Also, you can go with Max D.
16League G40 BM 2.0 Oysteilo (Allies) vs Alex (first-timer)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 87 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Algeria
British attack with 1 artillery and 1 infantry
Italians defend with 3 infantry
British win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from India to Burma
1 artillery moved from India to Burma
6 infantry moved from India to Burma
2 infantry moved from India to BurmaPlace Units - UK_Pacific
1 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from French Central Africa: 1 infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 marine
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 2 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 fighters
EDIT: Adding units owned by British to West India: 2 fighters
EDIT: Turning off Edit Mode -
The BM mode is ok, but this China rule is so strange. Germany has no need to garrison any Soviet territory, but Japan needs to guard each and every in China.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Morocco
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
4 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 94 Sea Zone
Italians roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 2/2 hits
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Algeria
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits
British roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
1 artillery owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from Americans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 4 armour and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Italians roll dice for 4 armour and 3 mech_infantrys in Belarus, round 2 : 2/7 hits
Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Belarus
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 marine moved from Egypt to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 bomber moved from Morocco to LibyaPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 submarine placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 infantry placed in Northern Italy
Italians undo move 4.
Italians undo move 3.
2 infantry placed in Egypt
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from India to 42 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Eastern Poland to ArchangelCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Germany
1 tactical_bomber moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Belarus
2 aaGuns, 3 artilleries and 19 infantry moved from Eastern Poland to Belarus
13 mech_infantrys moved from Eastern Poland to Baltic States
5 armour moved from Eastern Poland to Baltic States
1 armour and 8 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from 125 Sea Zone to Western Germany
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
3 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 fighters moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
3 aaGuns, 6 armour, 7 artilleries, 16 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 fighters moved from Bessarabia to Russia
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 artillery and 2 infantry moved from Northwest Persia to IraqPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Russians undo move 2.
1 artillery and 7 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
2 bombers and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to YunnanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 0/1 hits
1 armour owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from Malaya to French Indo China
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Kazakhstan to Sikang
1 fighter moved from Manchuria to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 artilleries placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Kwangtung: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from French West Africa to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to MoroccoCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 submarines and 3 transports
Italians defend with 1 destroyer and 1 transport
Americans win with 1 cruiser, 2 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Morocco
Americans attack with 1 artillery and 5 infantry
Italians defend with 1 armour
Americans win, taking Morocco from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Algeria
Americans attack with 2 bombers and 1 fighter
Italians defend with 1 armour and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 bomber and 1 fighter
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 carrier moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 6 submarines moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Queensland to India
1 mech_infantry moved from Tanganyika Territory to KenyaPlace Units - Americans
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 mech_infantrys moved from India to Burma
1 fighter moved from West India to India
1 fighter moved from West India to India
1 armour moved from Italian Somaliland to Tanganyika Territory
1 infantry moved from Belgian Congo to RhodesiaPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 38 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 38 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
please select 4 US losses (one sub hit has already been allocated to an AC, but you can select another target as you have DDs and dont have to take first shots).
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@alexgreat:
please select 4 US losses (one sub hit has already been allocated to an AC, but you can select another target as you have DDs and dont have to take first shots).
max defense, 2 hits to to carriers, one to each and loose two subs, then destroyers, then carriers (second hit). When I have only fighters and the cruiser left you can ask again. It depends a little on what happens
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
4 armour and 2 mech_infantrys moved from Belarus to Smolensk
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 bomber moved from Libya to 92 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 marine moved from Northern Italy to 95 Sea Zone
1 armour, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 marine moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 4 armour, 3 infantry and 1 marine
Russians defend with 1 artillery and 6 infantry
Italians roll dice for 4 armour, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 6 infantry in Trans-Jordan, round 2 : 3/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 4 armour and 1 marine in Trans-Jordan, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 5 infantry in Trans-Jordan, round 3 : 1/6 hits
1 infantry owned by the Russians and 1 marine owned by the Italians lost in Trans-Jordan
3 armour retreated to Egypt
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits
Russians roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 4 : 0/5 hits
1 infantry owned by the Russians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 5 : 2/4 hits
1 armour owned by the Italians lost in Trans-Jordan
Russians win, taking Syria from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour, 3 infantry and 1 marine
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 92 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Italians
2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 tactical_bomber owned by the Italians lost in 92 Sea Zone
1 carrier owned by the Italians, 1 destroyer owned by the Italians, 1 battleship owned by the Italians and 2 cruisers owned by the Italians retreated to 93 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is -15
Casualties for Italians: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Ethiopia
Italians attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Ethiopia
Italians win, taking Ethiopia from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Italians attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
4 fighters owned by the Americans forced to land in GibraltarNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
2 aaGuns moved from Belarus to Smolensk
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers and 2 submarines placed in 95 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from India to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 armour and 1 harbour
ANZAC winANZAC win with 1 cruiser and 1 transport remaining, taking Malaya from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter moved from Malaya to BurmaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
1 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
3 mech_infantrys moved from Baltic States to Bessarabia
1 bomber moved from Germany to Bessarabia
2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
4 artilleries and 20 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
5 armour and 22 mech_infantrys moved from Baltic States to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 1/5 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Bessarabia, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 4 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 1 submarine
Battle in 92 Sea Zone
Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 92 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 carrier, 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 0/2 hits
1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
2 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 3 transportsNon Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from Western Ukraine to Smolensk
3 aaGuns moved from Belarus to Smolensk
1 bomber moved from Bessarabia to Smolensk
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 carrier placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
1 infantry placed in France
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
good game!
I posted your win
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gg, and thx.
I certainly am not sure yet how to play BM mode well, but you had Japan seriously occupied, that was not an easy ride there. As for the US in Europe, thats always a tough one for me, and especially when there is no UK to work with US.
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I think there are several things. Pacific is ok. Europe is not
1. It is wrong to dick around in Africa with the US. The reason is of course it requires less effort. The problem is it leaves italy with too much free cash
2. I think it is really hard to liberate uk with America. Basically it is 1. Over again. Therefore italy is probably the better option for USA. This also helps soviet. Africa does not.
3. In our game I have made more money than you every single round, except 3. Still my total unit value is going down. Usually this does not happen. Not sure why.