18L Adam514 (Axis+3) vs farmboy (Allies) BM

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_41496_ANZ2.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 aaGuns, 2 fighters and 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        45 Sea Zone : 1 cruiser
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        78 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 39
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 29 / 34
        UK_Pacific : 23 / 23
        Italians : 14 / 24
        ANZAC : 14 / 21
        French : 2 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41496_Fre2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                Germans creates battle in territory 110 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 2 transports
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports in 110 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from Southern Italy to Egypt
                2 fighters moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                2 bombers moved from France to Egypt
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                5 armour moved from Yugoslavia to Poland
                1 armour and 4 mech_infantrys moved from Western Germany to Poland
                6 artilleries and 4 infantry moved from Germany to Poland
                3 mech_infantrys moved from France to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 marine moved from Holland Belgium to Normandy Bordeaux
                2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Southern Italy

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                1 fighter placed in 110 Sea Zone
                Germans undo move 2.
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41496_Ger3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 armour moved from Ukraine to Belarus
                2 mech_infantrys moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                4 infantry moved from Belarus to Novgorod
                2 artilleries and 3 infantry moved from Belarus to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 2 aaGuns, 6 armour, 2 artilleries and 9 infantry
        Bryansk : 1 aaGun, 2 artilleries and 3 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
        Ukraine : 1 aaGun, 8 artilleries, 1 factory_minor and 11 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 29 / 34
        UK_Pacific : 23 / 23
        Italians : 14 / 24
        ANZAC : 14 / 21
        French : 2 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41496_Rus3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                1 mech_infantry moved from Hunan to Burma
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 marine moved from Japan to 6 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 34 Sea Zone to 43 Sea Zone
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from Siam to 43 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Burma
                1 fighter moved from Siam to Burma
                2 bombers moved from Siam to Burma
                4 fighters and 5 tactical_bombers moved from Anhwe to Burma

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 43 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser in 43 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Borneo
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for British: 1 transport
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 infantry and 1 marine
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Kwangtung, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 2 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery and 5 infantry
                        AA fire in Burma :  1/6 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers in Burma, round 2 :  6/14 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 artillery and 5 infantry in Burma, round 2 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Burma, round 3 :  9/12 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 2 aaGuns, 1 artillery and 5 infantry
                    Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 carrier and 1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries and 5 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Hopei
                2 bombers, 3 fighters and 5 tactical_bombers moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs

    triplea_41496_Jap3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_41496_Ame3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai
                6 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : -0.33

    triplea_41496_Chi3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai
                6 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in French Madagascar
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Java to India
                1 battleship moved from 80 Sea Zone to 72 Sea Zone
                1 bomber moved from Tanganyika Territory to India
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 28 PUs (4 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                1 aaGun and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,3,5,4
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 aaGun and 6 infantry

    Combat Hit Differential Summary :

    British : 0.17
        Chinese : 0.33
        Japanese : 0.17

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 6 infantry
        Szechwan : 1 infantry
        Burma : 1 artillery and 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag
        Java : 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
        Belgian Congo : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 infantry
        French Madagascar : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 2 destroyers
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        72 Sea Zone : 1 battleship and 1 transport
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 37
        Japanese : 44 / 57
        Americans : 52 / 82
        Chinese : 7 / 7
        British : 32 / 28
        UK_Pacific : 13 / 15
        Italians : 12 / 24
        ANZAC : 14 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41496_UK_3.tsvg

  • '19 '17

    You aren’t allowed to go to sz44 with a US ship because it’s adjacent to a Japanese territory, you need to move it somewhere else. Where do you want it?

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 marine moved from Crete to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Poland to Eastern Poland
                1 aaGun moved from Romania to Bessarabia
                1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 aaGun and 1 infantry moved from Bulgaria to Greece
                2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_41496_Ita3.tsvg

  • '19 '17

    @Adam514:

    You aren’t allowed to go to sz44 with a US ship because it’s adjacent to a Japanese territory, you need to move it somewhere else. Where do you want it?

    See above.

  • 2023 '22 '21 '20 '19 '18 '17

    Will decide on the ANZAC turn, but likely back with the fleet of Queensland.

    And sorry for the error.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 62 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41496_ANZ3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 62 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from Java to India

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_41496_ANZ3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 62 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from Java to India

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 78 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 2 fighters
        Queensland : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 aaGuns and 2 infantry
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 36 / 37
        Japanese : 44 / 57
        Americans : 52 / 82
        Chinese : 7 / 7
        British : 31 / 28
        UK_Pacific : 13 / 15
        Italians : 19 / 31
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41496_Fre3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 aaGun and 1 infantry moved from Poland to Baltic States
                6 armour, 6 artilleries, 5 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                1 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                3 aaGuns, 1 armour, 5 artilleries and 21 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy
                2 bombers moved from Egypt to Southern Italy
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs

    triplea_41496_Ger4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Vyborg
                2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
                3 artilleries and 3 infantry moved from Novgorod to Karelia
                3 armour moved from Novgorod to Karelia
                1 artillery and 3 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
                        Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 aaGun
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 3 armour, 3 artilleries and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour, 3 artilleries and 3 infantry in Karelia, round 2 : 1/9 hits, 3.50 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 3 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Ukraine to Western Ukraine
                1 aaGun, 7 artilleries and 7 infantry moved from Ukraine to Bryansk
                3 artilleries and 1 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Vologda
                2 aaGuns, 1 artillery and 5 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Vyborg to Russia
                2 fighters moved from Vyborg to Bryansk
                3 armour moved from Belarus to Russia
                1 armour moved from Belarus to Russia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 armour moved from Belarus to Russia

    Place Units - Russians
                3 armour, 1 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : 0.67
        Russians : -1.17

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Karelia : 4 armour, 3 artilleries and 2 infantry
        Baltic States : 1 artillery and 2 infantry
        Bryansk : 4 aaGuns, 13 artilleries, 2 fighters and 16 infantry
        Vyborg : 1 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 9 armour, 1 factory_major, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Vologda : 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        119 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 36 / 43
        Japanese : 44 / 57
        Americans : 52 / 82
        Chinese : 7 / 7
        British : 31 / 28
        UK_Pacific : 13 / 15
        Italians : 19 / 31
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41496_Rus4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 2 infantry moved from Shan State to Burma
                3 artilleries and 6 infantry moved from Yunnan to Burma
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 44 Sea Zone to Philippines
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 4 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  7/18 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 3 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery, 1 infantry and 1 marine moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Burma to Yunnan
                2 fighters moved from 42 Sea Zone to 38 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 42 Sea Zone to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 cruiser moved from 43 Sea Zone to 38 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_41496_Jap4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 6 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 54 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 54 Sea Zone
                Battle in Morocco
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking 54 Sea Zone from Japanese, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 carriers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 aaGuns moved from Central United States to Western United States
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 fighters and 2 infantry placed in Western United States
                1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        AA fire in Caroline Islands : : -0.17
        Japanese : 0.33

    triplea_41496_Ame4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 2.00
        Japanese : -0.33

    triplea_41496_Chi4.tsvg

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