SZ 106 submerge
no scramble 111
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to 104 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
4 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
Combat - British
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
British win, taking 98 Sea Zone from Italians with 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 44
Casualties for British: 1 carrier and 1 cruiser
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Battle in 104 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 2 infantry
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 4 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from 104 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2,5,6,2,3,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,3,1
UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
I saw all but one hit in the first round. I would rather keep the sub alive. Your planes can’t hit it and it can hit both the TT and CV.
No problem.
So what now?
So what now?
Do you still lose the CV?
Once you know what you want to lose, we can roll the rest of the battle here. Use:
“:“dice 1d6”:”
Without the double quotes to roll one dice. Obviously, 2d6 for 2 dice.
Ok, I’ll still use the CV (instead of a plane, right?) even if it means you may end up with a sub that I can’t hit.
Can you do the dice rolling? I honestly have no idea how to do it?
1 sub:
Rolling 1d6:
(3)
first cruiser:
Rolling 1d6:
(5)
second cruiser (if sub misses):
Rolling 2d6:
(1, 2)
Oops, the second cruiser was a boo boo:
Rolling 1d6:
(3)
sub:
Rolling 1d6:
(2)
1st C:
Rolling 1d6:
(5)
2nd C (provisionally):
Rolling 1d6:
(3)
sub:
;dice 1d6:
1st cruiser:
Rolling 1d6:
(3)
2nd:
Rolling 1d6:
(1)
sub again:
Rolling 1d6:
(4)
Well, you keep one additional cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 2 cruisers and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Italians: 2 fighters
Casualties for British: 2 cruisers and 1 transport
Non Combat Move - Italians
1 bomber and 1 fighter moved from 98 Sea Zone to Alexandria
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Romania
Place Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
retreated to 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 artillery
French win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
I assumed you’d want to keep your planes in sz 37, but feel free to change the ool if I’m wrong.
I reckon I’ll keep the damaged CV and a fighter. I assume you don’t want to continue the battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 2 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Belarus
1 armour, 2 artilleries and 15 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Belarus
Germans attack with 1 armour, 2 artilleries and 16 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 artilleries moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Finland to Romania
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 aaGuns moved from Baltic States to Belarus
10 artilleries moved from Germany to Poland
Place Units - Germans
2 bombers placed in Western Germany
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
I took it upon myself to assume no intercept in the UK. Let me know if you want to do it, you only had one fighter on two bombers, and we can roll it here.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 fighter moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Archangel
1 armour, 2 artilleries and 10 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Yenisey to Timguska
6 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total