L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_37891_Ame2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_37891_Chi2.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to 104 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                4 infantry moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan

    triplea_37891_Bri2.tsvg

  • '19 '17 '16

    Submerge sub in sz 98?

  • '19 '17 '16

    Stand and fight.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to 104 Sea Zone
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                4 infantry moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 98 Sea Zone from Italians with 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 44
                    Casualties for British: 1 carrier and 1 cruiser
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                Battle in 104 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Yunnan
                    British attack with 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries and 2 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                    Casualties for British: 4 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber and 2 fighters moved from 104 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,5,6,2,3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,3,1
                UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    triplea_37891_UK_2.tsvg

  • '19 '17 '16

    I saw all but one hit in the first round. I would rather keep the sub alive. Your planes can’t hit it and it can hit both the TT and CV.

  • '19 '17 '16

    No problem.

  • '19 '17 '16

    So what now?

  • '19 '17 '16

    @StuckTojo:

    So what now?

    Do you still lose the CV?

    Once you know what you want to lose, we can roll the rest of the battle here. Use:

    “:“dice 1d6”:”

    Without the double quotes to roll one dice. Obviously, 2d6 for 2 dice.

  • '19 '17 '16

    Ok, I’ll still use the CV (instead of a plane, right?) even if it means you may end up with a sub that I can’t hit.

    Can you do the dice rolling?  I honestly have no idea how to do it?

  • '19 '17 '16

    1 sub:
    DiceRolling 1d6:
    (3)

    first cruiser:
    DiceRolling 1d6:
    (5)

    second cruiser (if sub misses):
    DiceRolling 2d6:
    (1, 2)

  • '19 '17 '16

    Oops, the second cruiser was a boo boo:
    DiceRolling 1d6:
    (3)

  • '19 '17 '16

    sub:
    DiceRolling 1d6:
    (2)

    1st C:
    DiceRolling 1d6:
    (5)

    2nd C (provisionally):
    DiceRolling 1d6:
    (3)

  • '19 '17 '16

    sub:
    ;dice 1d6:

    1st cruiser:
    DiceRolling 1d6:
    (3)

    2nd:
    DiceRolling 1d6:
    (1)

  • '19 '17 '16

    sub again:
    DiceRolling 1d6:
    (4)

  • '19 '17 '16

    Well, you keep one additional cruiser.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 2 cruisers and 1 transport
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 fighters
                    Casualties for British: 2 cruisers and 1 transport

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 98 Sea Zone to Alexandria
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Greece to Romania

    Place Units - Italians
                1 armour placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_37891_Ita2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                3 fighters moved from Java to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    retreated to 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37891_ANZ2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    French win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    triplea_37891_Fre2.tsvg

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