bid:
subs in 91 and 106. fig in Scotland, Fig in Russia, inf in Yunnan, mech in India, inf in burma, inf in szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to 21 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Marshall Islands
Battle in 21 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters in 21 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from New South Wales to Queensland
4 fighters moved from 21 Sea Zone to Guam
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Gibraltar to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
2 fighters moved from Novgorod to Vologda
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Vologda
1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
28 artilleries and 51 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Belarus
7 armour and 2 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Belarus
1 tactical_bomber moved from Rostov to Sikang
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 artilleries and 11 infantry moved from Western Germany to France
14 infantry moved from Normandy Bordeaux to France
2 bombers moved from Western Germany to Germany
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Belarus
Combat - Germans
Battle in Vologda
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Belarus to Bryansk
3 fighters and 2 tactical_bombers moved from Vologda to Sikang
1 fighter moved from Archangel to Sikang
2 fighters and 2 tactical_bombers moved from Archangel to Belarus
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Normandy Bordeaux to France
1 mech_infantry moved from Ukraine to Bryansk
Place Units - Germans
3 armour placed in Ukraine
1 bomber placed in Germany
3 artilleries placed in France
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Norway
1 fighter moved from Russia to Syria
2 aaGuns, 1 armour, 20 artilleries, 74 infantry and 2 mech_infantrys moved from Russia to Samara
1 aaGun and 3 infantry moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 aaGun, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Yunnan to Szechwan
2 bombers and 1 tactical_bomber moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 battleship, 1 cruiser and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
5 fighters moved from French Indo China to Szechwan
1 fighter moved from India to Szechwan
1 artillery and 4 infantry moved from Kazakhstan to Sikang
3 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 infantry moved from French Indo China to Yunnan
7 carriers moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/7 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 6 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 6 fighters and 3 infantry in Szechwan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 tactical_bomber moved from Suiyuyan to Chahar
2 bombers moved from Suiyuyan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
6 fighters moved from Szechwan to French Indo China
3 fighters moved from French Indo China to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Union of South Africa
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 54 Sea Zone to 37 Sea Zone
8 fighters moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in 37 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters in 37 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 37 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
8 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 bomber moved from Queensland to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery moved from Algeria to Morocco
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 marine moved from Norway to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
3 transports moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
Place Units - Americans
1 factory_minor placed in Finland
1 factory_minor placed in Denmark
1 armour and 2 infantry placed in Norway
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Denmark to Western Germany
British take Western Germany from Germans
1 bomber and 2 fighters moved from Denmark to Germany
Combat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Germany to Denmark
1 bomber moved from Germany to Denmark
1 fighter moved from Norway to Denmark
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 aaGun and 2 infantry moved from Norway to Finland
7 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Egypt to Belgian Congo
8 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Syria
1 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Norway to Finland
1 infantry moved from Syria to Iraq
Place Units - British
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Not sure where to go from here. Lots of progress against Russia and still no closer to victory. USA is a monster on the cusp of global domination. Great game so far! Move coming soon.
I could say the same, just replace Russia by Japan!
Definitely an awesome game!
I can second that. Kudos to Zhukov to keep the Axis alive at this stage after the horrible losses to take India. Your Axis are more than fierce, I admit, i did not expect the Axis to keep the game competitive, especially as Germans did not make super fast progress early against Russia.
This brings Axis strategy to a new level.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Persia
2 fighters moved from Caucasus to Persia
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Sikang to Szechwan
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Romania to Ukraine
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Western Germany, round 2 : 2/6 hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 bomber and 2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
Italians collect 29 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
1 fighter moved from Norway to Denmark
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 5x factory_major; Remaining resources: 52 PUs;
Germans buy 13 artilleries; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 25 infantry moved from France to Western Germany
11 infantry moved from Germany to Western Germany
1 bomber moved from Germany to Finland
4 fighters and 3 tactical_bombers moved from Sikang to Persia
1 fighter moved from Ukraine to Southern Italy
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
7 armour moved from Bryansk to Caucasus
5 mech_infantrys moved from Belarus to Russia
2 armour, 28 artilleries, 52 infantry and 11 mech_infantrys moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Belarus to Caucasus
1 mech_infantry moved from Archangel to Russia
3 bombers moved from Germany to Western Germany
Combat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in Russia
Germans attack with 2 armour, 28 artilleries, 52 infantry and 17 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Germans roll dice for 2 armour, 28 artilleries, 52 infantry and 17 mech_infantrys in Russia, round 2 : 31/99 hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Russia, round 2 : 2/6 hits
5 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 28 artilleries, 50 infantry and 17 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 bomber moved from Finland to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 artilleries placed in France
3 artilleries placed in Western Germany
7 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 51 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
4 infantry moved from Siberia to Soviet Far East
Combat - Russians
Battle in Soviet Far East
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Soviet Far East, round 2 : 1/4 hits
Germans roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Soviet Far East
Russians win, taking Soviet Far East from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Siberia to Soviet Far East
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns, 20 artilleries, 75 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Norway to Denmark
1 fighter moved from Syria to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Burma to India
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
6 infantry moved from Yunnan to Szechwan
1 artillery, 4 infantry and 2 mech_infantrys moved from Sikang to Szechwan
2 bombers moved from Sikang to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter moved from French Indo China to Szechwan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 3 submarines and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 58 Sea Zone to 39 Sea Zone
5 fighters moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
4 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
8 carriers moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 37 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 1/6 hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters moved from 6 Sea Zone to Japan
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
6 fighters moved from 37 Sea Zone to French Indo China
1 aaGun moved from Hunan to Yunnan
2 artilleries moved from 39 Sea Zone to India
2 bombers moved from Suiyuyan to French Indo China
1 tactical_bomber moved from Suiyuyan to Szechwan
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Union of South Africa
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 107 PUs;
Americans buy 2 airfields, 3 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 37 Sea Zone
Scramble and kamis in 6?
Wow, both Moscow and India are down in BM and after that G1?
But factories in Denmark and Finland? Crazy stuff.
There could have been a 4th in Iraq, but Zhukov decided otherwise.
roll 1 kami on the dd, no scramble. 2 air bases, hmmmm.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Japanese
1 fighter moved from Syria to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
5 fighters moved from Denmark to 97 Sea Zone
1 bomber moved from Denmark to Germany