and yes we’re currently negotiating a 4th game, but this time with some small tweaks we’d like to try out that might make it a bit more interesting and different.
18L Shin Ji(Axis+9) vs Giallo
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@Shin:
hang on
you built a BATTLESHIP
with INDIA?
We need some Renewals in the game :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 94 Sea Zone
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in 94 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Southern Italy
1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 3 infantry moved from Northern Italy to France
2 aaGuns and 3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -0.50
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 3 aaGuns
EDIT: Adding units owned by British to Hunan: 3 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from New Zealand to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
3 bombers moved from Bryansk to Tambov
1 armour and 4 infantry moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour, 2 artilleries and 6 infantry moved from Rostov to Bryansk
7 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from France to Western Germany
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to Holland Belgium
4 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Holland Belgium
Germans attack with 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 4.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Tambov to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 fighters moved from Holland Belgium to Western Germany
3 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 carriers, 1 destroyer and 2 fighters placed in 112 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -1.17
British : -0.33
Russians : 0.67
AA fire in United Kingdom : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangtung
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangtung
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
5 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
1 aaGun and 5 infantry moved from Shensi to Suiyuyan
1 aaGun and 12 infantry moved from Tsagaan Olom to Suiyuyan
2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
1 infantry moved from Russia to Tambov
2 aaGuns, 6 artilleries and 45 infantry moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangtung
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangtung
Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
5 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
1 aaGun and 5 infantry moved from Shensi to Suiyuyan
1 aaGun and 12 infantry moved from Tsagaan Olom to Suiyuyan
2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
1 infantry moved from Russia to Tambov
2 aaGuns, 6 artilleries and 45 infantry moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsi to 17 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
2 armour and 1 artillery moved from Kiangsi to Anhwe
3 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 artilleries and 5 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
UK_Pacific defend with 1 harbour; Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 aaGun moved from Chahar to Anhwe
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 17 Sea Zone to Japan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 45 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
3 armour placed in Shantung
3 armour placed in Manchuria
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : 0.17
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsi to 17 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
2 armour and 1 artillery moved from Kiangsi to Anhwe
3 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 artilleries and 5 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
UK_Pacific defend with 1 harbour; Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 aaGun moved from Chahar to Anhwe
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 17 Sea Zone to Japan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 45 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
3 armour placed in Shantung
3 armour placed in Manchuria
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 armour
EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to Egypt: 1 armour
EDIT: Changing PUs for Germans from 77 to 82
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : 0.17
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 bombers, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Gibraltar to Algeria
1 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/6 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Algeria to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 airfield, 2 armour and 1 mech_infantry placed in Normandy Bordeaux
Americans undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 armour, 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Holland Belgium: 2 armour, 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
2 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 37 Sea Zone from Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Yunnan to Sikang
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Iraq to Syria
British take Syria from ItaliansCombat - British
Battle in SumatraNon Combat Move - British
3 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Eire to Scotland
1 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to India
1 bomber moved from United Kingdom to French Equatorial Africa
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 bomber moved from Persia to IraqPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,3,4
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,6,4,4,3,4,2,6,6,2,2,6,2,6,5,1,2,6,5,4,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
2 fighters moved from Southern France to Western Germany
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : -0.67
British : -1.00
Americans : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
2 fighters moved from Southern France to Western Germany
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 battleship, 2 cruisers, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.67
British : -1.00
Americans : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
5 artilleries and 6 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys moved from Bryansk to TambovCombat - Germans
Battle in Russia
Germans attack with 5 artilleries and 7 infantry
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 5/12 hits, 3.67 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2.67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 3/11 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 8 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys in Tambov, round 2 : 16/57 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 8 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Germans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 6.67 expected hitsCombat Hit Differential Summary :
Germans : -0.50
Russians : -2.33 -
5 hits in Normandy. Where would you like them?
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max def
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
5 artilleries and 6 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys moved from Bryansk to TambovCombat - Germans
Battle in Russia
Germans attack with 5 artilleries and 7 infantry
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 5/12 hits, 3.67 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2.67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 3/11 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 8 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys in Tambov, round 2 : 16/57 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 8 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Germans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 6.67 expected hits
Americans roll dice for 2 armour, 1 bomber, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 5.83 expected hits
1 tactical_bomber owned by the Americans, 4 fighters owned by the Germans, 2 armour owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits, 4.67 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/6 hits, 3.83 expected hits
1 tactical_bomber owned by the Americans, 3 bombers owned by the Germans, 4 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 fighters in Normandy Bordeaux, round 4 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 3 bombers, 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 armour, 1 bomber, 5 fighters, 1 mech_infantry and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
4 fighters moved from Normandy Bordeaux to Western Germany
2 aaGuns and 2 infantry moved from Germany to Western Germany
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns moved from Bryansk to TambovPlace Units - Germans
1 armour, 4 fighters and 5 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 1.
1 armour and 3 mech_infantrys placed in Germany
4 fighters and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 76 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 0.83
Americans : -2.33
Russians : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Sikang to Volgograd
1 infantry moved from Samara to Volgograd
6 artilleries and 41 infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Hunan to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Hunan to KwangtungCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kwangtung
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kwangtung
Russians roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Russians win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Russia
Russians attack with 6 artilleries and 41 infantry
Germans defend with 1 airfield, 5 artilleries, 1 factory_minor and 6 infantry
Russians roll dice for 6 artilleries and 41 infantry in Russia, round 2 : 6/47 hits
Germans roll dice for 5 artilleries and 6 infantry in Russia, round 2 : 3/11 hits
6 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
Russians roll dice for 6 artilleries and 38 infantry in Russia, round 3 : 7/44 hits
Germans roll dice for 5 artilleries in Russia, round 3 : 2/5 hits
2 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 6 artilleries and 36 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 5 artilleries and 6 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
2 aaGuns and 17 infantry moved from Suiyuyan to Hopei
1 aaGun, 1 artillery and 1 infantry moved from Yunnan to HunanTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs