OK. We got 6 turns in. A little shorter than normal due to 3 new players to the game. A lot of rule questions but some were due to people not reading them or not reading them enough. This will be a short game report and mostly about the Pacific side that is being tested for the 3 Island Group NOs, Japan tank buy restrictions and All motorized units move only 1 in Asia and Siberia.
Europe side Germany got Atlantic wall +1 on inf D with any Amp Assaults and Tac Bombers could SBR facilities at 1 d8 for damage. So Germany bombed UK ICs early and forced UK to buy figs and some US figs came over for help.
Mostly US went to the Pacific side for game.
Italy did there normal thing with a can opener in Russia that Russia missed for first time but Russia is still able to hold Moscow. Italy and Germany let UK collect 5 icps per turn for like 4 turns for a 3 Island Group NO in Med. But that was due to just missing it. Germany didnt attack Russia turn 1 so that keep Russia from a counter attack with inf and figs on there first turn. Remember everybodys at war.
Allies just starting to land in Normandy and now Germany needs to start defending with Italys help.
Pacific side China still has a few ground troops in game. Was doing pretty good with a bunch of minor attacks against Japan. Because of Japan not just getting to buy tanks and blitzing Asia, I believe this is the fix for China in game with the all motorized units only move 1 in Asia and Siberia and besides Japan doesnt need to go that far into Asia and Russia for the money. Japan is just not ever going to get Moscow again. Even Russia got in a few attacks against Japan. They sent about 6 inf from Moscow from the trains and they get Mongolia and 2 inf once they activate it. Somebody mentioned to give Russia a plane on setup in Amur but if Russia can afford to send 8 inf to Asia coast then they can afford to buy a plane.
Japan again this game took Midway twice for the 2 Island Group NOs worth 10 icps per turn and parked there fleet there. So it forced US to build at home again but US player said he made a few mistakes in game but still played good to keep from Japan getting Hawaii. The US Line Island fleet was not attacked on T1 by Japan so US player took that fleet with Anzac help and took Carolinas and another 3 Island Group NO for Anzac.
Anzac was making 28 icps per turn but with only building 3 at home, had money to buy another minor but only could build 1 unit there. I think the mistake we made as allies was we could of combined the US Line Island fleet with Anzac and a few Ships from Calcutta and taken back most of money islands because Japans fleet was mostly in Pacific ( epic ) and made a last dash to take Sydney but as pic shows when i post you will see. I just left that on map was Asia and fleets in Pacific. The pic will show you how far Japan got in game. Forgot to take pic sooner before I took down. Also FEC was going to probably take Saigon with a Japan minor factory on it but then Japan would of taken back but now with Allies landing in Europe and Calcutta, Hawaii, Sydney and Moscow all able to hold and UK getting back the Mideast oil bonus back from Axis its going to be a Allies win.
There was a few more 3 Island Group NOS in game taken. So far Midway is a major area for naval combat as far as taking island back and forth and the US got a Carolina NO due to Anzacs help for a few turns until Japan just came down to Sydney. So I believe no matter what Anzac does there its a maybe a waste where they could take everything around and to go to the Dutch Islands ? Another thing was Japan took away both Anzacs 3 Island Group NOs also during the Sydney invasion.
Hoping with a US fleet getting down to Solomons Islands with Anzacs help may finally get that area involved for more 3 Island Group NOs.
So I was thinking of giving US some more money in game but found out after game UK was not putting enough ships in London due to missing a rule ( killin me ), got diced in Dog fights and Naval battles too. So we still need to see if a good combine in Pacific for Allies is all thats needed.
Just need more play in pacific to see if there is any needed changes but leaving for now.
Baron, Barney
My concern now is is US going to go all Pacific but if Germany gets there 2 Best NAs ( Sub Interdiction - US UK pay 1 icp per turn for every German sub in the Atlantic up to 10 subs max and +1 for Wolf Packs ) plus all the convoy raiding going on plus if Germany also buys more subs for the Atlantic with Italy subs helping with convoy raiding too. US has to spend money in Atlantic. SO I think were OK for now. UK makes enough money to get some kind of landing some where and maybe if US goes mostly Pacific then UK has to go Norway. Thats why each game is different. Will see.
It was nice to get probably the best US and Japan players going at it in the Pacific for the tests. As a matter of fact both guys have played each other at Gen Con the last 3 years and one of them has not beatin the other one in 3 years now.
Thanks to Carl from driving down 2 1/2 h to my place to play. It was a pleasure to see another good player play at “The Generals Fortress”.