@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
5 fighters moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to Malaya
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Persia to Turkmenistan
2 fighters moved from Iraq to Turkmenistan
2 fighters moved from Northwest Persia to Turkmenistan
2 fighters moved from Northwest Persia to Turkmenistan
Combat - British
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 5 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 1 airfield and 1 artillery
British roll dice for 5 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Turkmenistan
British attack with 6 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 6 fighters and 1 mech_infantry in Turkmenistan, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters moved from Yunnan to Shensi
1 fighter moved from Suiyuyan to Shensi
2 fighters moved from Turkmenistan to Northwest Persia
2 fighters moved from Turkmenistan to Northwest Persia
2 fighters moved from Turkmenistan to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 fighter moved from Malaya to Burma
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from India to Burma
Place Units - British
2 mech_infantrys placed in Union of South Africa
3 fighters placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Shensi : 6 fighters
Yunnan : 2 mech_infantrys
Burma : 1 fighter and 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
Turkmenistan : 1 mech_infantry
80 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 7 armour, 4 artilleries, 6 fighters, 1 infantry and 12 mech_infantrys
Persia : 1 flag, 1 armour and 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 79
Russians : 7 / 17
Japanese : 37 / 44
Americans : 57 / 82
Chinese : 4 / 3
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 28 / 23
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This move - with just DD- doesn’t make much sense for me. If you sent it alone not realizing kamikaze, feel free to redo.
I’m not sure what makes sense any longer. 4/9 chance of drawing 2 Kamikaze and destroying transport (good outcome) vs. drawing 2 Kamikaze and losing destroyer (bad outcome but not a disaster).
Gibraltar was scary.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Samara to Turkmenistan
1 mech_infantry moved from Urals to Vologda
1 fighter moved from Novosibirsk to Vologda
1 bomber moved from Caucasus to Turkmenistan
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Vologda
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking 97 Sea Zone from Americans, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Turkmenistan
Italians win, taking Turkmenistan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Romania to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 110 Sea Zone to Southern Italy
1 fighter moved from Vologda to Caucasus
1 bomber moved from Turkmenistan to Caucasus
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 29 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Kansu : 1 flag
Tsinghai : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Northern Italy : 1 aaGun, 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Bryansk : 1 flag, 1 artillery
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag, 1 mech_infantry
Caucasus : 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 58 / 79
Russians : 6 / 17
Japanese : 37 / 44
Americans : 57 / 82
Chinese : 4 / 3
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from New South Wales to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 destroyer and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from South Australia to Queensland
1 armour moved from South Australia to Queensland
2 fighters moved from 39 Sea Zone to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 aaGun, 2 artilleries and 1 mech_infantry
Philippines : 1 bomber
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 4 submarines
34 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Iraq : 2 fighters
Production/PUs Summary :
Germans : 58 / 79
Russians : 6 / 17
Japanese : 37 / 44
Americans : 57 / 82
Chinese : 4 / 3
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 58 / 79
Russians : 6 / 17
Japanese : 37 / 44
Americans : 57 / 82
Chinese : 4 / 3
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
3 more rounds to go the distance…
The Chinese fighter bites the dust…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Tsinghai to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 bomber moved from Caucasus to Suiyuyan
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Germans attack with 1 armour and 4 bombers
Americans defend with 2 fighters; Chinese defend with 1 fighter and 2 infantry
Germans roll dice for 1 armour and 4 bombers in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 3 fighters and 2 infantry in Suiyuyan, round 2 : 2/5 hits
2 bombers owned by the Germans, 2 infantry owned by the Chinese and 1 fighter owned by the Americans lost in Suiyuyan
Germans roll dice for 1 armour and 2 bombers in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 2 fighters in Suiyuyan, round 3 : 1/2 hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Suiyuyan
Germans roll dice for 1 armour and 1 bomber in Suiyuyan, round 4 : 1/2 hits
Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 1/1 hits
1 fighter owned by the Chinese and 1 armour owned by the Germans lost in Suiyuyan
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 3 bombers
Casualties for Americans: 2 fighters
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Suiyuyan to Evenkiyskiy
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
4 artilleries and 1 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
8 artilleries moved from Rostov to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from 110 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
2 fighters moved from Bryansk to Caucasus
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
4 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
4 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Tsinghai to Kazakhstan
Place Units - Germans
1 infantry placed in Western Germany
3 artilleries placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 armour
EDIT: Turning off Edit Mode
Germans undo move 4.
4 bombers placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Germans :
Kweichow : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Evenkiyskiy : 1 flag, 1 bomber
Yakut S.S.R. : 1 flag, 1 mech_infantry
Kazakhstan : 1 aaGun
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Germany : 4 bombers and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 5 armour, 30 artilleries, 17 infantry and 3 mech_infantrys
Rostov : 9 armour and 9 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 13 armour, 4 artilleries, 1 factory_minor, 5 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Smolensk : 1 infantry
Samara : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
97 Sea Zone : 2 fighters
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 79
Russians : 5 / 17
Japanese : 37 / 44
Americans : 57 / 82
Chinese : 4 / 3
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 70 infantry and 1 mech_infantry
Northwest Persia : 1 mech_infantry
Production/PUs Summary :
Germans : 59 / 79
Russians : 5 / 12
Japanese : 37 / 44
Americans : 57 / 82
Chinese : 4 / 3
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 1 bomber
Japanese roll dice for 1 fighter and 2 tactical_bombers in Philippines, round 2 : 3/3 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/3 hits
1 bomber owned by the ANZAC, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in Philippines and was removed
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 aaGun moved from Siam to French Indo China
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Siberia to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 mech_infantry placed in Korea
2 fighters placed in 36 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 4.
Japanese undo move 2.
1 mech_infantry placed in French Indo China
1 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Japanese collect 40 PUs; end with 44 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Korea : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 1 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 3 aaGuns, 1 factory_minor, 2 infantry and 1 mech_infantry
36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
5 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 59 / 79
Russians : 4 / 12
Japanese : 40 / 44
Americans : 57 / 82
Chinese : 3 / 3
British : 33 / 35
UK_Pacific : 17 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hold on
Raiding the Philippines. I admit I did not see that coming!
No edits. Go ahead.
Very interesting how you deploy air between Moscow and N Persia.
I saw the tactical crashed into the sea, did that plane have a potential landing spot? There was no battle in 35, so no chance that plane could land? It also can’t land on the territory itself.
I figured I’ll probably learn something new! :-D
Very interesting how you deploy air between Moscow and N Persia.
Doing the best I can, feels like my wall is cracking though.
I saw the tactical crashed into the sea, did that plane have a potential landing spot? There was no battle in 35, so no chance that plane could land? It also can’t land on the territory itself.
I figured I’ll probably learn something new! :-D
You are right. I have to send something to 35. Take the sub off from 36. Whatever the sub rolls, your BB takes a hit and repairs when US starts. Sorry.
I saw the tactical crashed into the sea, did that plane have a potential landing spot? There was no battle in 35, so no chance that plane could land? It also can’t land on the territory itself.
I figured I’ll probably learn something new! :-D
You are right. I have to send something to 35. Take the sub off from 36. Whatever the sub rolls, your BB takes a hit and repairs when US starts. Sorry.
I’m fine with that
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 cruisers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 battleship, 5 carriers and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Caroline Islands to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Algeria to Gibraltar
3 bombers moved from Algeria to Gibraltar
All right, that will be a big one… Ready for OOL?