@Jacob16 scramble to sz97?
17L, BM 2, Alex (Axis) vs axis-dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 airfield
EDIT: Turning off Edit Mode
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 submarine moved from 118 Sea Zone to 110 Sea Zone
British take 109 Sea Zone from GermansCombat - British
Battle in 110 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Germans defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 mech_infantrys moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Egypt to Romania
1 bomber moved from Gibraltar to Romania
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by British from Gibraltar: 1 marine
EDIT: Turning off Edit Mode -
would like to make a small adjustment if not too late?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 airfield
EDIT: Turning off Edit Mode
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 submarine moved from 118 Sea Zone to 110 Sea Zone
British take 109 Sea Zone from GermansCombat - British
Battle in 110 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Germans defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 mech_infantrys moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Egypt to Romania
1 bomber moved from Gibraltar to Romania
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Gibraltar: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport
EDIT: Removing units owned by British from Gibraltar: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by British from Northwest Persia: 3 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode -
not sure if you’ve already started your turn, but would like you to use the last map i posted.
if too late, that’s ok, no worries
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Poland to Romania
2 armour and 2 fighters moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - Italians
Battle in Crete
Battle in Romania
Italians attack with 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Russians defend with 3 aaGuns, 7 armour, 9 artilleries, 1 bomber, 2 fighters, 19 infantry, 10 mech_infantrys and 1 tactical_bomber; British defend with 1 bomber and 1 tactical_bomber
AA fire in Romania : 0/4 hits
Italians roll dice for 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys in Romania, round 2 : 4/12 hits
Russians roll dice for 3 aaGuns, 7 armour, 9 artilleries, 2 bombers, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 19/51 hits
6 mech_infantrys owned by the Italians, 1 bomber owned by the Italians, 1 bomber owned by the Russians, 3 aaGuns owned by the Russians, 3 fighters owned by the Italians and 2 armour owned by the Italians lost in Romania
Russians win, taking Crete from Neutral_Allies with 7 armour, 9 artilleries, 1 bomber, 2 fighters, 19 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -51
Casualties for Italians: 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Casualties for Russians: 3 aaGuns and 1 bomberNon Combat Move - Italians
4 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to France
1 aaGun moved from Slovakia Hungary to Poland
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Northern Italy to France
1 artillery moved from Algeria to TunisiaPlace Units - Italians
1 bomber and 2 mech_infantrys placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
Italians undo move 1.
2 infantry and 2 mech_infantrys placed in Northern Italy
1 bomber and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
pls allocate those 4 hits anyway you want!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 armour and 1 mech_infantry moved from Poland to Romania
5 armour, 2 artilleries, 21 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Romania
2 bombers and 8 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 fighter and 1 tactical_bomber moved from Syria to Romania
1 infantry moved from Yugoslavia to RomaniaCombat - Germans
Battle in Romania
Germans attack with 7 armour, 2 artilleries, 2 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 7 armour, 9 artilleries, 2 fighters, 18 infantry, 10 mech_infantrys and 1 tactical_bomber; British defend with 1 tactical_bomber
AA fire in Romania : 1/6 hits
1 fighter owned by the Germans lost in Romania
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 17 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 17/54 hits
Russians roll dice for 2 aaGuns, 7 armour, 9 artilleries, 2 fighters, 18 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 25/48 hits
3 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 22 infantry owned by the Germans and 15 infantry owned by the Russians lost in Romania
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter, 14 mech_infantrys and 3 tactical_bombers in Romania, round 3 : 11/29 hits
Russians roll dice for 7 armour, 9 artilleries, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 14/33 hits
14 mech_infantrys owned by the Germans, 8 mech_infantrys owned by the Russians and 3 infantry owned by the Russians lost in Romania
Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in Romania, round 4 : 11/15 hits
Russians roll dice for 7 armour, 9 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 14/22 hits
3 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 9 artilleries owned by the Russians, 7 armour owned by the Germans and 2 artilleries owned by the Germans lost in Romania
Germans roll dice for 1 bomber in Romania, round 5 : 1/1 hits
Russians roll dice for 7 armour, 2 fighters and 2 tactical_bombers in Romania, round 5 : 7/11 hits
1 bomber owned by the Germans and 1 armour owned by the Russians lost in Romania
Russians win with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -115
Casualties for Germans: 7 armour, 2 artilleries, 2 bombers, 2 fighters, 22 infantry, 17 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 18 infantry and 10 mech_infantrysNon Combat Move - Germans
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
42% wasnt reassuring anyway, but that first round was too brutal to catch up.
Congrats Axis, I mismanaged Germany on the Eastern front from the start, and there were too many UK ships arriving.
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@alexgreat:
42% wasnt reassuring anyway, but that first round was too brutal to catch up.
Congrats Axis, I mismanaged Germany on the Eastern front from the start, and there were too many UK ships arriving.
Good game Alex. Sea lion can be difficult to pull off or get right, and I played it unconventionally by saving some air units instead of trying to max out defense. I think that paid off, but I think your biggest problem was on the other side, as Japan was slowed down quite a bit (but wasn’t for free, I had to sacrifice three of my ships to achieve that).
Let me know whenever you’re ready for a rematch. We can do same or flip, I don’t mind either way.
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