@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Any scrambling to 111?
none, ty
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
1 fighter and 1 tactical_bomber moved from Finland to Nenetsia
7 armour moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour and 4 mech_infantrys moved from Kazakhstan to Rostov
4 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
9 artilleries, 24 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 armour, 19 artilleries and 26 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 infantry moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Nenetsia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 4 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Bryansk : 0/3 hits
Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 6/12 hits
Russians roll dice for 1 aaGun and 5 infantry in Bryansk, round 2 : 3/5 hits
5 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Ukraine to Rostov
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 infantry placed in Germany
1 artillery placed in Western Germany
2 infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Post bugged, and when I tried to save it didn’t work.
Lost 3 inf in Manchuria, and nothing in Bryansk.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Chinese to Japanese
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Removing units owned by Russians from Amur: 3 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Germans
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Amur to Siberia
Russians take Siberia from Germans
1 infantry moved from Amur to Sakha
Russians take Sakha from Germans
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun, 1 armour, 20 artilleries and 52 infantry moved from Smolensk to Russia
1 aaGun and 3 infantry moved from Vologda to Russia
1 infantry moved from Urals to Vologda
1 aaGun and 1 infantry moved from Amur to Korea
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
And Manchuria wasn’t taken.
Test summary from TripleA, engine version: 1.9, time: 8:56:24 PM
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Rhodesia
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 4 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Szechwan
3 fighters moved from French Indo China to Szechwan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to French Indo China
2 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Yunnan to Hunan
5 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Korea
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 3 transports
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Korea
Japanese attack with 7 infantry
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 7 infantry in Korea, round 2 : 1/7 hits
Russians roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits
1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 7 infantry in Korea, round 3 : 1/7 hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese winJapanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser and 3 transports remaining, taking Korea from Russians with 6 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Szechwan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Szechwan, round 3 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
7 carriers, 1 destroyer and 3 submarines moved from 36 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from Szechwan to India
1 bomber and 2 fighters moved from Szechwan to French Indo China
6 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 infantry
EDIT: Adding units owned by Japanese to Burma: 3 infantry
EDIT: Turning off Edit Mode
2 infantry placed in India
3 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
2 infantry placed in Japan
2 infantry placed in Union of South Africa
Japanese undo move 6.
1 infantry placed in Union of South Africa
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 1 harbour, 3 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Norway to Finland
Americans take Finland from Italians
1 armour moved from Finland to Norway
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Egypt to Alexandria
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
5 fighters moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 19 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 20 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alexandria
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 1/9 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/7 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/3 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
2 mech_infantrys moved from Tobruk to Egypt
1 destroyer and 1 submarine moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
2 aaGuns, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
1 marine moved from Norway to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Algeria
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Wake Island to Guam
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Caroline Islands to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Alexandria to Syria
Place Units - Americans
1 harbour and 1 marine placed in Norway
2 fighters placed in 112 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 armour and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Syria: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 fighter and 2 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Japanese
1 bomber moved from Egypt to Western Germany
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to Denmark
2 marines moved from Norway to 112 Sea Zone
2 marines moved from 112 Sea Zone to Denmark
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Egypt to Syria
1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Egypt to Anglo Egyptian Sudan
8 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Norway to Denmark
1 fighter moved from Norway to Denmark
Place Units - British
1 airfield placed in Syria
2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Northern Italy to Romania
6 infantry moved from Western Germany to Germany
2 artilleries and 8 infantry moved from Normandy Bordeaux to France
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northwest Persia to Caucasus
1 infantry and 3 marines moved from Northwest Persia to Persia
1 infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 artillery and 2 infantry moved from Kazakhstan to Sikang
Italians take Sikang from Chinese
1 infantry moved from Novosibirsk to Kansu
Italians take Kansu from Chinese
2 fighters moved from Volgograd to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Novgorod to Archangel
1 bomber and 1 fighter moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Archangel
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Archangel to Germany
2 fighters moved from Bryansk to Caucasus
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5,5
Italians collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to 21 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Marshall Islands
Battle in 21 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters in 21 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from New South Wales to Queensland
4 fighters moved from 21 Sea Zone to Guam
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Gibraltar to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
2 fighters moved from Novgorod to Vologda
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Vologda
1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
28 artilleries and 51 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Belarus
7 armour and 2 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Belarus
1 tactical_bomber moved from Rostov to Sikang
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 artilleries and 11 infantry moved from Western Germany to France
14 infantry moved from Normandy Bordeaux to France
2 bombers moved from Western Germany to Germany
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Belarus
Combat - Germans
Battle in Vologda
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Belarus to Bryansk
3 fighters and 2 tactical_bombers moved from Vologda to Sikang
1 fighter moved from Archangel to Sikang
2 fighters and 2 tactical_bombers moved from Archangel to Belarus
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Normandy Bordeaux to France
1 mech_infantry moved from Ukraine to Bryansk
Place Units - Germans
3 armour placed in Ukraine
1 bomber placed in Germany
3 artilleries placed in France
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Norway
1 fighter moved from Russia to Syria
2 aaGuns, 1 armour, 20 artilleries, 74 infantry and 2 mech_infantrys moved from Russia to Samara
1 aaGun and 3 infantry moved from Amur to Siberia
1 infantry moved from Sakha to Buryatia
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 aaGun, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Yunnan to Szechwan
2 bombers and 1 tactical_bomber moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
1 battleship, 1 cruiser and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
5 fighters moved from French Indo China to Szechwan
1 fighter moved from India to Szechwan
1 artillery and 4 infantry moved from Kazakhstan to Sikang
3 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 infantry moved from French Indo China to Yunnan
7 carriers moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/7 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 6 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 6 fighters and 3 infantry in Szechwan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 tactical_bomber moved from Suiyuyan to Chahar
2 bombers moved from Suiyuyan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
6 fighters moved from Szechwan to French Indo China
3 fighters moved from French Indo China to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Union of South Africa
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 54 Sea Zone to 37 Sea Zone
8 fighters moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in 37 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters in 37 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 37 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
8 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 bomber moved from Queensland to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery moved from Algeria to Morocco
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 marine moved from Norway to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
3 transports moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
Place Units - Americans
1 factory_minor placed in Finland
1 factory_minor placed in Denmark
1 armour and 2 infantry placed in Norway
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Denmark to Western Germany
British take Western Germany from Germans
1 bomber and 2 fighters moved from Denmark to Germany
Combat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Germany to Denmark
1 bomber moved from Germany to Denmark
1 fighter moved from Norway to Denmark
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 aaGun and 2 infantry moved from Norway to Finland
7 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Egypt to Belgian Congo
8 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Syria
1 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Norway to Finland
1 infantry moved from Syria to Iraq
Place Units - British
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Not sure where to go from here. Lots of progress against Russia and still no closer to victory. USA is a monster on the cusp of global domination. Great game so far! Move coming soon.
I could say the same, just replace Russia by Japan!
Definitely an awesome game!
I can second that. Kudos to Zhukov to keep the Axis alive at this stage after the horrible losses to take India. Your Axis are more than fierce, I admit, i did not expect the Axis to keep the game competitive, especially as Germans did not make super fast progress early against Russia.
This brings Axis strategy to a new level.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Germany to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Persia
2 fighters moved from Caucasus to Persia
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Sikang to Szechwan
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Romania to Ukraine
Combat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Western Germany, round 2 : 2/6 hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 bomber and 2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5
Italians collect 29 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
1 fighter moved from Norway to Denmark
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 5x factory_major; Remaining resources: 52 PUs;
Germans buy 13 artilleries; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 25 infantry moved from France to Western Germany
11 infantry moved from Germany to Western Germany
1 bomber moved from Germany to Finland
4 fighters and 3 tactical_bombers moved from Sikang to Persia
1 fighter moved from Ukraine to Southern Italy
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
7 armour moved from Bryansk to Caucasus
5 mech_infantrys moved from Belarus to Russia
2 armour, 28 artilleries, 52 infantry and 11 mech_infantrys moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Belarus to Caucasus
1 mech_infantry moved from Archangel to Russia
3 bombers moved from Germany to Western Germany
Combat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in Russia
Germans attack with 2 armour, 28 artilleries, 52 infantry and 17 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Germans roll dice for 2 armour, 28 artilleries, 52 infantry and 17 mech_infantrys in Russia, round 2 : 31/99 hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Russia, round 2 : 2/6 hits
5 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 28 artilleries, 50 infantry and 17 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 bomber moved from Finland to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 artilleries placed in France
3 artilleries placed in Western Germany
7 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 51 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
4 infantry moved from Siberia to Soviet Far East
Combat - Russians
Battle in Soviet Far East
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Soviet Far East, round 2 : 1/4 hits
Germans roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Soviet Far East
Russians win, taking Soviet Far East from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Siberia to Soviet Far East
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns, 20 artilleries, 75 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Norway to Denmark
1 fighter moved from Syria to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Turn Complete - Russians