18L Shin Ji(Axis+9) vs Giallo

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                1 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangtung
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 harbour and 2 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Russians win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                5 armour, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan
                1 aaGun, 1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Kweichow
                1 aaGun and 5 infantry moved from Shensi to Suiyuyan
                1 aaGun and 12 infantry moved from Tsagaan Olom to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
                1 infantry moved from Russia to Tambov
                2 aaGuns, 6 artilleries and 45 infantry moved from Russia to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_41578_Rus5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsi to 17 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
                2 armour and 1 artillery moved from Kiangsi to Anhwe
                3 armour and 1 mech_infantry moved from Manchuria to Anhwe
                2 artilleries and 5 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    UK_Pacific defend with 1 harbour; Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
                EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
                2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
                1 aaGun moved from Chahar to Anhwe
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from 17 Sea Zone to Japan
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 45 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to Hainan
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                3 armour placed in Shantung
                3 armour placed in Manchuria
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        UK_Pacific : 0.17
        Japanese : 2.33

    triplea_41578_Jap5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsi to 17 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
                2 armour and 1 artillery moved from Kiangsi to Anhwe
                3 armour and 1 mech_infantry moved from Manchuria to Anhwe
                2 artilleries and 5 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    UK_Pacific defend with 1 harbour; Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 5.00 expected hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
                EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Anhwe
                2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
                1 aaGun moved from Chahar to Anhwe
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from 17 Sea Zone to Japan
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 45 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to Hainan
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                3 armour placed in Shantung
                3 armour placed in Manchuria
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 98 Sea Zone: 1 armour
                EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports
                EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to Egypt: 1 armour
                EDIT: Changing PUs for Germans from 77 to 82
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 0.33
        UK_Pacific : 0.17
        Japanese : 2.33

    triplea_41578_Jap5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 2 bombers, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from 110 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Gibraltar to Algeria
                1 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  4/6 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Algeria
                    Americans attack with 1 bomber and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 :  4/6 hits
                        Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Axis and 1 artillery owned by the Neutral_Axis lost in Southern France
                    Americans win, taking Southern France from Neutral_Axis with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Neutral_Axis: 1 artillery and 1 infantry
                Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone

    Non Combat Move - Americans
                4 fighters moved from Southern France to Normandy Bordeaux
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                6 fighters and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Algeria to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 airfield, 2 armour and 1 mech_infantry placed in Normandy Bordeaux
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 armour, 2 artilleries and 4 infantry
                EDIT: Adding units owned by Americans to Holland Belgium: 2 armour, 2 artilleries and 5 infantry
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Normandy Bordeaux
                1 airfield placed in Normandy Bordeaux
                2 bombers placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_41578_Ame5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 2 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41578_Chi5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 40 PUs;
                British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                2 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                      UK_Pacific take 37 Sea Zone from Japanese
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Kwangsi
                1 armour moved from Yunnan to Sikang
                1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians

    Combat - British
                Battle in Sumatra

    Non Combat Move - British
                3 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from Eire to Scotland
                1 infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Hunan to India
                1 bomber moved from United Kingdom to French Equatorial Africa
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 bomber moved from Persia to Iraq

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,3,4
                British collect 35 PUs (2 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,6,4,4,3,4,2,6,6,2,2,6,2,6,5,1,2,6,5,4,1
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_41578_UK_5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from France to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1.83 expected hits
                        Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                2 fighters moved from Southern France to Western Germany
                4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                1 battleship, 2 cruisers, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : -1.00
        Americans : 1.00

    triplea_41578_Ita5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from France to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1.17 expected hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1.83 expected hits
                        Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                2 fighters moved from Southern France to Western Germany
                4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                1 battleship, 2 cruisers, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Egypt: 1 artillery
                EDIT: Adding units owned by Italians to Egypt: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -0.67
        British : -1.00
        Americans : 1.00

    triplea_41578_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    triplea_41578_Fre5.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Germany to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                5 artilleries and 6 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys moved from Bryansk to Tambov

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 artilleries and 7 infantry
                    Russians defend with 1 airfield, 1 factory_major and 8 infantry
                        Germans roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 5/12 hits, 3.67 expected hits
                        Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2.67 expected hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 3/11 hits, 3.50 expected hits
                        Russians roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 8 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys in Tambov, round 2 : 16/57 hits, 15.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 8 fighters and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
                        Germans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 6.67 expected hits

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : -2.33

    triplea_41578_Ger6.tsvg

  • '15

    5 hits in Normandy.  Where would you like them?

  • '21 '20 '19 '18 '17 '16

    max def

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Germany to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                5 artilleries and 6 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys moved from Bryansk to Tambov

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 artilleries and 7 infantry
                    Russians defend with 1 airfield, 1 factory_major and 8 infantry
                        Germans roll dice for 5 artilleries and 7 infantry in Russia, round 2 : 5/12 hits, 3.67 expected hits
                        Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2.67 expected hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 5 artilleries and 6 infantry in Russia, round 3 : 3/11 hits, 3.50 expected hits
                        Russians roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 8 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 3 artilleries, 23 infantry and 15 mech_infantrys in Tambov, round 2 : 16/57 hits, 15.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 16 armour, 3 artilleries, 22 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 8 fighters and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
                        Germans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/12 hits, 6.67 expected hits
                        Americans roll dice for 2 armour, 1 bomber, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 5.83 expected hits
                        1 tactical_bomber owned by the Americans, 4 fighters owned by the Germans, 2 armour owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits, 4.67 expected hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/6 hits, 3.83 expected hits
                        1 tactical_bomber owned by the Americans, 3 bombers owned by the Germans, 4 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 4 fighters in Normandy Bordeaux, round 4 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Americans lost in Normandy Bordeaux
                    Germans win with 4 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 bombers, 4 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 armour, 1 bomber, 5 fighters, 1 mech_infantry and 2 tactical_bombers
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                4 fighters moved from Normandy Bordeaux to Western Germany
                2 aaGuns and 2 infantry moved from Germany to Western Germany
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                3 aaGuns moved from Bryansk to Tambov

    Place Units - Germans
                1 armour, 4 fighters and 5 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany
                Germans undo move 1.
                Germans undo move 1.
                1 armour and 3 mech_infantrys placed in Germany
                4 fighters and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 76 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Americans : -2.33
        Russians : -2.33

    triplea_41578_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Sikang to Volgograd
                1 infantry moved from Samara to Volgograd
                6 artilleries and 41 infantry moved from Samara to Russia
                1 armour and 1 mech_infantry moved from Hunan to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                1 armour moved from Hunan to Kwangtung

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 :  4/7 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Kwangtung
                    Russians attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery, 1 harbour and 1 mech_infantry
                        Russians roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kwangtung
                        Russians roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Russians win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Russia
                    Russians attack with 6 artilleries and 41 infantry
                    Germans defend with 1 airfield, 5 artilleries, 1 factory_minor and 6 infantry
                        Russians roll dice for 6 artilleries and 41 infantry in Russia, round 2 :  6/47 hits
                        Germans roll dice for 5 artilleries and 6 infantry in Russia, round 2 :  3/11 hits
                        6 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
                        Russians roll dice for 6 artilleries and 38 infantry in Russia, round 3 :  7/44 hits
                        Germans roll dice for 5 artilleries in Russia, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 6 artilleries and 36 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 5 artilleries and 6 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 aaGun moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Sikang
                2 aaGuns and 17 infantry moved from Suiyuyan to Hopei
                1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Hunan

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_41578_Rus6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Japan to Iwo Jima
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 artillery moved from 1 Sea Zone to Alaska
                1 infantry moved from Chahar to Hopei
                7 armour, 3 artilleries, 1 bomber, 7 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Anhwe to Hopei
                3 armour moved from Shantung to Hopei
                2 artilleries and 5 infantry moved from Buyant-Uhaa to Chahar
                1 armour moved from Manchuria to Anhwe
                1 infantry moved from Anhwe to Hopei
                2 armour moved from Manchuria to Shantung
                2 artilleries and 2 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Hainan to 36 Sea Zone
                3 infantry moved from Hainan to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                5 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 3 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Malaya from UK_Pacific, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hopei
                    Japanese attack with 10 armour, 3 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                        AA fire in Hopei : 1/6 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in Hopei
                        Japanese roll dice for 10 armour, 3 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Hopei, round 2 : 18/29 hits, 14.00 expected hits
                        Chinese roll dice for 2 aaGuns and 17 infantry in Hopei, round 2 : 7/17 hits, 5.67 expected hits
                        2 infantry owned by the Japanese, 16 infantry owned by the Russians, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Hopei
                    10 armour owned by the Japanese retreated to Anhwe
                    Chinese win with 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 2 aaGuns and 16 infantry
                    Casualties for Japanese: 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber, 7 fighters and 4 tactical_bombers moved from Hopei to Anhwe
                1 bomber moved from Iwo Jima to Japan
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 2 armour
                EDIT: Adding units owned by Japanese to Anhwe: 2 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Shantung
                2 armour and 1 mech_infantry placed in Manchuria
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    British : 0.67
        AA fire in Hopei : : 0.00
        Americans : -1.00
        ANZAC : -0.33
        Chinese : 1.33
        Japanese : 2.83

    triplea_41578_Jap6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Japan to Iwo Jima
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 artillery moved from 1 Sea Zone to Alaska
                1 infantry moved from Chahar to Hopei
                7 armour, 3 artilleries, 1 bomber, 7 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Anhwe to Hopei
                3 armour moved from Shantung to Hopei
                2 artilleries and 5 infantry moved from Buyant-Uhaa to Chahar
                1 armour moved from Manchuria to Anhwe
                1 infantry moved from Anhwe to Hopei
                2 armour moved from Manchuria to Shantung
                2 artilleries and 2 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Hainan to 36 Sea Zone
                3 infantry moved from Hainan to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                5 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 3 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Malaya from UK_Pacific, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hopei
                    Japanese attack with 10 armour, 3 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                        AA fire in Hopei : 1/6 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in Hopei
                        Japanese roll dice for 10 armour, 3 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Hopei, round 2 : 18/29 hits, 14.00 expected hits
                        Chinese roll dice for 2 aaGuns and 17 infantry in Hopei, round 2 : 7/17 hits, 5.67 expected hits
                        2 infantry owned by the Japanese, 16 infantry owned by the Russians, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Hopei
                    10 armour owned by the Japanese retreated to Anhwe
                    Chinese win with 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 2 aaGuns and 16 infantry
                    Casualties for Japanese: 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber, 7 fighters and 4 tactical_bombers moved from Hopei to Anhwe
                1 bomber moved from Iwo Jima to Japan
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 2 armour
                EDIT: Adding units owned by Japanese to Anhwe: 2 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Shantung
                2 armour and 1 mech_infantry placed in Manchuria
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : 0.67
        AA fire in Hopei : : 0.00
        Americans : -1.00
        ANZAC : -0.33
        Chinese : 1.33
        Japanese : 2.83

    triplea_41578_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 bombers and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Western United States to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 armour moved from Holland Belgium to Southern France
                7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
                2 bombers moved from Eastern United States to United Kingdom
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Neutral_Axis
                      Americans take Tunisia from Neutral_Axis

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                    Americans attack with 1 armour, 7 fighters and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 7 fighters and 1 tactical_bomber in Southern France, round 2 :  5/9 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 armour owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 armour, 3 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 fighter moved from 1 Sea Zone to Western United States
                2 mech_infantrys moved from Central United States to British Columbia
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                3 bombers and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41578_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Kwangsi to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_41578_Chi6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from India to Northwest Persia
                1 mech_infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour, 2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 4 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Sikang to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take French Indo China from UK_Pacific
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from British
                      French take French Madagascar from British
                      French take French Guiana from British
                      French take Algeria from Americans
                      French take Syria from British
                      French take French West Africa from British
                      French take Tunisia from Americans
                2 armour, 1 artillery and 6 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Holland Belgium to Southern France
                      French take Southern France from Italians
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/4 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  5/11 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
                Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
                Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
                Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
                Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
                Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
                Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
                Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
                Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
                Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from India to Iraq
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 aaGun moved from Holland Belgium to France
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from 80 Sea Zone to Iraq

    Place Units - British
                3 armour placed in Iraq
                2 fighters placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,6,3,1,3,1,1,4,4,5,1,1,4,3,3,6
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 6 infantry

    triplea_41578_UK_6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 5 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry
                    British defend with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1.67 expected hits
                        Italians roll dice for 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/22 hits, 5.33 expected hits
                        British roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/10 hits, 3.67 expected hits
                        3 mech_infantrys owned by the British, 2 artilleries owned by the British, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 4/19 hits, 4.83 expected hits
                        British roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 mech_infantry; French defend with 1 factory_minor and 1 harbour
                        Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                        French roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Western Germany

    Place Units - Italians
                5 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        British : -1.67
        French : 0.67

    triplea_41578_Ita6.tsvg

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