone to Germany
1 bomber moved from Greece to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from Greece to 97 Sea Zone
2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from JapaneseCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Northern Italy
Battle in Yugoslavia
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to Greece
2 bombers moved from Germany to Slovakia Hungary
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Germany to Slovakia Hungary
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
17 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from British Columbia to Western United States
29 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
1 bomber, 1 fighter and 3 tactical_bombers placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Greece
1 artillery and 2 infantry placed in EgyptTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Slovakia Hungary: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Iraq to Yugoslavia
1 tactical_bomber moved from Egypt to Yugoslavia
1 tactical_bomber moved from Anglo Egyptian Sudan to EgyptTurn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.17
Italians : 0.67
AA fire in Western Germany : : -0.17
AA fire in Germany : : -0.33 -
I assumed no intercept in W Germany. You do have a slight advantage though. Its easy to redo after and I figured it was quite unlikely for you to hit the bomber. And thought you might not want to risk the fighters against the US now.
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I imagine I have a few hours but i might have a couple of pacific NCMs
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 mech_infantrys
EDIT: Adding units owned by Russians to Olgiy: 2 mech_infantrys
EDIT: Turning off Edit Mode
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Greece to Germany
1 fighter moved from 97 Sea Zone to Germany
1 fighter moved from 97 Sea Zone to Germany
1 bomber moved from Greece to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from Greece to 97 Sea Zone
2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from JapaneseCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Northern Italy
Battle in Yugoslavia
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to Greece
2 bombers moved from Germany to Slovakia Hungary
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Germany to Slovakia Hungary
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
17 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from British Columbia to Western United States
29 fighters and 3 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
1 bomber, 1 fighter and 3 tactical_bombers placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Greece
1 artillery and 2 infantry placed in EgyptTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Slovakia Hungary: 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Iraq to Yugoslavia
1 tactical_bomber moved from Egypt to Yugoslavia
1 tactical_bomber moved from Anglo Egyptian Sudan to EgyptTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 carriers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.17
Italians : 0.67
AA fire in Western Germany : : -0.17
AA fire in Germany : : -0.33 -
made one edit and reposting this to make sure you see.
I assumed no intercept in W Germany. You do have a slight advantage though. Its easy to redo after and I figured it was quite unlikely for you to hit the bomber. And thought you might not want to risk the fighters against the US now.
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I was just thinking of the TUV difference in the game. Right now it is 277. It occurred to me though that TUV counts also the factories and bases (I think?). I may have missed 1or 2 but it looks to me that we both have 4 majors. You have 13 minors to my 9 and 30 bases to my 19. The TUV difference there is 213. Obviously this still benefits you to have those options but it means the difference in combat units is much closer.
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Checking one more thing
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I’m not in a position to do it now as only my phone is online but I’ll be moving a couple of air back to Hawaii from Queensland. Shouldn’t be any edits on the Europe side so it shouldn’t effect Italy’s turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 armour, 2 artilleries and 6 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 artillery moved from Bulgaria to Albania
Italians take Albania from RussiansCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 2 artilleries and 6 infantry
British defend with 1 infantry
Italians roll dice for 4 armour, 2 artilleries and 6 infantry in Anglo Egyptian Sudan, round 2 : 3/12 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Belgian Congo to Ethiopia
2 fighters moved from Northern Italy to Germany
3 artilleries and 1 infantry moved from Greater Southern Germany to GermanyPlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,5,6,1,2,3,2,5,1
Italians collect 16 PUs (11 lost to blockades); end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 armour, 2 artilleries and 6 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 artillery moved from Bulgaria to Albania
Italians take Albania from RussiansCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 2 artilleries and 6 infantry
British defend with 1 infantry
Italians roll dice for 4 armour, 2 artilleries and 6 infantry in Anglo Egyptian Sudan, round 2 : 3/12 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 4 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Belgian Congo to Ethiopia
2 fighters moved from Northern Italy to Germany
3 artilleries and 1 infantry moved from Greater Southern Germany to GermanyPlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,5,6,1,2,3,2,5,1
Italians collect 16 PUs (11 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Norway: 1 aaGun, 1 artillery and 1 marine
EDIT: Adding units owned by Italians to Finland: 1 aaGun, 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode -
I assumed no intercept in W Germany. You do have a slight advantage though. Its easy to redo after and I figured it was quite unlikely for you to hit the bomber. And thought you might not want to risk the fighters against the US now.
ok
we could declare this game a draw… :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 4 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Greece to Iraq
1 armour, 1 fighter, 9 infantry and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 4 armour, 6 fighters, 1 harbour, 13 infantry and 8 mech_infantrys
New South Wales : 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 infantry
Iraq : 3 fightersProduction/PUs Summary :
Germans : 38 / 57
Russians : 42 / 60
Japanese : 75 / 100
Americans : 62 / 86
Chinese : 5 / 5
British : 8 / 0
UK_Pacific : 0 / 0
Italians : 27 / 16
ANZAC : 8 / 7
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:) We are close and if nothing else I would love to see it end. If you don’t win, I definitely think you should have. You have played the better game. I suppose if its a common courtesy to call it a draw when you win, but know you should have lost, I am happy to do so if I manage to get it. I’m also happy to take the undeserved win and willing to suffer the deserved loss too.
I assumed no intercept in W Germany. You do have a slight advantage though. Its easy to redo after and I figured it was quite unlikely for you to hit the bomber. And thought you might not want to risk the fighters against the US now.
ok
we could declare this game a draw… :lol:
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ha, ok.
Won’t get to this for a couple hours… family is in the way! :x
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The offer was to call it a draw now, quit the game, and start another.
Unless you accept we play on to the DEATH! :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 19x factory_major; Remaining resources: 38 PUs;
Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Poland
2 fighters moved from Germany to Poland
4 armour moved from Belgian Congo to Anglo Egyptian SudanCombat - Germans
Battle in Poland
Germans attack with 1 artillery, 5 fighters and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 5 fighters and 2 infantry in Poland, round 2 : 3/8 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 0/3 hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters moved from Poland to Germany
8 infantry moved from Western Germany to Germany
1 armour, 7 artilleries and 8 infantry moved from Norway to Finland
4 infantry moved from France to Western Germany
6 infantry moved from Southern France to FrancePlace Units - Germans
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Germans collect 36 PUs (4 lost to blockades); end with 36 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
its certainly tempting, given how ridiculously long this one has gone (unless I’ve misunderstood the pacific or you get lucky we should make it to at least round 30!) but I really want to see if I can take Berlin before you win in the Pacific and whether that makes a difference. I’ve never been in a game like this.
Also, if I catch you before you go to sleep, I wanted to make sure you were good with the positions in China as I had edited the NCM of two mechs after the Russia turn.
The offer was to call it a draw now, quit the game, and start another.
Unless you accept we play on to the DEATH! :lol: