Stuck Tojo +18 Allies -VS- dawgoneit Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_41786_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to Yunnan
                1 bomber moved from Queensland to Yunnan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Yunnan
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Yunnan
                        Americans roll dice for 1 bomber in Yunnan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                    Japanese win with no units remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 93 Sea Zone to Tunisia
                1 fighter moved from 93 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from Norway to United Kingdom
                2 transports moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from Western United States to British Columbia
                2 aaGuns and 1 mech_infantry moved from Alaska to British Columbia
                1 armour, 3 artilleries and 4 infantry moved from Midway to 25 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 25 Sea Zone to 33 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Wake Island to Caroline Islands
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Queensland to Caroline Islands

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in Norway
                1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                5 mech_infantrys moved from Burma to Hunan
                2 fighters and 2 tactical_bombers moved from India to Hunan
                4 mech_infantrys moved from Caucasus to Ukraine
                3 fighters moved from Russia to Ukraine
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
                1 bomber moved from Kazakhstan to Suiyuyan

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
                        British roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Hunan, round 2 :  5/9 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Hunan, round 2 :  1/4 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
                Battle in Suiyuyan
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Suiyuyan
                    British win, taking Suiyuyan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Ukraine
                    British attack with 3 fighters and 4 mech_infantrys
                    Germans defend with 3 armour and 1 factory_minor
                        British roll dice for 3 fighters and 4 mech_infantrys in Ukraine, round 2 :  2/7 hits
                        Germans roll dice for 3 armour in Ukraine, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Ukraine
                        British roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British
                3 fighters moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Russia
                1 bomber moved from Suiyuyan to Kazakhstan
                2 mech_infantrys moved from Caucasus to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery moved from Norway to Finland
                1 artillery moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Hunan to Burma
                1 artillery moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                2 mech_infantrys moved from India to Burma
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    triplea_41786_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                        Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Ukraine, round 3 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Poland

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Italians collect 14 PUs; end with 14 PUs

    triplea_41786_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 fighter moved from Queensland to Sumatra
                1 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,4,6,4,2,5,1,6,2,4,5,5
                ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_41786_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 fighter moved from Queensland to Sumatra
                1 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,4,6,4,2,5,1,6,2,4,5,5
                ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    triplea_41786_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                2 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Bryansk to Rostov
                1 bomber and 1 tactical_bomber moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Rostov
                1 bomber and 2 tactical_bombers moved from Bryansk to Vologda
                1 mech_infantry moved from Eastern Poland to Baltic States
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Poland to Baltic States
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Western Germany to France
                1 artillery and 4 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/5 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber and 2 tactical_bombers moved from Vologda to Novgorod
                2 bombers and 1 tactical_bomber moved from Rostov to Novgorod
                3 fighters moved from Northern Italy to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter and 4 infantry placed in Western Germany
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41786_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                3 fighters and 1 tactical_bomber moved from Russia to Vologda
                3 fighters moved from Russia to Rostov
                1 fighter moved from Russia to Vologda
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser in 114 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Vologda
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  5/7 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Rostov to Russia
                4 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Shensi to Hopei
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,6,5,2
                Russians collect 24 PUs (3 lost to blockades); end with 24 PUs

    triplea_41786_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Hunan
                2 bombers moved from Kwangsi to Hunan
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                      Japanese take 6 Sea Zone from Americans
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Korea
                Battle in French Indo China
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking Korea from Russians, taking French Indo China from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry; Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/8 hits
                        Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 :  4/9 hits
                        1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 artillery and 7 infantry remaining. Battle score for attacker is -17
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    British defend with 4 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hunan, round 2 :  2/5 hits
                        Chinese roll dice for 4 mech_infantrys in Hunan, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
                    retreated to Hunan
                    Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Japanese collect 27 PUs (6 lost to blockades); end with 27 PUs

    triplea_41786_Jap10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 22 Sea Zone
                1 bomber moved from Caroline Islands to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from Trans-Jordan to Kazakhstan
                1 fighter moved from Tunisia to Trans-Jordan
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 aaGuns, 1 artillery and 1 mech_infantry moved from British Columbia to Alaska
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 bomber moved from 22 Sea Zone to Caroline Islands
                1 bomber moved from 45 Sea Zone to Caroline Islands
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Norway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 infantry
                EDIT: Adding units owned by Americans to Finland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41786_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                2 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery placed in Hunan
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_41786_Chi10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 22 Sea Zone
                1 bomber moved from Caroline Islands to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from Trans-Jordan to Kazakhstan
                1 fighter moved from Tunisia to Trans-Jordan
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 aaGuns, 1 artillery and 1 mech_infantry moved from British Columbia to Alaska
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 bomber moved from 22 Sea Zone to Caroline Islands
                1 bomber moved from 45 Sea Zone to Caroline Islands
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Norway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 infantry
                EDIT: Adding units owned by Americans to Finland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                2 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery placed in Hunan
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 2 armour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Siam to French Indo China
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Anhwe
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                2 mech_infantrys moved from Kweichow to Anhwe
                1 armour moved from Suiyuyan to Hopei
                1 armour moved from Hopei to Anhwe
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                2 mech_infantrys moved from Caucasus to Ukraine
                3 fighters moved from Russia to Ukraine
                1 bomber moved from Kazakhstan to Ukraine

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour in French Indo China, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Anhwe
                    British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 fighter and 2 infantry
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Anhwe
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 :  3/3 hits
                        Japanese roll dice for 1 fighter in Anhwe, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Battle in Ukraine
                    British attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Ukraine, round 2 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Ukraine to Kazakhstan
                3 fighters moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Russia
                2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Burma to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 mech_infantry moved from Burma to Kweichow
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 mech_infantrys moved from India to Eastern Persia
                2 armour moved from Burma to Kweichow
                1 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Norway to Finland
                2 fighters moved from Norway to Finland
                1 fighter moved from Gibraltar to Norway

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    triplea_41786_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Poland to Karelia

    Combat - Italians
                Battle in Karelia
                    Italians attack with 1 bomber
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Karelia, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in Karelia, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in Karelia, round 4 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 4 :  1/1 hits
                        1 bomber owned by the Italians lost in Karelia
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs

    triplea_41786_Ita10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Sumatra to India

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,3,3,4,1,5,4,5,1,4,3
                ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41786_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Sumatra to India

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,3,3,4,1,5,4,5,1,4,3
                ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41786_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                3 bombers moved from Novgorod to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 bomber moved from Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 infantry and 1 mech_infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 tactical_bomber moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Western Germany to France
                1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Germany
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vyborg, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
                        Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Karelia
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 :  0/5 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Vyborg to Novgorod
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                1 bomber moved from Rostov to Eastern Poland
                2 bombers moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 2.
                3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41786_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Russia to Rostov
                4 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  4/8 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Hopei to Suiyuyan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_41786_Rus11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 34 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 34 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  8/9 hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 33 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  2/6 hits

    triplea_41786_Jap11.tsvg


  • 2 hits sz33.
    ool please

  • '19 '17 '16

    @dawgoneit:

    2 hits sz33.
    ool please

    Battleship, keel
    Carrier, keel
    Carrier
    Destroyer
    Cruiser
    Fighter
    Battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 34 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 34 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  8/9 hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 33 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 33 Sea Zone, round 2 :  3/5 hits
                        1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 33 Sea Zone, round 3 :  0/5 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 :  3/5 hits
                        Americans roll dice for 1 battleship, 1 fighter and 4 transports in 33 Sea Zone, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                        3 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                    Casualties for Japanese: 2 destroyers, 1 fighter and 2 submarines
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
                    Casualties for Japanese: 2 destroyers, 1 fighter and 2 submarines

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from Japan to 34 Sea Zone
                2 bombers moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Japan to Kiangsu

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs

    triplea_41786_Jap11.tsvg

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