@koala I know its a bit late but kept meant to mention an edit on the russian naval units so have added it here. If you disallow then just edit them back but it shouldnt have impacted anything
Stuck Tojo +18 Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Sumatra
1 infantry moved from Alexandria to TobrukPlace Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,4,6,4,2,5,1,6,2,4,5,5
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
2 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bryansk to Rostov
1 bomber and 1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 bomber and 2 tactical_bombers moved from Bryansk to Vologda
1 mech_infantry moved from Eastern Poland to Baltic States
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber and 2 tactical_bombers moved from Vologda to Novgorod
2 bombers and 1 tactical_bomber moved from Rostov to Novgorod
3 fighters moved from Northern Italy to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 fighter and 4 infantry placed in Western Germany
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 5/7 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
4 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Shensi to Hopei
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,6,5,2
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Chahar
1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Anhwe to Hunan
2 bombers moved from Kwangsi to Hunan
2 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Battle in French Indo China
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking Korea from Russians, taking French Indo China from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/8 hits
Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 4/9 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Chinese win with 1 artillery and 7 infantry remaining. Battle score for attacker is -17
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 4 mech_infantrys
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hunan, round 2 : 2/5 hits
Chinese roll dice for 4 mech_infantrys in Hunan, round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
retreated to Hunan
Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to AnhwePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 27 PUs (6 lost to blockades); end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from GermansCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Trans-Jordan to Kazakhstan
1 fighter moved from Tunisia to Trans-Jordan
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 aaGuns, 1 artillery and 1 mech_infantry moved from British Columbia to Alaska
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
1 bomber moved from 45 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 fighters placed in Western United States
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery placed in Hunan
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from GermansCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Trans-Jordan to Kazakhstan
1 fighter moved from Tunisia to Trans-Jordan
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 aaGuns, 1 artillery and 1 mech_infantry moved from British Columbia to Alaska
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
1 bomber moved from 45 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 fighters placed in Western United States
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery placed in Hunan
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 2 armour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 mech_infantrys moved from Kweichow to Anhwe
1 armour moved from Suiyuyan to Hopei
1 armour moved from Hopei to Anhwe
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 mech_infantrys moved from Caucasus to Ukraine
3 fighters moved from Russia to Ukraine
1 bomber moved from Kazakhstan to UkraineCombat - British
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 2/3 hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Anhwe
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 fighter and 2 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Anhwe
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 3/3 hits
Japanese roll dice for 1 fighter in Anhwe, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
British attack with 1 bomber, 3 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Ukraine to Kazakhstan
3 fighters moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Burma to Kweichow
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from Burma to Kweichow
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 fighter moved from Gibraltar to NorwayPlace Units - British
1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Poland to KareliaCombat - Italians
Battle in Karelia
Italians attack with 1 bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber in Karelia, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Karelia, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Karelia, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Karelia, round 4 : 1/1 hits
1 bomber owned by the Italians lost in Karelia
Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 54 Sea Zone from Japanese
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,3,3,4,1,5,4,5,1,4,3
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 54 Sea Zone from Japanese
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,5,6,3,3,4,1,5,4,5,1,4,3
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
3 bombers moved from Novgorod to Ukraine
1 infantry moved from Bryansk to Ukraine
1 bomber moved from Ukraine to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 infantry and 1 mech_infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 infantry moved from Western Germany to France
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Vyborg
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vyborg, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Karelia
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 bomber moved from Rostov to Eastern Poland
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
3 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Russia to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/8 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Hopei to Suiyuyan
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 8/9 hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 33 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 2/6 hits -
2 hits sz33.
ool please -
2 hits sz33.
ool pleaseBattleship, keel
Carrier, keel
Carrier
Destroyer
Cruiser
Fighter
Battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 8/9 hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 33 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 33 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 33 Sea Zone, round 3 : 0/5 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 1 battleship, 1 fighter and 4 transports in 33 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
3 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Casualties for Japanese: 2 destroyers, 1 fighter and 2 submarines
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Casualties for Japanese: 2 destroyers, 1 fighter and 2 submarinesNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Japan to 34 Sea Zone
2 bombers moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
2 tactical_bombers moved from Japan to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
2 bombers moved from Caroline Islands to Korea
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Vyborg
3 fighters and 1 tactical_bomber moved from Norway to Vyborg
1 fighter moved from Norway to Karelia
1 bomber moved from United Kingdom to KareliaCombat - Americans
Battle in Korea
Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Korea, round 2 : 3/5 hits
Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Karelia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 3/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vyborg, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Vyborg to Finland
1 fighter moved from Karelia to Finland
1 bomber moved from Karelia to Norway
2 armour and 1 mech_infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Norway
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Gibraltar to Norway
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Soviet Far East
3 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Korea to Siberia
1 fighter moved from Kazakhstan to Russia
1 artillery moved from Alaska to British ColumbiaPlace Units - Americans
1 carrier, 4 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 armour and 2 mech_infantrys placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kwangsi
1 artillery and 5 infantry moved from Yunnan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 0/6 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 3 : 0/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 : 1/4 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 4 : 3/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 : 1/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 5 : 2/7 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 4 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Amur to Korea
2 bombers moved from Caroline Islands to Korea
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Vyborg
3 fighters and 1 tactical_bomber moved from Norway to Vyborg
1 fighter moved from Norway to Karelia
1 bomber moved from United Kingdom to KareliaCombat - Americans
Battle in Korea
Americans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Korea, round 2 : 3/5 hits
Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Karelia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 3/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vyborg, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Vyborg to Finland
1 fighter moved from Karelia to Finland
1 bomber moved from Karelia to Norway
2 armour and 1 mech_infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Norway
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Gibraltar to Norway
1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Soviet Far East
3 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Korea to Siberia
1 fighter moved from Kazakhstan to Russia
1 artillery moved from Alaska to British ColumbiaPlace Units - Americans
1 carrier, 4 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 armour and 2 mech_infantrys placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Kwangsi
1 artillery and 5 infantry moved from Yunnan to Kwangsi
1 artillery moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 0/6 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 3 : 0/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 : 1/4 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 6 infantry in Kwangsi, round 4 : 3/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 : 1/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 5 : 2/7 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 4 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 armour and 2 mech_infantrys moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 mech_infantry moved from Russia to Belarus
3 mech_infantrys moved from Caucasus to Ukraine
1 bomber moved from Kazakhstan to Ukraine
1 fighter moved from Russia to Ukraine
2 fighters moved from Russia to Belarus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Anhwe
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe
1 armour owned by the British retreated to Kweichow
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Ukraine
British attack with 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Belarus
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 mech_infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belarus
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 bomber moved from Ukraine to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 armour moved from Kazakhstan to Russia
3 armour moved from Caucasus to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 armour moved from Kweichow to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Kwangsi
1 infantry moved from Shan State to French Indo China
3 artilleries and 5 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Norway to Finland
1 armour and 2 mech_infantrys moved from Kazakhstan to Vologda
1 destroyer and 1 transport moved from 39 Sea Zone to 38 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 artillery placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 13 PUs (3 lost to blockades); end with 14 PUs