Dawgoneit (allies) -vs- War Ghost (axis) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 mech_infantry moved from Eastern United States to Quebec
                1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Central United States to Midway
                1 fighter and 2 tactical_bombers moved from Western United States to Midway
                2 bombers moved from Midway to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                2 fighters moved from Midway to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41582.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_41582.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 mech_infantry moved from Eastern United States to Quebec
                1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Central United States to Midway
                1 fighter and 2 tactical_bombers moved from Western United States to Midway
                2 bombers moved from Midway to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                2 fighters moved from Midway to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Morocco to United Kingdom
                1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                3 infantry moved from Persia to Eastern Persia
                1 armour and 1 artillery moved from Iraq to Syria
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Burma
                2 infantry moved from Burma to India
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                1 bomber moved from Morocco to Malta
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Malta

    Combat - British
                Battle in Syria
                    British attack with 1 armour and 1 artillery
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour and 1 artillery in Syria, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Syria
                        British roll dice for 1 armour in Syria, round 3 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        British roll dice for 1 armour in Syria, round 4 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 4 :  1/1 hits
                        1 armour owned by the British lost in Syria
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - British

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_41582.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Greece
                2 armour, 1 artillery and 4 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 0/7 hits, 1.83 expected hits
                        British roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 3 : 1/5 hits, 1.50 expected hits
                        British roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 4 : 0/5 hits, 1.50 expected hits
                        British roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 5 : 0/4 hits, 1.33 expected hits
                        British roll dice for 1 mech_infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 6 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 mech_infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 fighter and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 3/3 hits, 1.33 expected hits
                        French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
                        1 infantry owned by the French and 1 fighter owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter and 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Greece, round 2 : 0/8 hits, 2.67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 1/7 hits, 2.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits
                        1 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 artillery and 1 fighter in Greece, round 4 : 0/4 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits, 1.00 expected hits
                        Italians roll dice for 2 armour, 1 artillery and 1 fighter in Greece, round 5 : 1/4 hits, 1.83 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 5 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 1 fighter in Greece, round 6 : 2/3 hits, 1.50 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 6 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour, 1 artillery and 4 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Morocco to Gibraltar

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -10.17
        British : 0.67
        French : -1.00
        Neutral_Allies : 0.67

    triplea_41582.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_41582.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41582.0_Fre3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                7 artilleries moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                2 marines moved from Western Germany to 112 Sea Zone
                8 armour, 8 infantry and 1 marine moved from Scotland to United Kingdom
                1 bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                3 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
                8 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 8 infantry, 2 marines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 artilleries, 8 infantry and 2 marines moved from 110 Sea Zone to United Kingdom

    triplea_41582.0_Ger4.tsvg


  • Scramble orders in the channel?


  • none


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                7 artilleries moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                2 marines moved from Western Germany to 112 Sea Zone
                8 armour, 8 infantry and 1 marine moved from Scotland to United Kingdom
                1 bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                3 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
                8 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 8 infantry, 2 marines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 artilleries, 8 infantry and 2 marines moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 8 armour, 8 artilleries, 4 fighters, 16 infantry, 3 marines and 3 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 25 infantry; French defend with 2 infantry
                        AA fire in United Kingdom : 2/7 hits, 1.17 expected hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits, 1.00 expected hits
                        Germans roll dice for 8 armour, 8 artilleries, 3 fighters, 16 infantry, 3 marines and 2 tactical_bombers in United Kingdom, round 2 : 11/40 hits, 14.33 expected hits
                        British roll dice for 5 aaGuns, 3 fighters and 27 infantry in United Kingdom, round 2 : 11/30 hits, 11.00 expected hits
                        5 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 8 armour, 8 artilleries, 3 fighters, 5 infantry, 3 marines and 2 tactical_bombers in United Kingdom, round 3 : 10/29 hits, 12.00 expected hits
                        British roll dice for 3 fighters and 21 infantry in United Kingdom, round 3 : 7/24 hits, 9.00 expected hits
                        5 infantry owned by the Germans, 10 infantry owned by the British and 2 marines owned by the Germans lost in United Kingdom
                        Germans roll dice for 8 armour, 8 artilleries, 3 fighters, 1 marine and 2 tactical_bombers in United Kingdom, round 4 : 10/22 hits, 9.67 expected hits
                        British roll dice for 3 fighters and 11 infantry in United Kingdom, round 4 : 5/14 hits, 5.67 expected hits
                        4 artilleries owned by the Germans, 10 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
                        Germans roll dice for 8 armour, 4 artilleries, 3 fighters and 2 tactical_bombers in United Kingdom, round 5 : 7/17 hits, 8.17 expected hits
                        British roll dice for 3 fighters and 1 infantry in United Kingdom, round 5 : 3/4 hits, 2.33 expected hits
                        3 artilleries owned by the Germans, 1 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
                    Germans captures 34PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 8 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 7 artilleries, 1 fighter, 16 infantry, 3 marines and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 3 fighters and 25 infantry
                    Casualties for French: 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux
                2 aaGuns moved from Western Germany to Germany
                1 infantry moved from Slovakia Hungary to Poland
                2 aaGuns and 18 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Germany to Yugoslavia

    Place Units - Germans
                1 destroyer and 1 submarine placed in 105 Sea Zone
                3 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                Germans collect 49 PUs; end with 83 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Germans : -7.17
        British : -2.00
        AA fire in United Kingdom : : 0.83

    triplea_41582.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                1 artillery and 3 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                3 artilleries moved from Novgorod to Baltic States
                2 infantry moved from Baltic States to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Romania
                1 fighter moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Poland
                4 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                4 infantry moved from Bryansk to Western Ukraine
                3 artilleries and 6 infantry moved from Baltic States to Eastern Poland
                4 infantry moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 105 Sea Zone
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Ukraine
                1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs

    triplea_41582.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                2 artilleries and 7 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo China to Siam
                1 infantry moved from French Indo China to Shan State
                3 fighters and 1 tactical_bomber moved from Yunnan to Siam
                3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                2 bombers moved from Yunnan to India
                2 infantry moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 37 Sea Zone to Malaya
                3 artilleries and 6 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Shantung to Manchuria
                1 artillery, 9 infantry and 1 mech_infantry moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Siam
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries and 7 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 7 infantry in Burma, round 2 : 2/9 hits, 2.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 6 infantry
                    British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from India to Yunnan
                2 tactical_bombers moved from Hunan to Yunnan
                3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                3 fighters and 1 tactical_bomber moved from Siam to Yunnan
                1 artillery moved from 19 Sea Zone to Manchuria
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        UK_Pacific : -1.67
        AA fire in India : : -0.33
        Japanese : 0.33

    triplea_41582.0_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
                3 bombers moved from Midway to 19 Sea Zone
                2 fighters moved from 8 Sea Zone to 7 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
                2 fighters moved from Western United States to 5 Sea Zone
                4 fighters and 3 tactical_bombers moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                2 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 armour, 2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    triplea_41582.0_Ame4.tsvg


  • scramble in sz6?


  • Nope.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
                3 bombers moved from Midway to 19 Sea Zone
                2 fighters moved from 8 Sea Zone to 7 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
                2 fighters moved from Western United States to 5 Sea Zone
                4 fighters and 3 tactical_bombers moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                2 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 armour, 2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 4 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 3 bombers in 19 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 bombers in 19 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Americans: 3 bombers
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Amur
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Amur

    Place Units - Americans
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41582.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 19 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_41582.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
                3 bombers moved from Midway to 19 Sea Zone
                2 fighters moved from 8 Sea Zone to 7 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
                2 fighters moved from Western United States to 5 Sea Zone
                4 fighters and 3 tactical_bombers moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                2 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 armour, 2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 4 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  5/9 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 3 bombers in 19 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 2 bombers in 19 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Americans: 3 bombers
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Amur
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Amur

    Place Units - Americans
                1 battleship, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 19 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Iraq
                1 bomber moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from West India to India
                3 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 artillery and 3 infantry moved from 79 Sea Zone to West India

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41582.0_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 97 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 bomber moved from Gibraltar to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        French : -0.33

    triplea_41582.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41582.0_ANZ4.tsvg

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