No scramble
16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 harbour and 12 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 47 Sea Zone to 32 Sea Zone
6 fighters and 2 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to Finland
3 mech_infantrys moved from Norway to Finland
1 infantry moved from Finland to Norway
1 aaGun moved from Norway to Finland
6 bombers moved from Norway to Russia
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Eastern United States to Johnston Island
2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 fighters and 6 submarines moved from 47 Sea Zone to 30 Sea Zone
7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 30 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 harbour placed in Johnston IslandTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalPurchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - British
British creates battle in territory 71 Sea Zone
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking 71 Sea Zone from Germans, taking Trans-Jordan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
2 carriers and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,3,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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Hi Rubi,
just in case you are not already done with planning Ita, I make the UK fig available to Egypt area differently and position the fleet to the harbour.
Unaffected by Ita planning should be the US units in Australia. Too close to comfort.
Pls just decide on whats ok, I am good with any decision.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Iraq to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
8 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Germany
2 fighters moved from Southern Italy to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Iraq to CaucasusPlace Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 1.
Italians undo move 1.
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
Not sure if you saw my edit request, but if yes, as I said, I am fine with not letting it happen.
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I have seen it now, let me check.
wait a moment -
No problem, I’ll move them to Gib and repost
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Iraq to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
8 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Germany
2 fighters moved from Southern Italy to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Iraq to CaucasusPlace Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 1.
Italians undo move 1.
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Removing units owned by British from 94 Sea Zone: 2 carriers, 2 cruisers and 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 carriers, 2 cruisers and 2 transports
EDIT: Turning off Edit Mode -
Use the last file, Alex.
Cheers
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thx
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry, 3 submarines and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to South Australia
1 armour and 3 mech_infantrys moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 cruiser and 1 destroyer moved from 47 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bessarabia to Trans-Jordan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Bessarabia to Russia
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Kazakhstan
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Southern France to Normandy Bordeaux
8 infantry moved from France to Normandy Bordeaux -
Supposed no intercept
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bessarabia to Trans-Jordan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Bessarabia to Russia
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Kazakhstan
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Southern France to Normandy Bordeaux
8 infantry moved from France to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 14 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 14 infantry in Normandy Bordeaux, round 2 : 1/14 hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 13 infantry in Normandy Bordeaux, round 3 : 2/13 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 12 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 armour moved from Persia to Iraq
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Western Germany to Caucasus
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Denmark to Western Germany
6 mech_infantrys moved from Western Germany to Germany
6 mech_infantrys moved from Denmark to Germany
1 tactical_bomber moved from Smolensk to Bryansk
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 fighter moved from Samara to Bryansk
6 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hitsThat was funny, what changed you mind? Were you afraid MARTI has a memory and that the chances the inf hits were increased the next turn ;)
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Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hitsThat was funny, what changed you mind? Were you afraid MARTI has a memory and that the chances the inf hits were increased the next turn ;)
Of course I do :wink:
5 hits with 8 inf is good enough, I though by statistic that I could hit one more but I didn’t.
I have to change the position of the sub and the Phi bomber, posting in a moment
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bessarabia to Trans-Jordan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Bessarabia to Russia
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Kazakhstan
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Southern France to Normandy Bordeaux
8 infantry moved from France to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 14 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 14 infantry in Normandy Bordeaux, round 2 : 1/14 hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 13 infantry in Normandy Bordeaux, round 3 : 2/13 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 12 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 armour moved from Persia to Iraq
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Western Germany to Caucasus
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Denmark to Western Germany
6 mech_infantrys moved from Western Germany to Germany
6 mech_infantrys moved from Denmark to Germany
1 tactical_bomber moved from Smolensk to Bryansk
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 fighter moved from Samara to Bryansk
6 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Samara
1 bomber moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Samara
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Italians roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
9 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
2 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 32 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam
1 bomber moved from Philippines to BuryatiaCombat - Japanese
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits
Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Paulau Island
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Paulau Island, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
AA fire in Buryatia : 0/5 hits
Japanese roll dice for 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 3/18 hits
Russians roll dice for 2 aaGuns and 10 infantry in Buryatia, round 2 : 2/10 hits
2 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 7/16 hits
Russians roll dice for 9 infantry in Buryatia, round 3 : 3/9 hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 4 : 4/13 hits
Russians roll dice for 2 infantry in Buryatia, round 4 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Buryatia to Amur
1 aaGun moved from Amur to Buryatia
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
7 carriers, 4 destroyers and 14 submarines moved from 46 Sea Zone to 33 Sea Zone
1 destroyer and 5 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Java to 33 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
1 submarine moved from 72 Sea Zone to 79 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in India
1 carrier and 2 submarines placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys moved from Finland to Karelia
3 fighters moved from Karelia to Finland
4 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Yunnan
1 bomber moved from Russia to Chahar
1 submarine moved from 30 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Johnston Island to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 bomber in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 3 infantry
Americans roll dice for 5 bombers in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 infantry
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from New Guinea to Dutch New Guinea
4 bombers moved from Yunnan to Shensi
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
2 destroyers moved from 30 Sea Zone to 46 Sea Zone
1 cruiser and 2 destroyers moved from 30 Sea Zone to 10 Sea Zone
5 fighters moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from Johnston Island to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 9 submarines, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
10 submarines moved from 10 Sea Zone to 51 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 aaGun moved from Finland to Karelia
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 mech_infantry placed in Norway
10 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs