One thing I can say is that multiple VCs with various victory points is quite uneasy to catch up on the fly.
Four months earlier I was far more focused on this kind of issue. But now, it is kind of relearning all of it to provide a pertinent advice.
This was one good reason for a 1 VC= 1 Victory point basis.
Once this said, do you bring some kind of bonus IPCs or else for capturing an enemy’s VC?
Your first impression is that your actual VC rule turned Axis into a more defensive stance?
If the case, it means you need to put more points into harder to get Allies VC, maybe?
Is that why you would increase Calcutta to 2 points?
@SS:
@SS:
PTO Allies
2 Hawaii
2 Manilla
1 L. A.
1 Hong Kong
1 Sydney
**1 Calcutta **
PTO Axis
3 Tokyo
2 Shanghai
2 Peking
1 Changkhun
2 Saigon
ATO Allies
3 Moscow
3 London
2 Washington
2 Leningrad
2 Stalingrad
1 Cairo
1 Johannsburg
ATO Axis
3 Berlin
3 Rome
3 Paris
1 Oslo
1 Milan
1 Warsaw
Baron, These are the numbers I’m going with now. I just need to figure out if 28 points or 30 points will work for a win. Axis and Allies have a total of 22 points each at start of game.
Maybe this should be change to a 10 points win, to reach 32 VC points?
So, instead of Cairo, going London or Moscow would work for a 10 points win.
Or, if taking Cairo and Stalingrad, Japan needs to get Hawaii (2 pts) so Axis reach 32 points (+10 VC points).
You can still revise to lower Axis to 20 points and keep Allies to 22 points. Keeping 30 VC points as the target goal.
For example:
Axis: Paris may worth 2 points and Saigon 1 point.