@dawgoneit thank you, go Ruskies
BM3 axis-dominion (Axis+3) vs Karl7 (Allies)
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uuf, I think the allies are stymied.
Any suggestions? :lol:
I guess I could let somethings hang out for you to take a shot at them and hope for some luck… wouldn’t be the first time! :-P
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uuf, I think the allies are stymied.
Any suggestions? :lol:
I guess I could let somethings hang out for you to take a shot at them and hope for some luck… wouldn’t be the first time! :-P
Yah not easy situation for allies. Up to you whether you wish to continue on trying.
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uuf, I think the allies are stymied.
Any suggestions? :lol:
I guess I could let somethings hang out for you to take a shot at them and hope for some luck… wouldn’t be the first time! :-P
Yah not easy situation for allies. Up to you whether you wish to continue on trying.
Ok, I’ve got a plan. I may blow up in my face… but hey, what are these games for!
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That’s the spirit! Kill on!
uuf, I think the allies are stymied.
Any suggestions? :lol:
I guess I could let somethings hang out for you to take a shot at them and hope for some luck… wouldn’t be the first time! :-P
Yah not easy situation for allies. Up to you whether you wish to continue on trying.
Ok, I’ve got a plan. I may blow up in my face… but hey, what are these games for!
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ok, I am back.
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whoops forgot to hit your ss there off S. Aus… if ok, I will do here
A: 1dd, 1bomb.
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (4)
D
Rolls: 1@1; Total Hits: 01@1: (2)
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also forgot to hit the ss of midway… Just got back from dinner… :-P
A: 1dd, 2ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (4, 1)
D
Rolls: 1@1; Total Hits: 01@1: (3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Marshall Islands
Battle in Marianas
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
4 carriers, 2 destroyers, 7 fighters and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to New Zealand
1 armour moved from Cyprus to 99 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to TobrukPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUsPurchase Units - British
British buy 3 armour, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 bomber moved from India to Northwest Persia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete
3 fighters moved from Cyprus to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Crete
3 fighters moved from 99 Sea Zone to CreteCombat - British
Battle in Crete
British attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Crete, round 2 : 3/8 hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Crete to 96 Sea Zone
1 fighter moved from Crete to 96 Sea Zone
1 fighter moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 battleship, 1 carrier, 4 cruisers, 1 destroyer and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Crete to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to Iraq
1 armour moved from Libya to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Egypt
3 infantry placed in Persia
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Rostov to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 armour, 1 artillery and 5 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Greece to Romania
1 fighter moved from Greece to Caucasus
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 aaGun and 7 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to CaucasusPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,3,4
Italians collect 6 PUs (5 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 2 mech_infantrys
EDIT: Adding units owned by Americans to New South Wales: 1 artillery and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 3 infantry, 2 marines, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Smolensk to Russia
4 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
3 bombers moved from Southern Italy to Sicily
1 fighter moved from Greece to Sicily
1 tactical_bomber moved from Greece to Sicily
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 bomber moved from French Indo China to 34 Sea ZoneCombat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sicily
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Sicily, round 2 : 3/5 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sicily
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 4/8 hits, 4.00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 4 artilleries and 6 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 4 artilleries and 6 infantry in Russia, round 2 : 2/10 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 4 artilleries and 4 infantry in Russia, round 3 : 3/8 hits, 2.67 expected hits
Russians roll dice for 4 infantry in Russia, round 3 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 4 artilleries and 2 infantry in Russia, round 4 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Sicily to Southern Italy
3 bombers moved from Sicily to Southern Italy
2 bombers moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
10 artilleries moved from Bryansk to Tambov
14 infantry moved from Bryansk to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Bulgaria
3 armour and 2 mech_infantrys moved from Ukraine to Tambov
26 mech_infantrys moved from Bryansk to Tambov
8 armour moved from Bryansk to Tambov
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Bryansk to Tambov
1 fighter moved from Greece to Western Germany
2 mech_infantrys moved from Rostov to Tambov
1 armour and 4 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from 34 Sea Zone to French Indo China
1 tactical_bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Southern Italy
4 bombers moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Ukraine to Rostov
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Volgograd to Rostov
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Norway to Karelia
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
4 fighters and 2 tactical_bombers moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Norway to Finland
1 mech_infantry moved from Rostov to TambovPlace Units - Germans
1 carrier, 2 submarines and 1 transport placed in 112 Sea Zone
2 marines placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 armour and 1 artillery placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,5,6
Germans collect 65 PUs (4 lost to blockades); end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUsCombat Hit Differential Summary :
Germans : -0.83
British : 0.33
Americans : -0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour and 1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 armour moved from Novosibirsk to Urals
1 armour moved from Urals to Evenkiyskiy
1 infantry moved from Urals to Evenkiyskiy
1 armour and 4 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
2 artilleries and 2 infantry moved from Samara to Volgograd
1 armour and 4 infantry moved from Novosibirsk to Kazakhstan
3 armour, 12 artilleries and 37 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 4 armour, 12 artilleries and 41 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 12 artilleries and 41 infantry in Kazakhstan, round 2 : 18/57 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 4 armour, 12 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Kansu, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 3/4 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Yenisey
Russians roll dice for 1 armour in Yenisey, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 armour in Yenisey, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Siberia to Sakha
3 aaGuns moved from Samara to Kazakhstan
1 aaGun moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Persia to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Philippines to Paulau Island
1 fighter moved from Guam to Paulau Island
1 armour moved from Hunan to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from Shan State to Burma
1 fighter moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Shan State, round 2 : 3/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 bomber moved from Java to Philippines
1 bomber moved from Burma to French Indo China
3 marines moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 marines, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Japan to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Chahar to KweichowPlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 harbour placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 infantry placed in Kiangsu
1 artillery placed in French Indo China
2 fighters and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : -0.67
Japanese : 0.83 -
I have no understanding how Japan can be this strong! :x
ha, ha, there is a lot of game left, but its going to be all down the drain after this. No need to go on.
GG
I’ll post.
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I have no understanding how Japan can be this strong! :x
ha, ha, there is a lot of game left, but its going to be all down the drain after this. No need to go on.
GG
I’ll post.
haha yah that’s usually how I feel about Adam’s Japan! tho you have managed to humble it in your current game with him (BUT not without cost!)
yah GG as always, GOOD KILL!