scramble & ool
GL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 8 Sea Zone
2 artilleries and 3 infantry moved from 8 Sea Zone to Aleutian Islands
4 carriers moved from 25 Sea Zone to 8 Sea Zone
3 armour moved from Shensi to Szechwan
3 armour moved from Shensi to Kweichow
6 mech_infantrys moved from Shensi to Szechwan
8 mech_infantrys moved from Shensi to Kweichow
3 artilleries moved from Yenisey to Yakut S.S.R.
1 fighter moved from India to Northwest Persia
1 infantry moved from Persia to Northwest Persia
5 bombers moved from Midway to 12 Sea Zone
4 bombers moved from Midway to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Aleutian Islands
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 9 Sea Zone
1 armour moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 4 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 carriers
Japanese roll dice for 4 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 3/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers in 9 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 1 carrier in 9 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans lost in 9 Sea Zone
Japanese win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 2 carriers
Casualties for Japanese: 1 destroyer
Battle in Alaska
Battle in 12 Sea Zone
Japanese attack with 5 bombers and 1 destroyer
Americans defend with 1 carrier
Japanese roll dice for 5 bombers and 1 destroyer in 12 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 carrier in 12 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 12 Sea Zone
Japanese win, taking Alaska from Americans with 5 bombers and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Solomon Islands
Battle in Kweichow
Japanese attack with 3 armour and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 8 mech_infantrys in Kweichow, round 2 : 5/11 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Aleutian Islands
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 bomber
Japanese roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Aleutian Islands, round 2 : 5/9 hits
Americans roll dice for 1 bomber in Aleutian Islands, round 2 : 0/1 hits
1 bomber owned by the ANZAC lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Szechwan
Japanese attack with 3 armour and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 6 mech_infantrys in Szechwan, round 2 : 1/9 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northwest Persia
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Northwest Persia to Persia
6 armour and 4 mech_infantrys moved from West India to Persia
3 infantry moved from India to Burma
2 infantry moved from India to West India
1 infantry moved from India to West India
2 armour moved from Korea to Buyant-Uhaa
1 marine moved from Midway to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 9 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
4 artilleries and 3 infantry moved from Midway to 25 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 25 Sea Zone to 33 Sea Zone
4 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 carriers moved from 25 Sea Zone to 33 Sea Zone
8 fighters moved from 25 Sea Zone to 33 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 8 Sea Zone
4 bombers moved from 12 Sea Zone to Midway
1 bomber moved from 12 Sea Zone to Midway
4 bombers moved from 9 Sea Zone to Midway
1 carrier and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 artilleries placed in Persia
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 infantry placed in Shantung
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 fighter placed in India
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
8 fighters moved from Western United States to Alaska
10 fighters moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Caucasus to Northern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 12 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 12 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 8 fighters
Japanese defend with 2 infantry
Americans roll dice for 8 fighters in Alaska, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Americans win with 6 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
6 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to British Columbia
2 infantry moved from Central United States to Western United States
10 fighters moved from 12 Sea Zone to Western United States
1 fighter moved from 49 Sea Zone to Queensland
1 bomber moved from Caucasus to Greece
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
6 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from Hawaiian Islands to Western United States
5 fighters moved from Hawaiian Islands to Queensland
5 fighters moved from Hawaiian Islands to Western United States
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 97 Sea Zone to Greece
Place Units - Americans
1 factory_minor placed in Greece
2 artilleries and 1 infantry placed in Egypt
2 fighters, 3 mech_infantrys and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Southern Italy : : -0.17
Americans : -2.00
AA fire in Northern Italy : : -0.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
8 fighters moved from Western United States to Alaska
10 fighters moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Caucasus to Northern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 12 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 12 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 8 fighters
Japanese defend with 2 infantry
Americans roll dice for 8 fighters in Alaska, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Americans win with 6 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
6 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to British Columbia
2 infantry moved from Central United States to Western United States
10 fighters moved from 12 Sea Zone to Western United States
1 fighter moved from 49 Sea Zone to Queensland
1 bomber moved from Caucasus to Greece
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
6 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from Hawaiian Islands to Western United States
5 fighters moved from Hawaiian Islands to Queensland
5 fighters moved from Hawaiian Islands to Western United States
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 97 Sea Zone to Greece
Place Units - Americans
1 factory_minor placed in Greece
2 artilleries and 1 infantry placed in Egypt
2 fighters, 3 mech_infantrys and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Greece to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.17
Italians : -0.33
AA fire in Southern Italy : : -0.17
Americans : -2.00
AA fire in Northern Italy : : -0.17
Japanese : 1.00
might make a slight NCM change if it is not too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
8 fighters moved from Western United States to Alaska
10 fighters moved from Hawaiian Islands to 12 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Caucasus to Northern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 12 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 12 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 8 fighters
Japanese defend with 2 infantry
Americans roll dice for 8 fighters in Alaska, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Alaska
Americans win with 6 fighters remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
6 fighters moved from Alaska to Western United States
1 fighter moved from 2 Sea Zone to British Columbia
2 infantry moved from Central United States to Western United States
10 fighters moved from 12 Sea Zone to Western United States
1 fighter moved from 49 Sea Zone to Queensland
1 bomber moved from Caucasus to Greece
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
6 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from Hawaiian Islands to Western United States
5 fighters moved from Hawaiian Islands to Queensland
5 fighters moved from Hawaiian Islands to Western United States
1 infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 97 Sea Zone to Greece
Place Units - Americans
1 factory_minor placed in Greece
2 artilleries and 1 infantry placed in Egypt
2 fighters, 3 mech_infantrys and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Greece to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.17
Italians : -0.33
AA fire in Southern Italy : : -0.17
Americans : -2.00
AA fire in Northern Italy : : -0.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
1 artillery moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 armour moved from Ethiopia to Belgian Congo
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
10 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 artilleries and 2 infantry moved from Northern Italy to Greater Southern Germany
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,5,1,4,3,2
Italians collect 17 PUs (11 lost to blockades); end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from New South Wales to Queensland
9 infantry moved from Queensland to New South Wales
1 armour and 2 mech_infantrys moved from Queensland to New South Wales
1 fighter moved from Greece to Iraq
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 5 fighters, 1 harbour, 4 infantry and 6 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Hawaiian Islands : 1 infantry
Greece : 1 fighter
Iraq : 2 fighters
Production/PUs Summary :
Germans : 44 / 52
Russians : 36 / 54
Japanese : 78 / 101
Americans : 58 / 78
Chinese : 3 / 3
British : 8 / 0
UK_Pacific : 0 / 0
Italians : 28 / 17
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Germany to Poland
4 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
2 fighters moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 4/10 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
2 fighters moved from Poland to Germany
1 fighter moved from Poland to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Poland to Western Germany
3 armour and 6 infantry moved from Germany to Slovakia Hungary
4 artilleries and 13 infantry moved from Western Germany to Germany
1 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern France
2 armour moved from France to Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Finland to Norway
Place Units - Germans
1 factory_minor placed in Norway
1 artillery and 1 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Russians
Russians buy 6 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bessarabia to Romania
4 armour and 11 mech_infantrys moved from Baltic States to Slovakia Hungary
1 artillery and 2 infantry moved from Baltic States to Poland
1 mech_infantry moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Belarus to Slovakia Hungary
16 armour, 11 artilleries, 13 infantry, 31 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 armour moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
2 infantry moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kazakhstan to Suiyuyan
1 infantry moved from Timguska to Olgiy
Russians take Olgiy from Japanese
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
7 artilleries and 14 infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 20 armour, 11 artilleries, 1 fighter, 13 infantry, 44 mech_infantrys and 4 tactical_bombers
Germans defend with 4 aaGuns, 11 armour, 18 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber; Italians defend with 1 armour and 2 artilleries
AA fire in Slovakia Hungary : 1/5 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries, 13 infantry, 44 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 2 : 28/92 hits, 27.67 expected hits
Germans roll dice for 4 aaGuns, 12 armour, 20 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 30/76 hits, 28.17 expected hits
17 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 4 aaGuns owned by the Germans and 24 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries, 27 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 3 : 25/62 hits, 22.67 expected hits
Germans roll dice for 12 armour, 20 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 16/52 hits, 20.17 expected hits
16 mech_infantrys owned by the Russians, 6 artilleries owned by the Germans, 17 infantry owned by the Germans and 2 artilleries owned by the Italians lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries, 11 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 4 : 17/46 hits, 20.00 expected hits
Germans roll dice for 12 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 4 : 11/27 hits, 11.83 expected hits
11 mech_infantrys owned by the Russians, 12 artilleries owned by the Germans, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Slovakia Hungary
Russians roll dice for 20 armour, 11 artilleries and 4 tactical_bombers in Slovakia Hungary, round 5 : 19/35 hits, 16.33 expected hits
Germans roll dice for 7 armour, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 5 : 5/10 hits, 5.33 expected hits
5 artilleries owned by the Russians, 2 fighters owned by the Germans, 7 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 20 armour, 6 artilleries and 4 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Russians: 5 artilleries, 1 fighter, 13 infantry and 44 mech_infantrys
Casualties for Germans: 4 aaGuns, 11 armour, 18 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour and 2 artilleries
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 7 artilleries and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 artilleries and 14 infantry in Shensi, round 2 : 3/21 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Suiyuyan to Kansu
1 fighter moved from Kazakhstan to Iraq
3 tactical_bombers moved from Slovakia Hungary to Novgorod
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Smolensk to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Baltic States
3 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Tsinghai to Shensi
4 mech_infantrys moved from Russia to Belarus
Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Iraq
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Slovakia Hungary : : 0.17
Germans : -2.83
Russians : -1.00
Japanese : 0.00
That was a dramatic development. I’m guessing you misjudged the odds in Slovakia? I had 95%
Also, if it is not too late, I forgot to move mechs from Evinskiykiy to Kansu
yeah, being lazy again.
if you win it will be a major embarrassment for me. I should win but for my stupidity.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 airfield, 4 bombers, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 carriers moved from 33 Sea Zone to 63 Sea Zone
8 fighters moved from 33 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in New Zealand
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
5 bombers and 3 fighters moved from Midway to Solomon Islands
4 bombers moved from Midway to Solomon Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 25 Sea Zone to Midway
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
3 armour and 3 mech_infantrys moved from Szechwan to Kweichow
5 armour and 7 mech_infantrys moved from Kweichow to Hopei
1 armour and 3 mech_infantrys moved from Kweichow to Hopei
2 mech_infantrys moved from Szechwan to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 fighter moved from India to Hopei
2 infantry moved from French Indo China to Yunnan
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
EDIT: Adding units owned by Japanese to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 armour
EDIT: Adding units owned by Japanese to Korea: 2 armour
EDIT: Turning off Edit Mode
1 airfield placed in Solomon Islands
4 bombers placed in Japan
5 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 100 PUs
hmm, might need to reconsider somethin…
hold on
may be awhile
yeah, probably should double check all my positions… probably won’t get to it for another couple hours.
No problem
You’ve certainly played the better game and deserve to win it. I’ve been quite impressed by how you have conserved your forces and gained position at the same time. Its been a useful learning experience. My mistakes have been strategic ones (I think I made choices to early based on the idea that you were about to win) whereas your mistakes have just been a too quick reading of the board. Unfortunately they have been quite costly.
yeah, being lazy again.
if you win it will be a major embarrassment for me. I should win but for my stupidity.
I had said earlier that I had wanted to NCM two mechs to Kansu from Evinsk… I had actually meant for them to go in Olgiy. Understandable if I’m too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 airfield, 4 bombers, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
4 carriers moved from 33 Sea Zone to 63 Sea Zone
8 fighters moved from 33 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 33 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in New Zealand
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
5 bombers and 3 fighters moved from Midway to Solomon Islands
4 bombers moved from Midway to Solomon Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 25 Sea Zone to Midway
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
3 armour and 3 mech_infantrys moved from Szechwan to Kweichow
5 armour and 7 mech_infantrys moved from Kweichow to Hopei
1 armour and 3 mech_infantrys moved from Kweichow to Hopei
2 mech_infantrys moved from Szechwan to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 fighter moved from India to Hopei
2 infantry moved from French Indo China to Yunnan
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
EDIT: Adding units owned by Japanese to New Zealand: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 armour
EDIT: Adding units owned by Japanese to Korea: 2 armour
EDIT: Turning off Edit Mode
1 airfield placed in Solomon Islands
4 bombers placed in Japan
5 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenkiyskiy: 2 mech_infantrys
EDIT: Adding units owned by Russians to Kansu: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 6 armour, 1 fighter and 12 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 6 armour, 1 fighter and 12 mech_infantrys
EDIT: Turning off Edit Mode