I am not at my computer, but if you make a picture post of the situation i can reply shortly
16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)
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No problem, I’ll move them to Gib and repost
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Iraq to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tambov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
8 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Germany
2 fighters moved from Southern Italy to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Iraq to CaucasusPlace Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 1.
Italians undo move 1.
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 14 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Removing units owned by British from 94 Sea Zone: 2 carriers, 2 cruisers and 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 carriers, 2 cruisers and 2 transports
EDIT: Turning off Edit Mode -
Use the last file, Alex.
Cheers
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thx
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry, 3 submarines and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to South Australia
1 armour and 3 mech_infantrys moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 mech_infantry moved from Queensland to South Australia
1 cruiser and 1 destroyer moved from 47 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bessarabia to Trans-Jordan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Bessarabia to Russia
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Kazakhstan
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Southern France to Normandy Bordeaux
8 infantry moved from France to Normandy Bordeaux -
Supposed no intercept
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bessarabia to Trans-Jordan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Bessarabia to Russia
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Kazakhstan
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Southern France to Normandy Bordeaux
8 infantry moved from France to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 14 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 14 infantry in Normandy Bordeaux, round 2 : 1/14 hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 13 infantry in Normandy Bordeaux, round 3 : 2/13 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 12 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 armour moved from Persia to Iraq
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Western Germany to Caucasus
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Denmark to Western Germany
6 mech_infantrys moved from Western Germany to Germany
6 mech_infantrys moved from Denmark to Germany
1 tactical_bomber moved from Smolensk to Bryansk
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 fighter moved from Samara to Bryansk
6 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hitsThat was funny, what changed you mind? Were you afraid MARTI has a memory and that the chances the inf hits were increased the next turn ;)
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Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hitsThat was funny, what changed you mind? Were you afraid MARTI has a memory and that the chances the inf hits were increased the next turn ;)
Of course I do :wink:
5 hits with 8 inf is good enough, I though by statistic that I could hit one more but I didn’t.
I have to change the position of the sub and the Phi bomber, posting in a moment
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Bessarabia to Trans-Jordan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Bessarabia to Russia
2 mech_infantrys moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Kazakhstan
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Southern France to Normandy Bordeaux
8 infantry moved from France to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 14 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 14 infantry in Normandy Bordeaux, round 2 : 1/14 hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 13 infantry in Normandy Bordeaux, round 3 : 2/13 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 12 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
2 armour moved from Persia to Iraq
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Western Germany to Caucasus
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Denmark to Western Germany
6 mech_infantrys moved from Western Germany to Germany
6 mech_infantrys moved from Denmark to Germany
1 tactical_bomber moved from Smolensk to Bryansk
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
1 fighter moved from Samara to Bryansk
6 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Samara
1 bomber moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Samara
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Italians roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to VologdaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
9 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
2 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 32 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam
1 bomber moved from Philippines to BuryatiaCombat - Japanese
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits
Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Paulau Island
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Paulau Island, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
AA fire in Buryatia : 0/5 hits
Japanese roll dice for 1 bomber, 2 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 3/18 hits
Russians roll dice for 2 aaGuns and 10 infantry in Buryatia, round 2 : 2/10 hits
2 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 7/16 hits
Russians roll dice for 9 infantry in Buryatia, round 3 : 3/9 hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Buryatia, round 4 : 4/13 hits
Russians roll dice for 2 infantry in Buryatia, round 4 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Buryatia to Amur
1 aaGun moved from Amur to Buryatia
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
7 carriers, 4 destroyers and 14 submarines moved from 46 Sea Zone to 33 Sea Zone
1 destroyer and 5 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Java to 33 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
1 submarine moved from 72 Sea Zone to 79 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in India
1 carrier and 2 submarines placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys moved from Finland to Karelia
3 fighters moved from Karelia to Finland
4 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Yunnan
1 bomber moved from Russia to Chahar
1 submarine moved from 30 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Johnston Island to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 bomber in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 3 infantry
Americans roll dice for 5 bombers in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 infantry
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from New Guinea to Dutch New Guinea
4 bombers moved from Yunnan to Shensi
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
2 destroyers moved from 30 Sea Zone to 46 Sea Zone
1 cruiser and 2 destroyers moved from 30 Sea Zone to 10 Sea Zone
5 fighters moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from Johnston Island to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 9 submarines, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
10 submarines moved from 10 Sea Zone to 51 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 aaGun moved from Finland to Karelia
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 mech_infantry placed in Norway
10 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
sometimes you can be forgiven to doubt the dice server, I think my bombers hit 5/13, and sooo many 6s.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Japanese win, taking Yunnan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
10 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys moved from Finland to Karelia
3 fighters moved from Karelia to Finland
4 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Yunnan
1 bomber moved from Russia to Chahar
1 submarine moved from 30 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Johnston Island to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 bomber in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 bomber owned by the Americans lost in Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 3 infantry
Americans roll dice for 5 bombers in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 4 bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 infantry
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from New Guinea to Dutch New Guinea
4 bombers moved from Yunnan to Shensi
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
2 destroyers moved from 30 Sea Zone to 46 Sea Zone
1 cruiser and 2 destroyers moved from 30 Sea Zone to 10 Sea Zone
5 fighters moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from Johnston Island to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 9 submarines, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
10 submarines moved from 10 Sea Zone to 51 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 aaGun moved from Finland to Karelia
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 mech_infantry placed in Norway
10 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Japanese win, taking Yunnan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
10 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 airfield, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer and 2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Syria
British take Syria from ItaliansCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 armour, 5 artilleries, 4 fighters, 5 infantry, 2 marines and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 carriers, 2 cruisers and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Karelia
2 aaGuns, 1 armour, 4 fighters, 6 infantry and 1 mech_infantry moved from Finland to KareliaPlace Units - British
1 airfield and 2 fighters placed in Egypt
1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 10 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Non Combat Move - Italians
5 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Novgorod
1 bomber and 3 fighters moved from Bryansk to Eastern Poland
3 armour and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from Southern Italy to Eastern Poland
5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,2,3
Italians collect 4 PUs (11 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
@alexgreat:
sometimes you can be forgiven to doubt the dice server, I think my bombers hit 5/13, and sooo many 6s.
Yeah men, that’s crazy and it’s happening to me too, i.e. the atack to Trans-Jordan my bomber only hit once in four rounds.